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- #pragma once
-
- #include <cmath>
- #include "esphome/core/component.h"
- #include "esphome/core/automation.h"
- #include "light_output.h"
-
- namespace esphome {
- namespace yeelight {
- namespace bs2 {
-
- class BrightnessTrigger : public Trigger<float> {
- public:
- explicit BrightnessTrigger(YeelightBS2LightOutput *parent) {
- parent->add_on_state_callback(
- [this](light::LightColorValues values, std::string light_mode) {
- auto new_brightness = values.get_brightness();
- if (values.get_state() == 0) {
- new_brightness = 0.0f;
- }
- new_brightness = roundf(new_brightness * 100.0f) / 100.0f;
- if (last_brightness_ != new_brightness) {
- trigger(new_brightness);
- last_brightness_ = new_brightness;
- }
- }
- );
- }
- protected:
- float last_brightness_ = -1.0f;
- };
-
- class LightModeTrigger : public Trigger<std::string> {
- public:
- explicit LightModeTrigger(YeelightBS2LightOutput *parent) {
- parent->add_on_state_callback(
- [this](light::LightColorValues values, std::string light_mode) {
- if (last_light_mode_ != light_mode) {
- trigger(light_mode);
- last_light_mode_ = light_mode;
- }
- }
- );
- }
- protected:
- std::string last_light_mode_ = LIGHT_MODE_UNKNOWN;
- };
-
- } // namespace yeelight_bs2
- } // namespace yeelight
- } // namespace bs2
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