@ -1,7 +1,5 @@
# pragma once
# include "light_output.h"
/ / What seems to be a bug in ESPHome transitioning : when turning on
/ / the device , the brightness is scaled along with the state ( which
/ / runs from 0 to 1 ) , but when turning off the device , the brightness
@ -22,20 +20,84 @@ namespace esphome {
namespace yeelight {
namespace bs2 {
static const char * TAG = " yeelight_bs2 " ;
/ / Same range as supported by the original Yeelight firmware .
static const int HOME_ASSISTANT_MIRED_MIN = 153 ;
static const int HOME_ASSISTANT_MIRED_MAX = 588 ;
/ / / This is an interface definition that is used to extend the
/ / / YeelightBS2LightOutput class with methods to access properties
/ / / of an active LightTranformer from the YeelightBS2LightOutput
/ / / class .
/ / / The transformer is protected in the light output class , making
/ / / it impossible to access these properties directly from the
/ / / light output class .
class LightStateDataExposer {
public :
virtual bool has_active_transformer ( ) = 0 ;
virtual bool transformer_is_transition ( ) = 0 ;
virtual light : : LightColorValues get_transformer_values ( ) = 0 ;
virtual light : : LightColorValues get_transformer_end_values ( ) = 0 ;
virtual float get_transformer_progress ( ) = 0 ;
} ;
/ / / This class is used to handle color transition requirements .
/ / /
/ / / When using the default ESPHome logic , transitioning is done by
/ / / transitioning all light properties linearly from the original
/ / / values to the new values , and letting the light output object
/ / / translate these properties into light outputs on every step of the
/ / / way . While this does work , it does not work nicely .
/ / /
/ / / This class will take care of transitioning LEDC light outputs
/ / / instead , which is what the original firmware in the device does as
/ / / well . This makes transitions a lot cleaner .
class TransitionHandler {
public :
TransitionHandler ( LightStateDataExposer * exposer ) : exposer_ ( exposer ) { }
bool handle ( ) {
if ( ! do_handle_ ( ) ) {
active_ = false ;
return false ;
}
if ( is_fresh_transition_ ( ) ) {
auto start = exposer_ - > get_transformer_values ( ) ;
auto end = exposer_ - > get_transformer_end_values ( ) ;
active_ = true ;
}
return true ;
}
protected :
LightStateDataExposer * exposer_ ;
bool active_ = false ;
DutyCycles start_ ;
DutyCycles end_ ;
/ / / Checks if this class will handle the light output logic .
/ / / This is the case when a transformer is active and this
/ / / transformer does implement a transitioning effect .
bool do_handle_ ( ) {
if ( ! exposer_ - > has_active_transformer ( ) )
return false ;
if ( ! exposer_ - > transformer_is_transition ( ) )
return false ;
return true ;
}
/ / / Checks if a fresh transitioning is started .
/ / / A transitioning is fresh when either no transition is known to
/ / / be in progress or when a new end state is found during an
/ / / ongoing transition .
bool is_fresh_transition_ ( ) {
bool is_fresh = false ;
if ( active_ = = false ) {
is_fresh = true ;
}
return is_fresh ;
}
} ;
/ / / An implementation of the LightOutput interface for the Yeelight
/ / / Bedside Lamp 2.
class YeelightBS2LightOutput : public Component , public light : : LightOutput {
public :
light : : LightTraits get_traits ( ) override
@ -46,52 +108,47 @@ namespace bs2 {
traits . set_supports_brightness ( true ) ;
traits . set_supports_rgb_white_value ( false ) ;
traits . set_supports_color_interlock ( true ) ;
traits . set_min_mireds ( HOME_ASSISTANT_ MIRED_MIN) ;
traits . set_max_mireds ( HOME_ASSISTANT_ MIRED_MAX) ;
traits . set_min_mireds ( MIRED_MIN ) ;
traits . set_max_mireds ( MIRED_MAX ) ;
return traits ;
}
/ / / Set the LEDC output for the red LED circuitry channel .
void set_red_output ( ledc : : LEDCOutput * red ) {
red_ = red ;
}
/ / / Set the LEDC output for the green LED circuitry channel .
void set_green_output ( ledc : : LEDCOutput * green ) {
green_ = green ;
}
/ / / Set the LEDC output for the blue LED circuitry channel .
void set_blue_output ( ledc : : LEDCOutput * blue ) {
blue_ = blue ;
}
/ / / Set the LEDC output for the white LED circuitry channel .
void set_white_output ( ledc : : LEDCOutput * white ) {
white_ = white ;
}
/ / / Set the first GPIO binary output , used as internal master
/ / / switch for the LED light circuitry .
void set_master1_output ( gpio : : GPIOBinaryOutput * master1 ) {
master1_ = master1 ;
}
/ / / Set the second GPIO binary output , used as internal master
/ / / switch for the LED light circuitry .
void set_master2_output ( gpio : : GPIOBinaryOutput * master2 ) {
master2_ = master2 ;
}
void set_light_state_data_exposer ( LightStateDataExposer * exposer ) {
state_exposer_ = exposer ;
}
void write_state ( light : : LightState * state )
{
/ / Experimental access to protected LightState data .
if ( state_exposer_ - > has_active_transformer ( ) ) {
auto progress = state_exposer_ - > get_transformer_progress ( ) ;
auto s = state_exposer_ - > get_transformer_values ( ) ;
auto t = state_exposer_ - > get_transformer_end_values ( ) ;
/ / ESP_LOGD ( TAG , " TRFRM %f vals [%f,%f,%f,%f,%f] new [%f,%f,%f,%f,%f] " ,
/ / progress ,
/ / s . get_red ( ) , s . get_green ( ) , s . get_blue ( ) ,
/ / s . get_brightness ( ) , s . get_color_temperature ( ) ,
/ / t . get_red ( ) , t . get_green ( ) , t . get_blue ( ) ,
/ / t . get_brightness ( ) , t . get_color_temperature ( ) ) ;
if ( transition_ - > handle ( ) ) {
ESP_LOGD ( TAG , " HANDLE transition! " ) ;
}
auto values = state - > current_values ;
@ -165,15 +222,23 @@ namespace bs2 {
ledc : : LEDCOutput * white_ ;
esphome : : gpio : : GPIOBinaryOutput * master1_ ;
esphome : : gpio : : GPIOBinaryOutput * master2_ ;
LightStateDataExposer * state_exposer_ ;
ColorWhiteLight white_light_ ;
ColorRGBLight rgb_light_ ;
ColorNightLight night_light_ ;
TransitionHandler * transition_ ;
# ifdef TRANSITION_TO_OFF_BUGFIX
float previous_state_ = 1 ;
float previous_brightness_ = - 1 ;
# endif
friend class YeelightBS2LightState ;
/ / / Called by the YeelightBS2LightState class , to set the object that
/ / / can be used to access protected data from the light state object .
void set_light_state_data_exposer ( LightStateDataExposer * exposer ) {
transition_ = new TransitionHandler ( exposer ) ;
}
void turn_off_ ( )
{
red_ - > set_level ( 1 ) ;
@ -249,6 +314,10 @@ namespace bs2 {
return this - > transformer_ ! = nullptr ;
}
bool transformer_is_transition ( ) {
return this - > transformer_ - > is_transition ( ) ;
}
light : : LightColorValues get_transformer_values ( ) {
return this - > transformer_ - > get_values ( ) ;
}