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Finally going somewhere with the transitioning implementation. The basic framework for the latest ideas is up and running. Now implement the actual transitioning logic.

pull/3/head
Maurice Makaay 3 years ago
parent
commit
47bb1469fc
3 changed files with 125 additions and 30 deletions
  1. +2
    -4
      color_white_light.h
  2. +28
    -0
      common.h
  3. +95
    -26
      light.h

+ 2
- 4
color_white_light.h View File

@ -7,14 +7,12 @@
#include <array>
#include <stdexcept>
#include "common.h"
namespace esphome {
namespace yeelight {
namespace bs2 {
// Same range as supported by the original Yeelight firmware.
static const int MIRED_MAX = 153;
static const int MIRED_MIN = 588;
struct RGBWLevelsByTemperature {
float from_temperature;
float red;


+ 28
- 0
common.h View File

@ -0,0 +1,28 @@
#pragma once
namespace esphome {
namespace yeelight {
namespace bs2 {
/// A tag, used for logging.
static const char *TAG = "yeelight_bs2";
/// The minimum color temperature in mired. Same as supported by
/// the original Yeelight firmware.
static const int MIRED_MIN = 153;
/// The maximum color temperature in mired. Same as supported by
/// the original Yeelight firmware.
static const int MIRED_MAX = 588;
/// This struct is used to hold GPIO pin duty cycles.
struct DutyCycles {
float red;
float green;
float blue;
float white;
};
} // namespace bs2
} // namespace yeelight
} // namespace esphome

light_output.h → light.h View File

@ -1,7 +1,5 @@
#pragma once
#include "light_output.h"
// What seems to be a bug in ESPHome transitioning: when turning on
// the device, the brightness is scaled along with the state (which
// runs from 0 to 1), but when turning off the device, the brightness
@ -22,20 +20,84 @@ namespace esphome {
namespace yeelight {
namespace bs2 {
static const char *TAG = "yeelight_bs2";
// Same range as supported by the original Yeelight firmware.
static const int HOME_ASSISTANT_MIRED_MIN = 153;
static const int HOME_ASSISTANT_MIRED_MAX = 588;
/// This is an interface definition that is used to extend the
/// YeelightBS2LightOutput class with methods to access properties
/// of an active LightTranformer from the YeelightBS2LightOutput
/// class.
/// The transformer is protected in the light output class, making
/// it impossible to access these properties directly from the
/// light output class.
class LightStateDataExposer {
public:
virtual bool has_active_transformer() = 0;
virtual bool transformer_is_transition() = 0;
virtual light::LightColorValues get_transformer_values() = 0;
virtual light::LightColorValues get_transformer_end_values() = 0;
virtual float get_transformer_progress() = 0;
};
/// This class is used to handle color transition requirements.
///
/// When using the default ESPHome logic, transitioning is done by
/// transitioning all light properties linearly from the original
/// values to the new values, and letting the light output object
/// translate these properties into light outputs on every step of the
/// way. While this does work, it does not work nicely.
///
/// This class will take care of transitioning LEDC light outputs
/// instead, which is what the original firmware in the device does as
/// well. This makes transitions a lot cleaner.
class TransitionHandler {
public:
TransitionHandler(LightStateDataExposer *exposer) : exposer_(exposer) {}
bool handle() {
if (!do_handle_()) {
active_ = false;
return false;
}
if (is_fresh_transition_()) {
auto start = exposer_->get_transformer_values();
auto end = exposer_->get_transformer_end_values();
active_ = true;
}
return true;
}
protected:
LightStateDataExposer *exposer_;
bool active_ = false;
DutyCycles start_;
DutyCycles end_;
/// Checks if this class will handle the light output logic.
/// This is the case when a transformer is active and this
/// transformer does implement a transitioning effect.
bool do_handle_() {
if (!exposer_->has_active_transformer())
return false;
if (!exposer_->transformer_is_transition())
return false;
return true;
}
/// Checks if a fresh transitioning is started.
/// A transitioning is fresh when either no transition is known to
/// be in progress or when a new end state is found during an
/// ongoing transition.
bool is_fresh_transition_() {
bool is_fresh = false;
if (active_ == false) {
is_fresh = true;
}
return is_fresh;
}
};
/// An implementation of the LightOutput interface for the Yeelight
/// Bedside Lamp 2.
class YeelightBS2LightOutput : public Component, public light::LightOutput {
public:
light::LightTraits get_traits() override
@ -46,52 +108,47 @@ namespace bs2 {
traits.set_supports_brightness(true);
traits.set_supports_rgb_white_value(false);
traits.set_supports_color_interlock(true);
traits.set_min_mireds(HOME_ASSISTANT_MIRED_MIN);
traits.set_max_mireds(HOME_ASSISTANT_MIRED_MAX);
traits.set_min_mireds(MIRED_MIN);
traits.set_max_mireds(MIRED_MAX);
return traits;
}
/// Set the LEDC output for the red LED circuitry channel.
void set_red_output(ledc::LEDCOutput *red) {
red_ = red;
}
/// Set the LEDC output for the green LED circuitry channel.
void set_green_output(ledc::LEDCOutput *green) {
green_ = green;
}
/// Set the LEDC output for the blue LED circuitry channel.
void set_blue_output(ledc::LEDCOutput *blue) {
blue_ = blue;
}
/// Set the LEDC output for the white LED circuitry channel.
void set_white_output(ledc::LEDCOutput *white) {
white_ = white;
}
/// Set the first GPIO binary output, used as internal master
/// switch for the LED light circuitry.
void set_master1_output(gpio::GPIOBinaryOutput *master1) {
master1_ = master1;
}
/// Set the second GPIO binary output, used as internal master
/// switch for the LED light circuitry.
void set_master2_output(gpio::GPIOBinaryOutput *master2) {
master2_ = master2;
}
void set_light_state_data_exposer(LightStateDataExposer *exposer) {
state_exposer_ = exposer;
}
void write_state(light::LightState *state)
{
// Experimental access to protected LightState data.
if (state_exposer_->has_active_transformer()) {
auto progress = state_exposer_->get_transformer_progress();
auto s = state_exposer_->get_transformer_values();
auto t = state_exposer_->get_transformer_end_values();
//ESP_LOGD(TAG, "TRFRM %f vals [%f,%f,%f,%f,%f] new [%f,%f,%f,%f,%f]",
// progress,
// s.get_red(), s.get_green(), s.get_blue(),
// s.get_brightness(), s.get_color_temperature(),
// t.get_red(), t.get_green(), t.get_blue(),
// t.get_brightness(), t.get_color_temperature());
if (transition_->handle()) {
ESP_LOGD(TAG, "HANDLE transition!");
}
auto values = state->current_values;
@ -165,15 +222,23 @@ namespace bs2 {
ledc::LEDCOutput *white_;
esphome::gpio::GPIOBinaryOutput *master1_;
esphome::gpio::GPIOBinaryOutput *master2_;
LightStateDataExposer *state_exposer_;
ColorWhiteLight white_light_;
ColorRGBLight rgb_light_;
ColorNightLight night_light_;
TransitionHandler *transition_;
#ifdef TRANSITION_TO_OFF_BUGFIX
float previous_state_ = 1;
float previous_brightness_ = -1;
#endif
friend class YeelightBS2LightState;
/// Called by the YeelightBS2LightState class, to set the object that
/// can be used to access protected data from the light state object.
void set_light_state_data_exposer(LightStateDataExposer *exposer) {
transition_ = new TransitionHandler(exposer);
}
void turn_off_()
{
red_->set_level(1);
@ -249,6 +314,10 @@ namespace bs2 {
return this->transformer_ != nullptr;
}
bool transformer_is_transition() {
return this->transformer_->is_transition();
}
light::LightColorValues get_transformer_values() {
return this->transformer_->get_values();
}

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