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#pragma once |
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#include <cmath> |
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#include "../common.h" |
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#include "../front_panel_hal.h" |
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#include "esphome/components/sensor/sensor.h" |
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namespace esphome { |
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namespace yeelight { |
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namespace bs2 { |
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/** |
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* A sensor for the slider on the Yeelight Bedside Lamp 2. |
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* |
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* This sensor publishes the level at which the slider was touched, so it |
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* can be used to implement automations. Note that it does not represent |
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* the brightness of the LED lights (this is implemented by the light output |
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* component), nor the level as displayed by the slider using the front |
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* panel light (this is implemented by the slider light component). |
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*/ |
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class YeelightBS2SliderSensor : public sensor::Sensor, public Component { |
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public: |
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void set_parent(FrontPanelHAL *front_panel) { |
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front_panel_ = front_panel; |
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} |
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void setup() { |
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ESP_LOGCONFIG(TAG, "Setting up slider sensor ..."); |
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front_panel_->add_on_event_callback( |
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[this](EVENT ev) { |
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if ((ev & FLAG_PART_MASK) == FLAG_PART_SLIDER) { |
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auto level = (ev & FLAG_LEVEL_MASK) >> FLAG_LEVEL_SHIFT; |
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// Slider level 1 is really hard to touch. It is between |
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// the power button and the slider space, so it doesn't |
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// look like this one was ever meant to be used, or that |
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// the design was faulty on this. Therefore, level 1 is |
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// ignored here. |
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level = max(1.0f, level - 1.0f); |
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// Convert the slider level to a float between 0.01 and |
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// 1.00, which is useful as a representation for a |
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// brightness value. The input level is now between |
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// 1 and 20. |
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auto publish_level = max(0.01f, (level-1.0f) * (1.00f / 19.0f)); |
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this->publish_state(publish_level); |
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} |
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} |
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); |
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} |
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protected: |
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FrontPanelHAL *front_panel_; |
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}; |
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} // namespace bs2 |
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} // namespace yeelight |
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} // namespace esphome |