Browse Source

Added yaml files that are used to build the firmware. The example-device.yaml is what can be copied to the top-level ESPHome config directory as a device configuration template.

pull/1/head
Maurice Makaay 3 years ago
parent
commit
784f0e5d03
2 changed files with 81 additions and 0 deletions
  1. +30
    -0
      example-device.yaml
  2. +51
    -0
      yeelight_bs2.yaml

+ 30
- 0
example-device.yaml View File

@ -0,0 +1,30 @@
# Some substitutions as used by the included yaml file.
substitutions:
name: bedside_lamp_office
friendly_name: Bedside Lamp Office
transition_length: 1s
# Configuration options to connect the device to the network.
# The api is used for allowing connections from Home Assistant.
# The ota is used for over the air updates after the first deployment.
wifi:
ssid: !secret wifi_ssid
password: !secret wifi_password
ap:
ssid: ${friendly_name}
password: !secret wifi_ap_fallback_password
captive_portal:
api:
password: !secret api_password
ota:
password: !secret ota_password
# The rest of the configuration is included.
<<: !include esphome-yeelight_bs2/yeelight_bs2.yaml

+ 51
- 0
yeelight_bs2.yaml View File

@ -0,0 +1,51 @@
esphome:
name: $name
platform: ESP32
board: esp32doit-devkit-v1
platformio_options:
platform: espressif32@1.11.0
platform_packages: |-4
framework-arduinoespressif32 @ https://github.com/pauln/arduino-esp32.git#solo-no-mac-crc/1.0.4
includes:
- esphome-yeelight_bs2/yeelight_bs2.h
# Enable logging
logger:
# The front panel of the device uses I2C for communication
# with the ESP32 main board. The panel uses ID 0x10.
i2c:
sda: 17
scl: 18
scan: True
output:
- platform: gpio
id: master1
pin: GPIO33
- platform: gpio
id: master2
pin: GPIO4
- platform: ledc
id: led_r
pin: GPIO13
- platform: ledc
id: led_g
pin: GPIO14
- platform: ledc
id: led_b
pin: GPIO5
- platform: ledc
id: led_w
pin: GPIO12
light:
- platform: custom
lambda: |-
auto bs2light = new esphome::rgbww::YeelightBedsideLampV2LightOutput(
led_r, led_g, led_b, led_w, master1, master2);
App.register_component(bs2light);
return {bs2light};
lights:
- name: ${friendly_name} RGBW Light
default_transition_length: ${transition_length}

Loading…
Cancel
Save