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Added some multi-touch ideas to the docs.

These docs describe what I think will be the solution.
Most likely, there will be some 180° turn somewhere during the rest of
deveopment ;-)
pull/17/head
Maurice Makaay 3 years ago
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@ -2,14 +2,15 @@
# Configuration guide
I think, the best starting point for creating your own yaml configuration, is to
look at the [example.yaml](example.yaml) file from the project documentation.
This configuration was written with the functionality of the original firmware in mind
and it makes use of all available options. This configuration guide can be used to
fill in the blanks.
I think, the best starting point for creating your own yaml configuration,
is to look at the [example.yaml](example.yaml) file from the project
documentation. This configuration was written with the functionality of the
original firmware in mind and it makes use of all available options. This
configuration guide can be used to fill in the blanks.
The `xiaomi_bslamp2` platform provides various components that expose the core functionalities of the lamp.
In the following table, you can find what components are used for exposing what parts of the lamp.
The `xiaomi_bslamp2` platform provides various components that expose the
core functionalities of the lamp. In the following table, you can find what
components are used for exposing what physical components of the lamp.
| Part | Component(s) |
| -------------------------- |------------------------------------------------------------------|
@ -24,16 +25,17 @@ In the following table, you can find what components are used for exposing what
## Platform: xiaomi_bslamp2
At the core of the hardware support is the `xiaomi_bslamp2` platform, which provides two
hub-style hardware abstraction layer (HAL) components that are used by the other components:
one for driving the GPIO's for the RGBWW leds and one for the I2C communication between
the ESP32 and the front panel.
At the core of the hardware support is the `xiaomi_bslamp2` platform, which
provides two hub-style hardware abstraction layer (HAL) components that are
used by the other components: one for driving the GPIO's for the RGBWW leds
and one for the I2C communication between the ESP32 and the front panel.
I do mention it here for completeness sake, but generally you will not have to add the
following configuration option to your yaml file. It is loaded automatically by the
components that need it, and the GPIO + I2C configurations are fully prepared to work
for the Bedside Lamp 2 wiring out of the box.
Therefore, you will not find this piece of configuration in the [example.yaml](example.yaml).
I do mention the platform configuration here for completeness sake, but
generally you will not have to add the following configuration option to
your yaml file. It is loaded automatically by the components that need it,
and the GPIO + I2C configurations are fully prepared to work for the Bedside
Lamp 2 wiring out of the box. Therefore, you will not find this piece of
configuration in the [example.yaml](example.yaml).
Having said that, here are the configuration options:
@ -54,14 +56,14 @@ xiaomi_bslamp2:
trigger_pin: "GPIO16"
```
The only reason that I can think of for adding this platform configuration to your yaml
file, would be if you blew one or more or the ESP32 pins, and need to rewire functions
to different pins.
The only reason that I can think of for adding this platform configuration
to your yaml file, would be if you blew one or more or the ESP32 pins, and
need to rewire functionality. In other casis, simply omit the section.
## Component: light
The light component creates an RGBWW light. This means that it can do colored light and
cold/warm white light based on a color temperature.
The light component creates an RGBWW light. This means that it can do
colored light and cold/warm white light based on a color temperature.
```yaml
light:
@ -95,60 +97,68 @@ light:
### Configuration variables:
* **name** (**Required**, string): The name of the light.
* **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id,
you can reference the light from automation rules (e.g. to turn on the light when the power
button is tapped)
* **default_transition_length** (*Optional*, Time): The transition length to use when
no transition length is set in a light call. Defaults to 1s.
* **effects** (*Optional*, list): A list of [light effects](https://esphome.io/components/light/index.html#light-effects)
* **id** (*Optional*, ID): Manually specify the ID used for code generation.
By providing an id, you can reference the light from automation rules
(e.g. to turn on the light when the power button is tapped)
* **default_transition_length** (*Optional*, Time): The transition length to
use when no transition length is set in a light call. Defaults to 1s.
* **effects** (*Optional*, list): A list of
[light effects](https://esphome.io/components/light/index.html#light-effects)
to use for this light.
* **presets** (*Optional*, dict): Used to define presets, that can be used from automations.
See [below](#light-presets) for detailed information.
* **on_brightness** (*Optional*, Action): An automation to perform when the brightness of the light is modified.
* All other options from [the base Light implementation](https://esphome.io/components/light/index.html#config-light),
except for options that handle color correction options like `gamma_correct` and `color_correct`.
These options are superceded by the fact that the light component has a fully customized
light model, that closely follows the light model of the original lamp's firmware.
* **presets** (*Optional*, dict): Used to define presets, that can be used
from automations. See [below](#light-presets) for detailed information.
* **on_brightness** (*Optional*, Action): An automation to perform when the
brightness of the light is modified.
* All other options from [the base Light
implementation](https://esphome.io/components/light/index.html#config-light),
except for options that handle color correction options like
`gamma_correct` and `color_correct`. These options are superceded by the
fact that the light component has a fully customized light model, that
closely follows the light model of the original lamp's firmware.
### Light modes
The lamp supports multiple light modes. These are:
* **RGB light** (input: RGB + brightness)
* **White light** (input: Color Temperature + brightness)
* **Night light** (input: either RGB or Color Temperature + brightness at 1%)
* **RGB light** (input: RGB + brightness > 1%)
* **White light** (input: Color Temperature + brightness > 1%)
* **Night light** (input: RGB or White light + brightness at 1%)
In the original firmware + Yeelight Home Assistant integration, the night light feature is
implemented through a switch component. The switch can be turned on to activate the night
light mode. In this ESPHome firmware, setting the brightness to its lowest value triggers
the night light mode. This makes things a lot easier to control.
In the original firmware + Yeelight Home Assistant integration, the night
light feature is implemented through a switch component. The switch can be
turned on to activate the night light mode. In this ESPHome firmware,
setting the brightness to its lowest value triggers the night light mode.
This makes things a lot easier to control.
It is possible to control the night light mode separately. An example of this can be
found in the [example.yaml](example.yaml), in which holding the power button is bound
to activating the night light.
It is possible to control the night light mode separately. An example of
this can be found in the [example.yaml](example.yaml), in which holding the
power button is bound to activating the night light.
### Light presets
The presets functionality was written with the original lamp firemware functionality in mind:
the user has two groups of presets available: one for RGB light presets and one for white light
presets (based on color temperature). The color button (the top one on the front panel) can be
tapped to switch to the next preset within the active preset group. The same button can be
held for a little while, to switch to the other preset group.
The presets functionality was written with the original lamp firemware
functionality in mind: the user has two groups of presets available: one for
RGB light presets and one for white light presets (based on color
temperature). The color button (the top one on the front panel) can be
tapped to switch to the next preset within the active preset group. The same
button can be held for a little while, to switch to the other preset group.
In your light configuration, you can mimic this behavior (in fact: it is done so in the
[example.yaml](example.yaml)) by means of the presets system. This system consists of two
parts:
In your light configuration, you can mimic this behavior (in fact: it is
done so in the [example.yaml](example.yaml)) by means of the presets system.
This system consists of two parts:
* Defining presets
* Activating presets from automations
**Defining presets**
Presets can be configured in the `presets` option of the `light` configuration.
Presets can be configured in the `presets` option of the `light`
configuration.
Presets are arranged in groups. You can define as little or as many groups as you like.
The example configuration uses two groups, but that is only to mimic the original behavior.
If you only need one group, then create one group. If you need ten, go ahead and knock yourself out.
Presets are arranged in groups. You can define as little or as many groups
as you like. The example configuration uses two groups, but that is only to
mimic the original behavior. If you only need one group, then create one
group. If you need ten, go ahead and knock yourself out.
The general structure of the presets configuration is:
@ -166,9 +176,9 @@ light:
..
```
*Note: duplicate template names are ok, as long as they are within their own group.
If you use duplicate preset names within a single group, then the last preset will override the
earlier one(s).*
*Note: duplicate template names are ok, as long as they are within their own
group. If you use duplicate preset names within a single group, then the
last preset will override the earlier one(s).*
A preset can define one of the following:
@ -189,8 +199,9 @@ A preset can define one of the following:
**Activating presets from automations**
Once presets have been configured, they can be activated using the `preset.activate` action.
The following options are available for this action:
Once presets have been configured, they can be activated using the
`preset.activate` action. The following options are available for this
action:
* Switch to next preset group (and after the last, switch to the first):
```yaml
@ -198,7 +209,8 @@ preset.activate:
next: group
```
* Switch to next preset within currentl preset group (and after the last, switch to the first):
* Switch to next preset within currentl preset group (and after the last,
switch to the first):
```yaml
preset.activate:
next: preset
@ -228,33 +240,44 @@ preset.activate: white.warm
**Handling of invalid input**
When a group or template is specified that does not exist, or if next group/preset
is used while no presets have been defined at all, then the action will be ignored
and an error will be logged.
When a group or template is specified that does not exist, or if next
group/preset is used while no presets have been defined at all, then the
action will be ignored and an error will be logged.
*Note: This is validation at run time. It would be a lot better to
validate the names at compile time more strictly, so the firmware will not
even compile when invalid names are in use.
[Issue #15](https://github.com/mmakaay/esphome-xiaomi_bslamp2/issues/15)
was created for implementing this. However, a new feature in ESPHome is
required to be able to do this implementation. Good news is that this
is already well on its way.*
This is of course validation at run time. It would be better to validate the
names at compile time more strictly, so the firmware won't compile when invalid
names are in use. [Issue #15 was created for implementing this](https://github.com/mmakaay/esphome-xiaomi_bslamp2/issues/15).
## Component: binary_sensor
Binary sensors can be added to the configuration for handling touch/release events
for the front panel. On touch, a binary_sensor will publish `True`, on release it
will publish `False`. The configuration of a binary_sensor determines what part
or parts of the front panel are involved in the touch events.
Binary sensors can be added to the configuration for handling touch/release
events for the front panel. On touch, a binary_sensor will publish `True`,
on release it will publish `False`. The configuration of a binary_sensor
determines what part or parts of the front panel are involved in the touch
events.
For referencing the parts of the front panel, the following identifiers are available:
For referencing the parts of the front panel, the following identifiers are
available:
* POWER_BUTTON (or its alias: POWER)
* POWER_BUTTON (or POWER)
* COLOR_BUTTON (or its alias: COLOR)
* SLIDER
If personal taste dictates so, you can use lower case characters and spaces
instead of underscores. This means that for example "Power Button" would also
be a valid identifier.
```yaml
binary_sensor:
- platform: xiaomi_bslamp2
id: my_bedside_lamp_power_button
for: POWER_BUTTON
on_press:
on_release:
then:
- light.toggle: my_bedside_lamp
@ -272,24 +295,77 @@ binary_sensor:
### Configuration variables:
* **name** (*Optional*, string): The name of the binary sensor. Setting a name will expose the
binary sensor as an entity in Home Assistant. If you do not need this, you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id,
you can reference the binary_sensor from automation rules (to retrieve the current state
of the binary_sensor).
* **for** (*Mandatory*, part identifier or list): This specifies what part or parts of the
front panel the binary sensor must look at. When multiple parts are specified here, the
binary_sensor will handle multi-touch events using those parts.
* All other options from [Binary Sensor](https://esphome.io/components/binary_sensor/index.html#config-binary-sensor).
* **name** (*Optional*, string): The name of the binary sensor. Setting a
name will expose the binary sensor as an entity in Home Assistant. If you
do not need this, you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation.
By providing an id, you can reference the binary_sensor from automation
rules (to retrieve the current state of the binary_sensor).
* **for** (*Mandatory*, single identifier or a list): This specifies what part
or parts of the front panel the binary sensor must look at. When multiple
parts are specified here, the binary_sensor will handle multi-touch events
using those parts.
* All other options from
[Binary Sensor](https://esphome.io/components/binary_sensor/index.html#config-binary-sensor).
### Multi-touch support
When using a multi-touch binary-sensor, beware to use non-conflicting
triggers for any related binary sensors. For example, when you implement a
multi-touch binary sensor for the power + color button, then you probably
should not also be using `on_press` triggers for the two individual buttons.
First a few definitions:
* **multi-touch binary sensor**: when two or more parts of the front panel
can be touched concurrently to trigger an automation. A binary sensor can
be defined as multi-touch by configuring two or more parts in the `for:`
parameter.
* **lower order binary sensors**: binary sensors that use a subset of the
parts of a multi-touch binary sensor. For example a binary sensor for the
power button is a lower order binary sensor for a multi-touch binary
sensor for the power + color button.
Why not use `on_press` for every binary sensor:
The user of your lamp will very likely not touch the power and color buttons
at the *exact same time*. Therefore, you would first get an `on_press`
trigger for one of these buttons, followed by the `on_press` trigger for the
multi-touch binary sensor. Thus, if you have defined `on_press` for every
binary sensor, then two automations would be triggered. Most likely, this
would be unwanted behavior.
Interlocking to the rescue:
Multi-touch binary sensors provide a form of interlocking behavior, to
facilitate their use.
* When multi-touch binary sensors trigger `on_press`, they will block all
further triggers for their lower order binary sensors.
* These blocks will be released after all involved parts have been released.
Because of interlocking, in the above example you might first have gotten
an `on_press` trigger for the power button, followed by an `on_press`
trigger for the multi-touch power + color buttons. When after this the
buttons are released, then only the multi-touch binary sensor will trigger
`on_release`.
TL;DR:
* If a sensor is a lower order sensor for a multi-touch sensor, then it is
best to only use an `on_release` trigger.
* A multi-touch sensor can also act on other triggers.
## Component: sensor
The sensor component publishes touch events for the front panel slider. The published value
represents the level at which the slider was touched.
The sensor component publishes touch events for the front panel slider. The
published value represents the level at which the slider was touched.
*Note: This sensor only reports the touched slider level. It cannot be used for detecting release
events. If you want to handle touch/release events for the slider, then you can make use of
the [binary_sensor](#component-binary_sensor) instead.*
*Note: This sensor only reports the touched slider level. It cannot be used
for detecting release events. If you want to handle touch/release events for
the slider, then you can make use of the
[binary_sensor](#component-binary_sensor) instead.*
```yaml
sensor:
@ -306,22 +382,27 @@ sensor:
### Configuration variables:
* **name** (*Optional*, string): The name of the sensor. Setting a name will expose the
sensor as an entity in Home Assistant. If you do not need this, you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id,
you can reference the sensor from automation rules (e.g. to retrieve the current state
of the binary_sensor).
* **range_from** (*Optional*, float): By default, published values vary from the range 0.01 to 1.00,
in 20 steps. This option modifies the lower bound of the range.
* **range_to** (*Optional*, float): This option modifies the upper bound of the range.
* All other options from [Sensor](https://esphome.io/components/sensor/index.html#config-sensor).
* **name** (*Optional*, string): The name of the sensor. Setting a name will
expose the sensor as an entity in Home Assistant. If you do not need this,
you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation.
By providing an id, you can reference the sensor from automation rules
(e.g. to retrieve the current state of the binary_sensor).
* **range_from** (*Optional*, float): By default, published values vary from
the range 0.01 to 1.00, in 20 steps. This option modifies the lower bound
of the range.
* **range_to** (*Optional*, float): This option modifies the upper bound of
the range.
* All other options from
[Sensor](https://esphome.io/components/sensor/index.html#config-sensor).
## Component: output
The (float) output component is linked to the front panel illumination + level indicator.
Setting this output to value 0.0 will turn off the frontpanel illumination. Other values,
up to 1.0, will turn on the illumination and will set the level indicator to the requested
level (in 10 steps).
The (float) output component is linked to the front panel illumination +
level indicator. Setting this output to value 0.0 will turn off the
frontpanel illumination. Other values, up to 1.0, will turn on the
illumination and will set the level indicator to the requested level (in 10
steps).
```yaml
output:
@ -336,16 +417,19 @@ output:
## Component: text_sensor
The text sensor component publishes changes in the active [light mode](#light-modes).
Possible output values for this sensor are: "off", "rgb", "white" and "night".
The text sensor component publishes changes in the active
[light mode](#light-modes). Possible output values for this sensor are: "off",
"rgb", "white" and "night".
### Configuration variables:
* **name** (*Optional*, string): The name of the text sensor. Setting a name will expose the
text sensor as an entity in Home Assistant. If you do not need this, you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id,
you can reference the text sensor from automation rules (to retrieve the current state
of the text_sensor).
* All other options from [Text Sensor](https://esphome.io/components/text_sensor/index.html)
* **name** (*Optional*, string): The name of the text sensor. Setting a name
will expose the text sensor as an entity in Home Assistant. If you do not
need this, you can omit the name.
* **id** (*Optional*, ID): Manually specify the ID used for code generation.
By providing an id, you can reference the text sensor from automation
rules (to retrieve the current state of the text_sensor).
* All other options from
[Text Sensor](https://esphome.io/components/text_sensor/index.html)
< [Installation guide](installation.md) | [Index](../README.md) | [Flashing guide](flashing.md) >

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