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Fixed RGB white color mix scaling.

pull/1/head
Maurice Makaay 3 years ago
parent
commit
9e01d28bf6
1 changed files with 43 additions and 36 deletions
  1. +43
    -36
      yeelight_bs2_light_output.h

+ 43
- 36
yeelight_bs2_light_output.h View File

@ -16,12 +16,12 @@
// Reported the issue + fix at:
// https://github.com/esphome/esphome/pull/1643
//
// A work-around for this issue can be enabled using this define:
// A work-around for this issue can be enabled using the following
// define. Note that the code provides a forward-compatible fix, so
// having this define active with a fixed ESPHome version should
// not be a problem.
#define TRANSITION_TO_OFF_BUGFIX
//#define YEELIGHT_DEBUG_LOG
namespace esphome
{
namespace rgbww
@ -63,18 +63,16 @@ namespace esphome
{
auto values = state->current_values;
#ifdef YEELIGHT_DEBUG_LOG
ESP_LOGD(TAG, "B = State %f, RGB %f %f %f, BRI %f, TEMP %f",
values.get_state(),
values.get_red(), values.get_green(), values.get_blue(),
values.get_brightness(), values.get_color_temperature());
#endif
// Power down the light when its state is 'off'.
if (values.get_state() == 0)
{
this->turn_off_();
#ifdef YEELIGHT_DEBUG_LOG
#ifdef TRANSITION_TO_OFF_BUGFIX
previous_state_ = -1;
previous_brightness_ = 0;
#endif
@ -138,22 +136,17 @@ namespace esphome
void turn_off_()
{
// Using set_level() calls for the RGB GPIOs, and not
// turn_off(), because turn_off() causes some unwanted
// flashing when powering off at low brightness.
red_->set_level(1);
green_->set_level(1);
blue_->set_level(1);
white_->turn_off();
master1_->turn_off();
master2_->turn_off();
master1_->turn_off();
}
void turn_on_in_rgb_mode_(float red, float green, float blue, float brightness, float state)
{
#ifdef YEELIGHT_DEBUG_LOG
ESP_LOGD(TAG, "Activate RGB %f, %f, %f, BRIGHTNESS %f", red, green, blue, brightness);
#endif
// The brightness must be at least 3/100 to light up the LEDs.
// During transitions (where state is a fraction between 0 and 1,
@ -162,35 +155,51 @@ namespace esphome
if (state == 1 && brightness < 0.03f)
brightness = 0.03f;
// Apply brightness.
red = red * brightness;
green = green * brightness;
blue = blue * brightness;
// Inverse the signal. The LEDs in the lamp's circuit are brighter
// Apply proper color mixing around the RGB white point.
// Overall, the RGB colors are very usable when simply scaling the
// RGB channels with the brightness, but around the white point,
// the color is a bit on the red side of the spectrum. The following
// scaling was created to fix that.
// RGBW 0.432451, 0.013149, 0.556678
// R 0.57 g 1 b 0.45
auto red_w = (0.07f + brightness*(0.57f - 0.07f)) * red;
auto green_w = (0.13f + brightness*(1.00f - 0.13f)) * green;
auto blue_w = (0.06f + brightness*(0.45f - 0.06f)) * blue;
// For other colors, we can simply scale the RGB channels with the
// requested brightness, resulting in a very usable color. Not 100%
// the same as the original firmware, but sometimes even better IMO.
auto red_c = red * brightness;
auto green_c = green * brightness;
auto blue_c = blue * brightness;
// The actual RGB values are a weighed mix of the above two.
// The closer to the white point, the more the white point
// value applies.
auto level_red = (red_w * ((green+blue)/2)) + (red_c * (1-(green+blue)/2));
auto level_green = (green_w * ((red+blue)/2)) + (green_c * (1-(red+blue)/2));
auto level_blue = (blue_w * ((red+green)/2)) + (blue_c * (1-(red+green)/2));
// Invert the signal. The LEDs in the lamp's circuit are brighter
// when the pwm levels on the GPIO pins are lower.
red = 1.0f - red;
green = 1.0f - green;
blue = 1.0f - blue;
level_red = 1.0f - level_red;
level_green = 1.0f - level_green;
level_blue = 1.0f - level_blue;
#ifdef YEELIGHT_DEBUG_LOG
ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f", red, green, blue);
#endif
ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, off", level_red, level_green, level_blue);
// Drive the LEDs.
red_->set_level(red);
green_->set_level(green);
blue_->set_level(blue);
white_->turn_off();
master1_->turn_on();
master2_->turn_on();
master1_->turn_on();
red_->set_level(level_red);
green_->set_level(level_green);
blue_->set_level(level_blue);
white_->turn_off();
}
void turn_on_in_color_temperature_mode_(float temperature, float brightness)
{
#ifdef YEELIGHT_DEBUG_LOG
ESP_LOGD(TAG, "Activate TEMPERATURE %f, BRIGHTNESS %f", temperature, brightness);
#endif
// Empirically determined during programming the temperature GPIO output
// code from below, by checking how far my outputs were off from the
@ -310,16 +319,14 @@ namespace esphome
white = white_volt / scaler_white;
}
#ifdef YEELIGHT_DEBUG_LOG
ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, %f", red, green, blue, white);
#endif
master2_->turn_on();
master1_->turn_on();
red_->set_level(red);
green_->set_level(green);
blue_->set_level(blue);
white_->set_level(white);
master2_->turn_on();
master1_->turn_on();
}
};


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