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@ -15,25 +15,52 @@ namespace bslamp2 { |
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*/ |
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class XiaomiBslamp2LightTransitionTransformer : public light::LightTransitionTransformer { |
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public: |
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explicit XiaomiBslamp2LightTransitionTransformer(LightHAL *light) : light_(light) { } |
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explicit XiaomiBslamp2LightTransitionTransformer( |
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LightHAL *light, |
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CallbackManager<void(std::string)> light_mode_callback, |
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CallbackManager<void(light::LightColorValues)> state_callback) : |
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light_(light), |
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light_mode_callback_(light_mode_callback), |
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state_callback_(state_callback) { } |
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bool is_finished() override { |
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return force_finish_ || get_progress_() >= 1.0f; |
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} |
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void start() override { |
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// Compute the GPIO outputs to use for the end point. |
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// This light transition transformer will then transition linearly between |
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// the current GPIO outputs and the target ones. |
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// Determine the GPIO outputs to use for the start and end point. |
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// This light transition transformer will then transition linearly between them. |
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light_->copy_to(start_); |
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end_->set_light_color_values(target_values_); |
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// Update the light mode of the light HAL to the target state, unless |
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// this is night mode. For night mode, the update is done after the |
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// state has been reached. This makes sure that forcing instant |
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// transitions for night light to night light is only done when the |
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// night light status has actually been reached. E.g. when in RGB mode |
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// and transitioning to night light in 10 seconds, interrupting this |
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// after 5 seconds with a new night light setting should not make the |
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// transition instant. |
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if (end_->light_mode != LIGHT_MODE_NIGHT) { |
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light_->set_light_mode(end_->light_mode); |
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} |
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// Run callbacks. These are normally called from the LightOutput, but |
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// since I don't call LightOutput::write_state() from this transformer's |
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// code, these callbacks must be called from this transformer instead. |
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light_mode_callback_.call(end_->light_mode); |
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state_callback_.call(target_values_); |
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} |
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optional<light::LightColorValues> apply() override { |
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if (end_->light_mode == "night") { |
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// When transitioning between night mode light colors, then do this immediately. |
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// The LED driver circuitry is not capable of doing clean color or brightness |
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// transitions at the low levels as used for the night light. |
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if (end_->light_mode == LIGHT_MODE_NIGHT && start_->light_mode == LIGHT_MODE_NIGHT) { |
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light_->set_state(end_); |
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force_finish_ = true; |
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} |
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// Otherwise perform a standard transformation. |
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else { |
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auto smoothed = light::LightTransitionTransformer::smoothed_progress(get_progress_()); |
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light_->set_rgbw( |
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@ -41,9 +68,17 @@ class XiaomiBslamp2LightTransitionTransformer : public light::LightTransitionTra |
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esphome::lerp(smoothed, start_->green, end_->green), |
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esphome::lerp(smoothed, start_->blue, end_->blue), |
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esphome::lerp(smoothed, start_->white, end_->white)); |
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if (end_->light_mode != LIGHT_MODE_OFF) { |
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light_->turn_on(); |
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} |
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} |
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if (is_finished()) { |
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light_->set_light_mode(end_->light_mode); |
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if (end_->light_mode == LIGHT_MODE_OFF) { |
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light_->turn_off(); |
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} |
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return target_values_; |
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} else { |
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return {}; |
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@ -52,9 +87,11 @@ class XiaomiBslamp2LightTransitionTransformer : public light::LightTransitionTra |
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protected: |
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LightHAL *light_; |
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bool force_finish_ = false; |
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bool force_finish_{false}; |
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GPIOOutputValues *start_ = new GPIOOutputValues(); |
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ColorHandler *end_ = new ColorHandlerChain(); |
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CallbackManager<void(std::string)> light_mode_callback_{}; |
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CallbackManager<void(light::LightColorValues)> state_callback_{}; |
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}; |
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} // namespace bslamp2 |
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