#pragma once #include "common.h" namespace esphome { namespace yeelight { namespace bs2 { class ColorNightLight : public GPIOOutputs { public: bool set_light_color_values(light::LightColorValues v) { // This class can handle the GPIO outputs for the night light mode. // // At the lowest brightness setting, switch to night light mode. In // the Yeelight integration in Home Assistant, this feature is // exposed trough a separate switch. I have found that the switch is // both confusing and made me run into issues when automating the // lights. // // I don't simply check for a brightness at or below 0.01 (1%), // because the lowest brightness setting from Home Assistant turns // up as 0.011765 in here (which is 3/255). if (v.get_brightness() >= 0.012f) { return false; } values = v; // This night light mode is activated when white light is selected. // Based on measurements using the original device firmware, so it // matches the night light of the original firmware. if (v.get_white() > 0) { red = 0.968f; green = 0.968f; blue = 0.972f; white = 0.0f; } // In RGB mode, the selected color is used to give the night light a // specific color, instead of the default. This is a nice extra for // this firmware, as the original firmware does not support it. else { red = 0.9997f - v.get_red() * (0.9997f - 0.9680f); green = 0.9997f - v.get_green() * (0.9997f - 0.9680f); auto blue_on = 0.9720f + (0.9640f - 0.9720f) * (1.0f - (v.get_red() + v.get_green())/2.0f); blue = 0.9997f - v.get_blue() * (0.9997f - blue_on); white = 0.0f; } return true; } }; } // namespace yeelight_bs2 } // namespace yeelight } // namespace bs2