< [Installation guide](installation.md) | [Index](../README.md) | [Flashing guide](flashing.md) > # Configuration guide I think, the best starting point for creating your own yaml configuration, is to look at the [example.yaml](../example.yaml) file from the project documentation. This configuration was written with the functionality of the original firmware in mind and it makes use of all available options. This configuration guide can be used to fill in the blanks. The `xiaomi_bslamp2` platform provides various components that expose the core functionalities of the lamp. In the following table, you can find what components are used for exposing what physical components of the lamp. | Part | Component(s) | | -------------------------- |------------------------------------------------------------------| | ESP32 pinouts | [platform xiaomi_bslamp2](#platform-xiaomi_bslamp2) | | RGBWW LEDs | [light](#light) | | Front Panel Power button | [binary_sensor](#component-binary_sensor) | | Front Panel Color button | [binary_sensor](#component-binary_sensor) | | Front Panel Slider | [binary_sensor](#component-binary_sensor) (touch/release) | | | [sensor](#component-sensor) (touched slider level) | | Front Panel Illumination | [output](#component-output) (on/off + indicator level) | | Light mode propagation | [text_sensor](#component-text_sensor) | ## Platform: xiaomi_bslamp2 At the core of the hardware support is the `xiaomi_bslamp2` platform, which provides two hub-style hardware abstraction layer (HAL) components that are used by the other components: one for driving the GPIO's for the RGBWW leds and one for the I2C communication between the ESP32 and the front panel. I do mention the platform configuration here for completeness sake, but **generally you will not have to add the following configuration option to your yaml file**. It is loaded automatically by the components that need it, and the GPIO + I2C configurations are fully prepared to work for the Bedside Lamp 2 wiring out of the box. Therefore, you will not find this piece of configuration in the [example.yaml](../example.yaml). Having said that, here are the configuration options: ```yaml xiaomi_bslamp2: # Options for the RGBWW LEDs HAL. red: "GPIO13" green: "GPIO14" blue: "GPIO5" white: "GPIO12" master_1: "GPIO33" master_2: "GPIO4" # Options for the Front Panel HAL. sda: "GPIO21" scl: "GPIO19" address: 0x2C trigger_pin: "GPIO16" ``` The only reason that I can think of for adding this platform configuration to your yaml file, would be if you blew one or more or the ESP32 pins, and need to rewire functionality. In other casis, simply omit the section. ## Component: light The light component creates an RGBWW light. This means that it can do colored light and cold/warm white light based on a color temperature. ```yaml light: - platform: xiaomi_bslamp2 name: My Bedside Lamp id: my_bedside_lamp default_transition_length: 0.5s effects: - random: name: Randomize transition_length: 3s update_interval: 3s on_brightness: - then: - logger.log: The brightness changed! presets: my_color_presets: red: { red: 100%, green: 0%, blue: 0% } green: { red: 0%, green: 100%, blue: 0% } blue: { red: 0%, green: 0%, blue: 100% } yellow: { red: 100%, green: 100%, blue: 0% } purple: { red: 100%, green: 0%, blue: 100% } randomize: { effect: Randomize } my_white_presets: cold: { color_temperature: 153 mireds } chilly: { color_temperature: 275 mireds } luke: { color_temperature: 400 mireds } warm: { color_temperature: 588 mireds ``` ### Configuration variables: * **name** (**Required**, string): The name of the light. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the light from automation rules (e.g. to turn on the light when the power button is tapped) * **default_transition_length** (*Optional*, Time): The transition length to use when no transition length is set in a light call. Defaults to 1s. * **effects** (*Optional*, list): A list of [light effects](https://esphome.io/components/light/index.html#light-effects) to use for this light. * **presets** (*Optional*, dict): Used to define presets, that can be used from automations. See [below](#light-presets) for detailed information. * **on_brightness** (*Optional*, Action): An automation to perform when the brightness of the light is modified. * All other options from [the base Light implementation](https://esphome.io/components/light/index.html#config-light), except for options that handle color correction options like `gamma_correct` and `color_correct`. These options are superceded by the fact that the light component has a fully customized light model, that closely follows the light model of the original lamp's firmware. ### Light modes The lamp supports multiple light modes. These are: * **RGB light** (input: RGB + brightness > 1%) * **White light** (input: Color Temperature + brightness > 1%) * **Night light** (input: RGB or White light + brightness at 1%) In the original firmware + Yeelight Home Assistant integration, the night light feature is implemented through a switch component. The switch can be turned on to activate the night light mode. In this ESPHome firmware, setting the brightness to its lowest value triggers the night light mode. This makes things a lot easier to control. It is possible to control the night light mode separately. An example of this can be found in the [example.yaml](../example.yaml), in which holding the power button is bound to activating the night light. ### light.disco_on Action This action sets the state of the light immediately (i.e. without waiting for the next main loop iteration), without saving the state to memory and without publishing the state change. ```yaml on_...: then: - light.disco_on: id: my_bedside_lamp brightness: 80% red: 70% green: 0% blue: 100% ``` The possible configuration options for this Action are the same as those for the standard `light.turn_on` Action. ### light.disco_off Action This action turns off the disco mode by restoring the state of the lamp to the last known state from before using the disco mode. ```yaml on_...: then: - light.disco_off: id: my_bedside_lamp ``` ### Light presets The presets functionality was written with the original lamp firemware functionality in mind: the user has two groups of presets available: one for RGB light presets and one for white light presets (based on color temperature). The color button (the top one on the front panel) can be tapped to switch to the next preset within the active preset group. The same button can be held for a little while, to switch to the other preset group. In your light configuration, you can mimic this behavior (in fact: it is done so in the [example.yaml](../example.yaml)) by means of the presets system. This system consists of two parts: * Defining presets * Activating presets from automations **Defining presets** Presets can be configured in the `presets` option of the `light` configuration. Presets are arranged in groups. You can define as little or as many groups as you like. The example configuration uses two groups, but that is only to mimic the original behavior. If you only need one group, then create one group. If you need ten, go ahead and knock yourself out. The general structure of the presets configuration is: ```yaml light: presets: group_1: preset_1: ... preset_2: ... .. group_2: preset_1: ... preset_2: ... .. .. ``` *Note: duplicate template names are ok, as long as they are within their own group. If you use duplicate preset names within a single group, then the last preset will override the earlier one(s).* A preset can define one of the following: * **RGB light** * **red** (**Optional**, percentage): the red component of the RGB value (default = 0%). * **green** (**Optional**, percentage): the green component of the RGB value (default = 0%). * **blue** (**Optional**, percentage): the blue component of the RGB value (default = 0%). * **brightness** (*Optional*, percentage): the brightness to use (default = current brightness). * **transition_length** (*Optional*, time): the transition length to use. * **White light** * **color_temperature** (**Required**, mireds): the color temperature in mireds (range: "153 mireds" - "588 mireds") * **brightness** (*Optional*, percentage): the brightness to use (default = current brightness). * **transition_length** (*Optional*, time): the transition length to use. * **Light effect** * **effect** (**Required**, string): the name of a light effect to activate. * **Brightness change only** * **brightness** (**Required**, percentage): the brightness to use. **Activating presets from automations** Once presets have been configured, they can be activated using the `preset.activate` action. The following options are available for this action: * Switch to next preset group (and after the last, switch to the first): ```yaml preset.activate: next: group ``` * Switch to next preset within currentl preset group (and after the last, switch to the first): ```yaml preset.activate: next: preset --- * Activate a specific preset group by specifying the group's name: ```yaml preset.activate: group: rgb ``` * Activate a specific preset by specifying both the preset's name and group name: ```yaml preset.activate: group: white preset: warm ``` Shorthand definitions are available for all these actions: ```yaml preset.activate: next_group preset.activate: next_preset preset.activate: rgb preset.activate: white.warm ``` **Handling of invalid input** When a group or template is specified that does not exist, or if next group/preset is used while no presets have been defined at all, then the action will be ignored and an error will be logged. *Note: This is validation at run time. It would be a lot better to validate the names at compile time more strictly, so the firmware will not even compile when invalid names are in use. [Issue #15](https://github.com/mmakaay/esphome-xiaomi_bslamp2/issues/15) was created for implementing this. However, a new feature in ESPHome is required to be able to do this implementation. Good news is that this is already well on its way.* ## Component: binary_sensor Binary sensors can be added to the configuration for handling touch/release events for the front panel. On touch, a binary_sensor will publish `True`, on release it will publish `False`. The configuration of a binary_sensor determines what part of the front panel is involved in the touch events. ```yaml binary_sensor: - platform: xiaomi_bslamp2 id: my_bedside_lamp_power_button for: POWER_BUTTON on_press: then: - light.toggle: my_bedside_lamp ``` For referencing the parts of the front panel, the following part identifiers are available: * POWER_BUTTON (or its alias: POWER) * COLOR_BUTTON (or its alias: COLOR) * SLIDER If personal taste dictates so, you can use lower case characters and spaces instead of underscores. This means that for example "Power Button" and "power" would be valid identifiers for the power button. ### Configuration variables: * **name** (*Optional*, string): The name of the binary sensor. Setting a name will expose the binary sensor as an entity in Home Assistant. If you do not need this, you can omit the name. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the binary_sensor from automation rules (to retrieve the current state of the binary_sensor). * **for** (*Mandatory*, part identifier): This specifies to for part of the front panel the binary sensor must report touch events. * All other options from [Binary Sensor](https://esphome.io/components/binary_sensor/index.html#config-binary-sensor). ## Component: sensor The sensor component publishes touch events for the front panel slider. The published value represents the level at which the slider was touched. *Note: This sensor only reports the touched slider level. It cannot be used for detecting release events. If you want to handle touch/release events for the slider, then you can make use of the [binary_sensor](#component-binary_sensor) instead.* ```yaml sensor: - platform: xiaomi_bslamp2 - id: my_bedside_lamp_slider_level range_from: 0.2 range_to: 0.9 on_value: then: - light.turn_on: id: my_bedside_lamp brightness: !lambda return x; ``` ### Configuration variables: * **name** (*Optional*, string): The name of the sensor. Setting a name will expose the sensor as an entity in Home Assistant. If you do not need this, you can omit the name. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the sensor from automation rules (e.g. to retrieve the current state of the binary_sensor). * **range_from** (*Optional*, float): By default, published values vary from the range 0.01 to 1.00, in 20 steps. This option modifies the lower bound of the range. * **range_to** (*Optional*, float): This option modifies the upper bound of the range. * All other options from [Sensor](https://esphome.io/components/sensor/index.html#config-sensor). ## Component: output The (float) output component is linked to the front panel illumination + level indicator. Setting this output to value 0.0 will turn off the frontpanel illumination. Other values, up to 1.0, will turn on the illumination and will set the level indicator to the requested level (in 10 steps). ```yaml output: - platform: xiaomi_bslamp2 id: my_bedside_lamp_front_panel_illumination ``` ### Configuration variables: * **id** (**Required**, ID): The id to use for this output component. * All other options from [Output](https://esphome.io/components/output/index.html) ## Component: text_sensor The text sensor component publishes changes in the active [light mode](#light-modes). Possible output values for this sensor are: "off", "rgb", "white" and "night". ### Configuration variables: * **name** (*Optional*, string): The name of the text sensor. Setting a name will expose the text sensor as an entity in Home Assistant. If you do not need this, you can omit the name. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the text sensor from automation rules (to retrieve the current state of the text_sensor). * All other options from [Text Sensor](https://esphome.io/components/text_sensor/index.html) < [Installation guide](installation.md) | [Index](../README.md) | [Flashing guide](flashing.md) >