#pragma once #include #include namespace esphome { namespace yeelight { namespace bs2 { class ColorNightLight { public: // Based on measurements using the original device firmware. float red = 0.968f; float green = 0.968f; float blue = 0.972f; float white = 0.0f; void set_color(float red, float green, float blue, float brightness, float state) { } }; } // namespace yeelight_bs2 } // namespace yeelight } // namespace bs2