< [Installation guide](installation.md) | [Index](../README.md) | [Flashing guide](flashing.md) > # Configuration guide I think, the best starting point for creating your own yaml configuration, is to look at the [example.yaml](example.yaml) file from the project documentation. This configuration was written with the functionality of the original firmware in mind and it makes use of all available options. This configuration guide can be used to fill in the blanks. The `xiaomi_bslamp2` platform provides various components that expose the core functionalities of the lamp. In the following table, you can find what components are used for exposing what parts of the lamp. | Part | Component(s) | | -------------------------- |--------------------------------------------------------| | ESP32 pinouts | [platform xiaomi_bslamp2](#platform-xiaomi_bslamp2) | | RGBWW LEDs | [light](#light) | | Front Panel Power button | [binary_sensor](#binary_sensor) | | Front Panel Color button | [binary_sensor](#binary_sensor) | | Front Panel Slider | [binary_sensor](#binary_sensor) (touch/release) | | | [sensor](#sensor) (touched slider level) | | Front Panel Illumination | [output](#output) (on/off + indicator level) | | Light mode propagation | [text_sensor](#text_sensor) | ## Platform: xiaomi_bslamp2 At the core of the hardware support is the `xiaomi_bslamp2` platform, which provides two hub-style hardware abstraction layer (HAL) components that are used by the other components: one for driving the GPIO's for the RGBWW leds and one for the I2C communication between the ESP32 and the front panel. I do mention it here for completeness sake, but generally you will not have to add the following configuration option to your yaml file. It is loaded automatically by the components that need it, and the GPIO + I2C configurations are fully prepared to work for the Bedside Lamp 2 wiring out of the box. Therefore, you will not find this piece of configuration in the [example.yaml](example.yaml). Having said that, here are the configuration options: ```yaml xiaomi_bslamp2: # Options for the RGBWW LEDs HAL. red: "GPIO13" green: "GPIO14" blue: "GPIO5" white: "GPIO12" master_1: "GPIO33" master_2: "GPIO4" # Options for the Front Panel HAL. sda: "GPIO21" scl: "GPIO19" address: 0x2C trigger_pin: "GPIO16" ``` The only reason that I can think of for adding this platform configuration to your yaml file, would be if you blew one or more or the ESP32 pins, and need to rewire functions to different pins. ## Component: light The light component creates an RGBWW light. This means that it can do colored light and cold/warm white light based on a color temperature. ```yaml light: - platform: xiaomi_bslamp2 name: My Bedside Lamp id: my_bedside_lamp default_transition_length: 0.5s effects: - random: name: Randomize transition_length: 3s update_interval: 3s on_brightness: - then: - logger.log: The brightness changed! presets: my_color_presets: red: { red: 100%, green: 0%, blue: 0% } green: { red: 0%, green: 100%, blue: 0% } blue: { red: 0%, green: 0%, blue: 100% } yellow: { red: 100%, green: 100%, blue: 0% } purple: { red: 100%, green: 0%, blue: 100% } randomize: { effect: Randomize } my_white_presets: cold: { color_temperature: 153 mireds } chilly: { color_temperature: 275 mireds } luke: { color_temperature: 400 mireds } warm: { color_temperature: 588 mireds ``` ### Configuration variables: * **name** (**Required**, string): The name of the light. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the light from automation rules (e.g. to turn on the light when the power button is tapped) * **default_transition_length** (*Optional*, Time): The transition length to use when no transition length is set in a light call. Defaults to 1s. * **effects** (*Optional*, list): A list of [light effects](https://esphome.io/components/light/index.html#light-effects) to use for this light. * **presets** (*Optional*, dict): Used to define presets, that can be used from automations. See [below](#light-presets) for detailed information. * **on_brightness** (*Optional*, Action): An automation to perform when the brightness of the light is modified. * All other options from [the base Light implementation](https://esphome.io/components/light/index.html#config-light), except for options that handle color correction options like `gamma_correct` and `color_correct`. These options are superceded by the fact that the light component has a fully customized light model, that closely follows the light model of the original lamp's firmware. ### Light presets The presets functionality was written with the original lamp firemware functionality in mind: the user has two groups of presets available: one for RGB light presets and one for white light presets (based on color temperature). The color button (the top one on the front panel) can be tapped to switch to the next preset within the active preset group. The same button can be held for a little while, to switch to the other preset group. In your light configuration, you can mimic this behavior (in fact: it is done so in the [example.yaml](example.yaml)) by means of the presets system. This system consists of two parts: * Defining presets * Activating presets from automations **Defining presets** Presets can be configured in the `presets` option of the `light` configuration. Presets are arranged in groups. You can define as little or as many groups as you like. The example configuration uses two groups, but that is only to mimic the original behavior. If you only need one group, then create one group. If you need ten, go ahead and knock yourself out. The general structure of the presets configuration is: ```yaml light: presets: group_1: preset_1: ... preset_2: ... .. group_2: preset_1: ... preset_2: ... .. .. ``` *Note: duplicate template names are ok, as long as they are within their own group. If you use duplicate preset names within a single group, then the last preset will override the earlier one(s).* A preset can define one of the following light types: * **RGB light** * **red** (**Required**, percentage): the red component of the RGB value. * **green** (**Required**, percentage): the green component of the RGB value. * **blue** (**Required**, percentage): the blue component of the RGB value. * **brightness** (*Optional*, percentage): the brightness to use (default = current brightness). * **transition_length** (*Optional*, time): the transition length to use. * **White light** * **color_temperature** (**Required**, mireds): the color temperature in mireds (range: "153 mireds" - "588 mireds") * **brightness** (*Optional*, percentage): the brightness to use (default = current brightness). * **transition_length** (*Optional*, time): the transition length to use. * **Light effect** * **effect** (**Required**, string): the name of a light effect to activate. **Activating presets from automations** Once presets have been configured, they can be activated using the `preset.activate` action. The following options are available for this action: * Switch to next preset group (and after the last, switch to the first): ```yaml preset.activate: next: group ``` * Switch to next preset within currentl preset group (and after the last, switch to the first): ```yaml preset.activate: next: preset --- * Activate a specific preset group by specifying the group's name: ```yaml preset.activate: group: rgb ``` * Activate a specific preset by specifying both the preset's name and group name: ```yaml preset.activate: group: white preset: warm ``` Shorthand definitions are available for all these actions: ```yaml preset.activate: next_group preset.activate: next_preset preset.activate: rgb preset.activate: white.warm ``` **Handling of invalid input** When a group or template is specified that does not exist, or if next group/preset is used while no presets have been defined at all, then the action will be ignored and an error will be logged. This is of course validation at run time. It would be better to validate the names at compile time more strictly, so the firmware won't compile when invalid names are in use. [Issue #15 was created for implementing this](https://github.com/mmakaay/esphome-xiaomi_bslamp2/issues/15). ## Component: binary_sensor Binary sensors can be added to the configuration for handling touch/release events for the front panel. On touch, a binary_sensor will publish `True`, on release it will publish `False`. The configuration of a binary_sensor determines what part or parts of the front panel are involved in the touch events. ```yaml binary_sensor: - platform: xiaomi_bslamp2 part: POWER_BUTTON on_press: then: - light.toggle: my_bedside_lamp ``` For specifying specific parts of the front panel in the upcoming configuration variables, the following identifiers are available: * POWER_BUTTON (or its alias: POWER) * COLOR_BUTTON (or its alias: COLOR) * SLIDER ### Configuration variables: * **name** (*Optional*, string): The name of the binary sensor. Setting a name will expose the binary sensor as an entity in Home Assistant. If you do not need this, you can omit the name. * **id** (*Optional*, ID): Manually specify the ID used for code generation. By providing an id, you can reference the binary_sensor from automation rules (e.g. to retrieve the current state of the binary_sensor). * **part** (*Optional*, part identifier): This specifies what part of the front panel the binary sensor must look at. Valid options are: "any" (the default) or one of the abovementioned part identifiers. * All other options from [Binary Sensor](https://esphome.io/components/binary_sensor/index.html#config-binary-sensor). ## Component: sensor ## Component: output ## Component: text_output < [Installation guide](installation.md) | [Index](../README.md) | [Flashing guide](flashing.md) >