#pragma once #include #include namespace esphome { namespace rgbww { namespace yeelight_bs2 { class NightLight { public: // Based on measurements using the original device firmware. //float red = 0.968f; //float green = 0.960f; //float blue = 0.978f; float red = 0.968f; float green = 0.968f; float blue = 0.972f; float white = 0.0f; void set_color(float red, float green, float blue, float brightness, float state) { } }; } // namespace yeelight_bs2 } // namespace rgbww } // namespace esphome