#pragma once #include "esphome/core/component.h" #include "esphome/components/light/light_state.h" #include "esphome/components/light/light_output.h" namespace esphome { namespace yeelight { namespace bs2 { class YeelightBS2LightState : public light::LightState { public: YeelightBS2LightState(const std::string &name, light::LightOutput *output) : light::LightState(name, output) {} }; } // namespace bs2 } // namespace yeelight } // namespace esphome