#pragma once
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#include "esphome.h"
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#define CONSTANT_BRIGHTNESS true
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// The lamp circuitry does not support having RGB and white
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// channels active at the same time. Therefore, color interlock
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// must be enabled.
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#define COLOR_INTERLOCK true
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// Same range as supported by the original Yeelight firmware.
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#define HOME_ASSISTANT_MIRED_MIN 153
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#define HOME_ASSISTANT_MIRED_MAX 588
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#define TAG "yeelight_bs2"
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//#define YEELIGHT_DEBUG_LOG
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//#define TRANSITION_TO_OFF_BUGFIX
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namespace esphome
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{
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namespace rgbww
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{
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class YeelightBedsideLampV2LightOutput : public Component, public LightOutput
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{
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public:
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YeelightBedsideLampV2LightOutput(
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FloatOutput *r, FloatOutput *g, FloatOutput *b, FloatOutput *w,
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esphome::gpio::GPIOBinaryOutput *m1, esphome::gpio::GPIOBinaryOutput *m2) : red_(r), green_(g), blue_(b), white_(w), master1_(m1), master2_(m2) {}
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LightTraits get_traits() override
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{
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auto traits = LightTraits();
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traits.set_supports_rgb(true);
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traits.set_supports_color_temperature(true);
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traits.set_supports_brightness(true);
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traits.set_supports_rgb_white_value(false);
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traits.set_supports_color_interlock(COLOR_INTERLOCK);
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traits.set_min_mireds(HOME_ASSISTANT_MIRED_MIN);
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traits.set_max_mireds(HOME_ASSISTANT_MIRED_MAX);
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return traits;
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}
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void write_state(LightState *state) override
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{
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auto values = state->current_values;
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//#ifdef YEELIGHT_DEBUG_LOG
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ESP_LOGD(TAG, "B = State %f, RGB %f %f %f, BRI %f, TEMP %f",
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values.get_state(),
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values.get_red(), values.get_green(), values.get_blue(),
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values.get_brightness(), values.get_color_temperature());
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//#endif
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// Power down the light when its state is 'off'.
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if (values.get_state() == 0)
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{
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this->turn_off_();
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return;
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}
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auto brightness = values.get_brightness();
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#ifdef TRANSITION_TO_OFF_BUGFIX
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// What seems to be a bug in ESPHome transitioning: when turning on
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// the device, the brightness is scaled along with the state (which
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// runs from 0 to 1), but when turning off the device, the brightness
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// is kept the same while the state goes down from 1 to 0. As a result
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// when turning off the lamp with a transition time of 1s, the light
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// stays on for 1s and then turn itself off abruptly.
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// For turning off, I implemented this hack here to make the
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// transition work better.
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if (previous_state_ > values.get_state()) {
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brightness = values.get_state() * brightness;
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}
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previous_state_ = values.get_state();
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#endif
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// Leave it to the default tooling to figure out the basics.
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// Because of the color interlocking, there are two possible outcomes:
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// - red, green, blue zero -> the light is in color temperature mode
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// - cwhite, wwhite zero -> the light is in RGB mode
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float red, green, blue, cwhite, wwhite;
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state->current_values_as_rgbww(
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&red, &green, &blue, &cwhite, &wwhite,
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CONSTANT_BRIGHTNESS, COLOR_INTERLOCK);
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if (cwhite > 0 || wwhite > 0)
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{
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this->turn_on_in_color_temperature_mode_(
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values.get_color_temperature(), brightness);
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}
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else
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{
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// The RGB mode does not use the RGB values as determined by
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// current_values_as_rgbww(). The device has LED driving circuitry
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// that takes care of the required brightness curve while ramping up
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// the brightness. Therefore, the actual RGB values are passed here.
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this->turn_on_in_rgb_mode_(
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values.get_red(), values.get_green(), values.get_blue(), brightness);
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}
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}
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private:
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FloatOutput *red_;
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FloatOutput *green_;
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FloatOutput *blue_;
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FloatOutput *white_;
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esphome::gpio::GPIOBinaryOutput *master1_;
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esphome::gpio::GPIOBinaryOutput *master2_;
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// Used for a bug hack.
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float previous_state_ = 1;
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void turn_off_()
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{
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// Using set_level() calls for the RGB GPIOs, and not
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// turn_off(), because turn_off() causes some unwanted
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// flashing when powering off at low brightness.
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red_->set_level(1);
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green_->set_level(1);
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blue_->set_level(1);
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white_->turn_off();
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master1_->turn_off();
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master2_->turn_off();
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}
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void turn_on_in_rgb_mode_(float red, float green, float blue, float brightness)
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{
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#ifdef YEELIGHT_DEBUG_LOG
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ESP_LOGD(TAG, "Activate RGB %f, %f, %f, BRIGHTNESS %f", red, green, blue, brightness);
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#endif
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// The brightness must be at least 3/100 to light up the LEDs.
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if (brightness < 0.03f)
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brightness = 0.03f;
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// Apply brightness.
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red = red * brightness;
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green = green * brightness;
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blue = blue * brightness;
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// Inverse the signal. The LEDs in the lamp's circuit are brighter
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// when the pwm levels on the GPIO pins are lower.
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red = 1.0f - red;
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green = 1.0f - green;
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blue = 1.0f - blue;
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#ifdef YEELIGHT_DEBUG_LOG
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ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f", red, green, blue);
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#endif
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// Drive the LEDs.
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red_->set_level(red);
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green_->set_level(green);
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blue_->set_level(blue);
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white_->turn_off();
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master1_->turn_on();
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master2_->turn_on();
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}
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void turn_on_in_color_temperature_mode_(float temperature, float brightness)
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{
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#ifdef YEELIGHT_DEBUG_LOG
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ESP_LOGD(TAG, "Activate TEMPERATURE %f, BRIGHTNESS %f", temperature, brightness);
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#endif
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// Empirically determined during programming the temperature GPIO output
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// code from below, by checking how far my outputs were off from the
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// original lamp firmeware's outputs. This scaler is used for correcting
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// my output towards the original output.
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float scaler;
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float red = 1.0;
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float green = 1.0;
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float blue = 1.0;
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float white = 1.0;
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// Temperature band 370 - 588
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if (temperature <= HOME_ASSISTANT_MIRED_MAX && temperature >= 371)
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{
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scaler = 3.23f;
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float start = 371;
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float end = 588;
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float band = end - start;
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float red_volt = 2.86f * (1.0f - brightness);
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red = red_volt / scaler;
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float green_1 = 2.90f + (temperature - start) * (2.97f - 2.90f) / band;
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float green_100 = 0.45f + (temperature - start) * (1.13f - 0.45f) / band;
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float green_volt = green_1 + brightness * (green_100 - green_1);
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green = green_volt / scaler;
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float white_1 = 0.28f - (temperature - start) * (0.28f - 0.19f) / band;
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float white_100 = 1.07f - (temperature - start) * (1.07f - 0.22f) / band;
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float white_volt = white_1 + brightness * (white_100 - white_1);
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white = white_volt / scaler;
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}
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// Temperature band 334 - 370
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else if (temperature >= 334)
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{
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scaler = 3.23f;
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float red_volt = (1.0f - brightness) * 2.86f;
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red = red_volt / scaler;
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float green_volt = 2.9f - brightness * (2.9f - 0.45f);
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green = green_volt / scaler;
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float white_volt = 0.28f + brightness * (1.07f - 0.28f);
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white = white_volt / scaler;
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}
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// Temperature band 313 - 333
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//
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// The light becomes noticably brighter when moving from temperature 334 to
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// temperature 333. There's a little jump in the lighting output here.
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// Possibly this is a switch from warm to cold lighting as imposed by the
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// LED circuitry, making this unavoidable. However, it would be interesting
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// to see if we can smoothen this out.
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// BTW: This behavior is in sync with the original firmware.
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else if (temperature >= 313)
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{
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scaler = 3.23f;
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float red_volt = 2.89f - brightness * (2.89f - 0.32f);
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red = red_volt / scaler;
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float green_volt = 2.96f - brightness * (2.96f - 1.03f);
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green = green_volt / scaler;
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float white_volt = 0.42f + brightness * (2.43f - 0.42f);
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float scaler_white = 3.45f;
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white = white_volt / scaler_white;
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}
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// Temperature band 251 - 312
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else if (temperature >= 251)
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{
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scaler = 3.48f;
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float white_correction = 1.061;
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float white_volt = 0.5f + brightness * (3.28f * white_correction - 0.5f);
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white = white_volt / scaler;
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}
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// Temperature band 223 - 250
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else if (temperature >= 223)
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{
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scaler = 3.25f;
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float green_volt = 2.94f - brightness * (2.94f - 0.88f);
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green = green_volt / scaler;
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float blue_volt = 3.02f - brightness * (3.02f - 1.59f);
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blue = blue_volt / scaler;
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float white_correction = 1.024f;
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float white_volt = 0.42f + brightness * (2.51f * white_correction - 0.42f);
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float scaler_white = 3.36f;
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white = white_volt / scaler_white;
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}
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// Temperature band 153 - 222
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else if (temperature >= HOME_ASSISTANT_MIRED_MIN)
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{
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float start = 153;
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float end = 222;
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float band = end - start;
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scaler = 3.23f;
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float green_volt = 2.86f - brightness * 2.86f;
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green = green_volt / scaler;
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float blue_1 = 2.92f + (temperature - start) * (2.97f - 2.92f) / band;
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float blue_100 = 0.62f + (temperature - start) * (1.17f - 0.62f) / band;
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float blue_volt = blue_1 - brightness * (blue_1 - blue_100);
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blue = blue_volt / scaler;
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float white_1 = 0.28f + (temperature - start) * (0.37f - 0.28f) / band;
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float white_100 = 1.1f + (temperature - start) * (2.0f - 1.1f) / band;
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float white_volt = white_1 + brightness * (white_100 - white_1);
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float scaler_white = 3.27f;
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white = white_volt / scaler_white;
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}
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#ifdef YEELIGHT_DEBUG_LOG
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ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, %f", red, green, blue, white);
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#endif
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red_->set_level(red);
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green_->set_level(green);
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blue_->set_level(blue);
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white_->set_level(white);
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master2_->turn_on();
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master1_->turn_on();
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}
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};
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} // namespace rgbww
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} // namespace esphome
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