#pragma once
|
|
|
|
#include "common.h"
|
|
#include "esphome/core/component.h"
|
|
#include "esphome/core/esphal.h"
|
|
#include "esphome/components/ledc/ledc_output.h"
|
|
|
|
namespace esphome {
|
|
namespace yeelight {
|
|
namespace bs2 {
|
|
|
|
struct TriggerPinStore {
|
|
volatile int queue_length = 0;
|
|
static void isr(TriggerPinStore *store);
|
|
};
|
|
|
|
/**
|
|
* This ISR is used to handle IRQ triggers from the front panel.
|
|
*
|
|
* The front panel pulls the trigger pin low when a new event
|
|
* is available. All we do here to handle the interrupt, is
|
|
* increment a simple queue length counter. Reading the event
|
|
* from the I2C bus will be handled in the main loop, based
|
|
* on this counter.
|
|
*/
|
|
void ICACHE_RAM_ATTR HOT TriggerPinStore::isr(TriggerPinStore *store) {
|
|
store->queue_length++;
|
|
}
|
|
|
|
class YeelightBS2Hub : public Component {
|
|
public:
|
|
// Pins that are used for the RGBWW light.
|
|
ledc::LEDCOutput *red;
|
|
ledc::LEDCOutput *green;
|
|
ledc::LEDCOutput *blue;
|
|
ledc::LEDCOutput *white;
|
|
|
|
void set_trigger_pin(GPIOPin *pin) { i2c_trigger_pin_ = pin; }
|
|
void set_red_pin(ledc::LEDCOutput *pin) { red = pin; }
|
|
void set_green_pin(ledc::LEDCOutput *pin) { green = pin; }
|
|
void set_blue_pin(ledc::LEDCOutput *pin) { blue = pin; }
|
|
void set_white_pin(ledc::LEDCOutput *pin) { white = pin; }
|
|
|
|
void setup() {
|
|
ESP_LOGCONFIG(TAG, "Setting up I2C trigger pin interrupt...");
|
|
this->i2c_trigger_pin_->setup();
|
|
this->i2c_trigger_pin_->attach_interrupt(
|
|
TriggerPinStore::isr, &this->trigger_pin_store_, FALLING);
|
|
}
|
|
|
|
void dump_config() {
|
|
ESP_LOGCONFIG(TAG, "I2C");
|
|
LOG_PIN(" Interrupt pin: ", this->i2c_trigger_pin_);
|
|
}
|
|
|
|
void loop() {
|
|
if (this->trigger_pin_store_.queue_length > 0) {
|
|
this->counter_++;
|
|
ESP_LOGD(TAG, "Front Panel interrupt queue=%d, counter=%d",
|
|
this->trigger_pin_store_.queue_length, this->counter_);
|
|
this->trigger_pin_store_.queue_length--;
|
|
}
|
|
}
|
|
|
|
protected:
|
|
// Pin that is used by the front panel to notify the ESP that
|
|
// a touch/release event can be read using I2C.
|
|
GPIOPin *i2c_trigger_pin_;
|
|
|
|
// Fields that are used for trigger pin interrupt handling.
|
|
int counter_ = 0;
|
|
TriggerPinStore trigger_pin_store_{};
|
|
};
|
|
|
|
} // namespace bs2
|
|
} // namespace yeelight
|
|
} // namespace esphome
|