#pragma once
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#include "esphome/core/component.h"
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#include "esphome/components/ledc/ledc_output.h"
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#include "esphome/components/light/light_output.h"
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#include "esphome/components/gpio/output/gpio_binary_output.h"
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// What seems to be a bug in ESPHome transitioning: when turning on
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// the device, the brightness is scaled along with the state (which
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// runs from 0 to 1), but when turning off the device, the brightness
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// is kept the same while the state goes down from 1 to 0. As a result
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// when turning off the lamp with a transition time of 1s, the light
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// stays on for 1s and then turn itself off abruptly.
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//
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// Reported the issue + fix at:
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// https://github.com/esphome/esphome/pull/1643
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//
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// A work-around for this issue can be enabled using the following
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// define. Note that the code provides a forward-compatible fix, so
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// having this define active with a fixed ESPHome version should
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// not be a problem.
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#define TRANSITION_TO_OFF_BUGFIX
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namespace esphome {
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namespace rgbww {
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static const char *TAG = "yeelight_bs2.light";
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// Same range as supported by the original Yeelight firmware.
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static const int HOME_ASSISTANT_MIRED_MIN = 153;
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static const int HOME_ASSISTANT_MIRED_MAX = 588;
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// The PWM frequencies as used by the original device
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// for driving the LED circuitry.
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const float RGB_PWM_FREQUENCY = 3000.0f;
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const float WHITE_PWM_FREQUENCY = 3000.0f;
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class YeelightBS2LightOutput : public Component, public light::LightOutput
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{
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public:
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light::LightTraits get_traits() override
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{
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auto traits = light::LightTraits();
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traits.set_supports_rgb(true);
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traits.set_supports_color_temperature(true);
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traits.set_supports_brightness(true);
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traits.set_supports_rgb_white_value(false);
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traits.set_supports_color_interlock(true);
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traits.set_min_mireds(HOME_ASSISTANT_MIRED_MIN);
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traits.set_max_mireds(HOME_ASSISTANT_MIRED_MAX);
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return traits;
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}
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void set_red_output(ledc::LEDCOutput *red) {
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red_ = red;
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red_->set_frequency(RGB_PWM_FREQUENCY);
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}
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void set_green_output(ledc::LEDCOutput *green) {
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green_ = green;
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green_->set_frequency(RGB_PWM_FREQUENCY);
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}
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void set_blue_output(ledc::LEDCOutput *blue) {
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blue_ = blue;
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blue_->set_frequency(RGB_PWM_FREQUENCY);
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}
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void set_white_output(ledc::LEDCOutput *white) {
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white_ = white;
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white_->set_frequency(WHITE_PWM_FREQUENCY);
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}
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void set_master1_output(gpio::GPIOBinaryOutput *master1) {
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master1_ = master1;
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}
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void set_master2_output(gpio::GPIOBinaryOutput *master2) {
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master2_ = master2;
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}
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void write_state(light::LightState *state) override
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{
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auto values = state->current_values;
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ESP_LOGD(TAG, "B = State %f, RGB %f %f %f, BRI %f, TEMP %f",
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values.get_state(),
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values.get_red(), values.get_green(), values.get_blue(),
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values.get_brightness(), values.get_color_temperature());
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// Power down the light when its state is 'off'.
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if (values.get_state() == 0)
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{
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turn_off_();
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#ifdef TRANSITION_TO_OFF_BUGFIX
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previous_state_ = -1;
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previous_brightness_ = 0;
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#endif
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return;
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}
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auto brightness = values.get_brightness();
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#ifdef TRANSITION_TO_OFF_BUGFIX
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// Remember the brightness that is used when the light is fully ON.
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if (values.get_state() == 1) {
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previous_brightness_ = brightness;
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}
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// When transitioning towards zero brightness ...
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else if (values.get_state() < previous_state_) {
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// ... check if the prevous brightness is the same as the current
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// brightness. If yes, then the brightness isn't being scaled ...
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if (previous_brightness_ == brightness) {
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// ... and we need to do that ourselves.
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brightness = values.get_state() * brightness;
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}
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}
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previous_state_ = values.get_state();
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#endif
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// Leave it to the default tooling to figure out the basics.
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// Because of the color interlocking, there are two possible outcomes:
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// - red, green, blue zero -> the light is in color temperature mode
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// - cwhite, wwhite zero -> the light is in RGB mode
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float red, green, blue, cwhite, wwhite;
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state->current_values_as_rgbww(&red, &green, &blue, &cwhite, &wwhite, true, false);
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if (cwhite > 0 || wwhite > 0)
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{
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turn_on_in_white_mode_(values.get_color_temperature(), brightness);
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}
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else
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{
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// The RGB mode does not use the RGB values as determined by
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// current_values_as_rgbww(). The device has LED driving circuitry
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// that takes care of the required brightness curve while ramping up
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// the brightness. Therefore, the actual RGB values are passed here.
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turn_on_in_rgb_mode_(
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values.get_red(), values.get_green(), values.get_blue(),
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brightness, values.get_state());
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}
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}
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protected:
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ledc::LEDCOutput *red_;
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ledc::LEDCOutput *green_;
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ledc::LEDCOutput *blue_;
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ledc::LEDCOutput *white_;
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esphome::gpio::GPIOBinaryOutput *master1_;
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esphome::gpio::GPIOBinaryOutput *master2_;
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esphome::rgbww::yeelight_bs2::WhiteLight white_light_;
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#ifdef TRANSITION_TO_OFF_BUGFIX
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float previous_state_ = 1;
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float previous_brightness_ = -1;
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#endif
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void turn_off_()
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{
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red_->set_level(1);
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green_->set_level(1);
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blue_->set_level(1);
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white_->set_level(0);
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master2_->turn_off();
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master1_->turn_off();
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}
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void turn_on_in_rgb_mode_(float red, float green, float blue, float brightness, float state)
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{
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ESP_LOGD(TAG, "Activate RGB %f, %f, %f, BRIGHTNESS %f", red, green, blue, brightness);
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// The brightness must be at least 3/100 to light up the LEDs.
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// During transitions (where state is a fraction between 0 and 1,
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// indicating the transition progress) we don't apply this to
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// get smoother transitioning when turning on the light.
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if (state == 1 && brightness < 0.03f)
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brightness = 0.03f;
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// Apply proper color mixing around the RGB white point.
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// Overall, the RGB colors are very usable when simply scaling the
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// RGB channels with the brightness, but around the white point,
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// the color is a bit on the red side of the spectrum. The following
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// scaling was created to fix that.
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auto red_w = (0.07f + brightness*(0.57f - 0.07f)) * red;
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auto green_w = (0.13f + brightness*(1.00f - 0.13f)) * green;
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auto blue_w = (0.06f + brightness*(0.45f - 0.06f)) * blue;
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// For other colors, we can simply scale the RGB channels with the
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// requested brightness, resulting in a very usable color. Not 100%
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// the same as the original firmware, but sometimes even better IMO.
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auto red_c = red * brightness;
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auto green_c = green * brightness;
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auto blue_c = blue * brightness;
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// The actual RGB values are a weighed mix of the above two.
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// The closer to the white point, the more the white point
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// value applies.
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auto level_red = (red_w * ((green+blue)/2)) + (red_c * (1-(green+blue)/2));
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auto level_green = (green_w * ((red+blue)/2)) + (green_c * (1-(red+blue)/2));
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auto level_blue = (blue_w * ((red+green)/2)) + (blue_c * (1-(red+green)/2));
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// Invert the signal. The LEDs in the lamp's circuit are brighter
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// when the pwm levels on the GPIO pins are lower.
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level_red = 1.0f - level_red;
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level_green = 1.0f - level_green;
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level_blue = 1.0f - level_blue;
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ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, off", level_red, level_green, level_blue);
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// Drive the LEDs.
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master2_->turn_on();
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master1_->turn_on();
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red_->set_level(level_red);
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green_->set_level(level_green);
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blue_->set_level(level_blue);
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white_->set_level(0);
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}
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void turn_on_in_white_mode_(float temperature, float brightness)
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{
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ESP_LOGD(TAG, "Activate TEMPERATURE %f, BRIGHTNESS %f",
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temperature, brightness);
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white_light_.set_color(temperature, brightness);
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ESP_LOGD(TAG, "New LED state : RGBW %f, %f, %f, %f",
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white_light_.red, white_light_.green, white_light_.blue,
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white_light_.white);
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master2_->turn_on();
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master1_->turn_on();
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red_->set_level(white_light_.red);
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green_->set_level(white_light_.green);
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blue_->set_level(white_light_.blue);
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white_->set_level(white_light_.white);
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}
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};
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} // namespace rgbww
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} // namespace esphome
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