You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

119 lines
3.8 KiB

/**
* This code implements the white light mode (based on temperature +
* brightness) for the Yeelight Bedside Lamp 2.
*/
#pragma once
#include <array>
#include <stdexcept>
#include "common.h"
namespace esphome {
namespace yeelight {
namespace bs2 {
struct RGBWLevelsByTemperature {
float from_temperature;
float red;
float green;
float blue;
float white;
};
using RGBWLevelsTable = std::array<RGBWLevelsByTemperature, 15>;
static const RGBWLevelsTable rgbw_levels_1_ {{
{ 501.0f, 0.873f, 0.907f, 1.000f, 0.063f },
{ 455.0f, 0.873f, 0.896f, 1.000f, 0.063f },
{ 417.0f, 0.873f, 0.891f, 1.000f, 0.068f },
{ 371.0f, 0.873f, 0.880f, 1.000f, 0.070f },
{ 334.0f, 0.873f, 0.887f, 1.000f, 0.088f },
{ 313.0f, 0.882f, 0.904f, 1.000f, 0.128f },
{ 295.0f, 0.947f, 1.000f, 0.968f, 0.145f },
{ 251.0f, 0.999f, 1.000f, 1.000f, 0.155f },
{ 223.0f, 1.000f, 0.899f, 0.921f, 0.130f },
{ 201.0f, 1.000f, 0.873f, 0.908f, 0.115f },
{ 182.0f, 1.000f, 0.873f, 0.901f, 0.103f },
{ 173.0f, 1.000f, 0.873f, 0.904f, 0.094f },
{ 167.0f, 1.000f, 0.873f, 0.891f, 0.098f },
{ 154.0f, 1.000f, 0.873f, 0.894f, 0.090f },
{ 153.0f, 1.000f, 0.873f, 0.892f, 0.088f }
}};
static const RGBWLevelsTable rgbw_levels_100_ {{
{ 501.0f, 0.000f, 0.344f, 1.000f, 0.068f },
{ 455.0f, 0.000f, 0.237f, 1.000f, 0.093f },
{ 417.0f, 0.000f, 0.186f, 1.000f, 0.120f },
{ 371.0f, 0.000f, 0.149f, 1.000f, 0.167f },
{ 334.0f, 0.000f, 0.135f, 1.000f, 0.325f },
{ 313.0f, 0.097f, 0.314f, 1.000f, 0.740f },
{ 295.0f, 0.745f, 1.000f, 0.953f, 0.905f },
{ 251.0f, 1.000f, 1.000f, 1.000f, 1.000f },
{ 223.0f, 1.000f, 0.267f, 0.485f, 0.765f },
{ 201.0f, 1.000f, 0.000f, 0.355f, 0.609f },
{ 182.0f, 1.000f, 0.000f, 0.282f, 0.489f },
{ 173.0f, 1.000f, 0.000f, 0.313f, 0.392f },
{ 167.0f, 1.000f, 0.000f, 0.180f, 0.422f },
{ 154.0f, 1.000f, 0.000f, 0.218f, 0.368f },
{ 153.0f, 1.000f, 0.000f, 0.187f, 0.335f }
}};
class ColorWhiteLight : public GPIOOutputs {
public:
bool set_light_color_values(light::LightColorValues v) {
values = v;
auto temperature = clamp_temperature_(v.get_color_temperature());
auto brightness = clamp_brightness_(v.get_brightness());
auto levels_1 = lookup_in_table_(rgbw_levels_1_, temperature);
auto levels_100 = lookup_in_table_(rgbw_levels_100_, temperature);
red = interpolate_(levels_1.red, levels_100.red, brightness);
green = interpolate_(levels_1.green, levels_100.green, brightness);
blue = interpolate_(levels_1.blue, levels_100.blue, brightness);
white = interpolate_(levels_1.white, levels_100.white, brightness);
return true;
}
protected:
float clamp_temperature_(float temperature)
{
if (temperature > MIRED_MAX)
temperature = MIRED_MAX;
else if (temperature < MIRED_MIN)
temperature = MIRED_MIN;
return temperature;
}
float clamp_brightness_(float brightness)
{
if (brightness < 0.01f)
brightness = 0.01f;
else if (brightness > 1.00f)
brightness = 1.00f;
return brightness;
}
RGBWLevelsByTemperature lookup_in_table_(RGBWLevelsTable table, float temperature)
{
for (RGBWLevelsByTemperature& item : table)
if (temperature >= item.from_temperature)
return item;
throw std::invalid_argument("received too low temperature");
}
// TODO Use esphome::lerp?
float interpolate_(float level_1, float level_100, float brightness)
{
auto coefficient = (level_100 - level_1) / 0.99f;
auto level = level_1 + (brightness - 0.01f) * coefficient;
return level;
}
};
} // namespace bs2
} // namespace yeelight
} // namespace esphome