#pragma once
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#include "../common.h"
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#include "../front_panel_hal.h"
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#include "esphome/components/binary_sensor/binary_sensor.h"
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namespace esphome {
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namespace yeelight {
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namespace bs2 {
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/**
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* This class implements a binary sensor for the buttons on the
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* Yeelight Bedside Lamp 2.
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*/
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class YeelightBS2Button : public binary_sensor::BinarySensor, public Component {
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public:
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void set_front_panel_hal(FrontPanelHAL *front_panel) {
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front_panel_ = front_panel;
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}
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void set_part(int part) {
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part_ = part;
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}
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void setup() {
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ESP_LOGCONFIG(TAG, "Setting up binary_sensor ...");
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ESP_LOGCONFIG(TAG, " Part id: %d", part_);
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front_panel_->add_on_event_callback(
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[this](EVENT ev) {
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// Filter events by part, when requested.
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ESP_LOGI(TAG, "FILTER event=%d, part=%d", ev, part_);
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if (part_ > 0) {
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if ((ev & FLAG_PART_MASK) != (part_ << FLAG_PART_SHIFT)) {
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return;
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}
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}
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// Publish the new state, based on the touch/release status..
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auto on_or_off = (ev & FLAG_TYPE_MASK) == FLAG_TYPE_TOUCH;
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this->publish_state(on_or_off);
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}
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);
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}
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protected:
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FrontPanelHAL *front_panel_;
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EVENT part_;
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};
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} // namespace bs2
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} // namespace yeelight
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} // namespace esphome
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