#pragma once
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#include <cmath>
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#include "esphome/core/component.h"
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#include "esphome/core/automation.h"
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#include "light_output.h"
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namespace esphome {
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namespace yeelight {
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namespace bs2 {
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class BrightnessTrigger : public Trigger<float> {
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public:
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explicit BrightnessTrigger(YeelightBS2LightOutput *parent) {
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parent->add_on_state_callback([this](light::LightColorValues values) {
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auto new_brightness = values.get_brightness();
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if (values.get_state() == 0) {
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new_brightness = 0.0f;
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}
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new_brightness = roundf(new_brightness * 100.0f) / 100.0f;
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if (last_brightness_ != new_brightness) {
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trigger(new_brightness);
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last_brightness_ = new_brightness;
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}
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});
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}
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protected:
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float last_brightness_ = -1.0f;
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};
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} // namespace yeelight_bs2
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} // namespace yeelight
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} // namespace bs2
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