/*

WEBSERVER MODULE

Copyright (C) 2016-2019 by Xose Pérez <xose dot perez at gmail dot com>

*/

#pragma once

#include "espurna.h"

#if WEB_SUPPORT

#include <functional>
#include <list>
#include <vector>

#include <ESPAsyncWebServer.h>

struct AsyncWebPrintConfig {
    const char* const mimeType;
    size_t backlogCountMax;
    size_t backlogSizeMax;
    decltype(millis()) backlogTimeout;
};

struct AsyncWebPrint : public Print {

    enum class State {
        None,
        Sending,
        Done,
        Error
    };

    using BufferType = std::vector<uint8_t>;

    // To be able to safely output data right from the request callback,
    // we schedule a 'printer' task that will print into the request response buffer via AsyncChunkedResponse
    // Note: implementation must be included in the header
    template<typename CallbackType>
    static void scheduleFromRequest(const AsyncWebPrintConfig& config, AsyncWebServerRequest*, CallbackType);

    template<typename CallbackType>
    static void scheduleFromRequest(AsyncWebServerRequest*, CallbackType);

    State getState();
    void setState(State);

    // note: existing implementation only expects this to be available via AsyncWebPrint
#if defined(ARDUINO_ESP8266_RELEASE_2_3_0)
    void flush();
#else
    void flush() final override;
#endif

    size_t write(uint8_t) final override;
    size_t write(const uint8_t *buffer, size_t size) final override;

    const char* const mimeType;
    const size_t backlogCountMax;
    const size_t backlogSizeMax;
    const decltype(millis()) backlogTimeout;

    protected:

    std::list<BufferType> _buffers;
    AsyncWebServerRequest* const _request;
    State _state;

    AsyncWebPrint(const AsyncWebPrintConfig&, AsyncWebServerRequest* req);

    bool _addBuffer();
    bool _exhaustBuffers();
    void _prepareRequest();

};

using web_body_callback_f = std::function<bool(AsyncWebServerRequest*, uint8_t* data, size_t len, size_t index, size_t total)>;
using web_request_callback_f = std::function<bool(AsyncWebServerRequest*)>;

AsyncWebServer& webServer();

bool webAuthenticate(AsyncWebServerRequest *request);
void webLog(AsyncWebServerRequest *request);

void webBodyRegister(web_body_callback_f);
void webRequestRegister(web_request_callback_f);

uint16_t webPort();
void webSetup();

#endif // WEB_SUPPORT == 1
