// minimal set of functions that are supposed to be linked with the unity.c
|
|
|
|
void setUp(void) {
|
|
}
|
|
|
|
void tearDown(void) {
|
|
}
|
|
|
|
void suiteSetUp(void) {
|
|
}
|
|
|
|
int suiteTearDown(int failures) {
|
|
return failures;
|
|
}
|