Fork of the espurna firmware for `mhsw` switches
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api: rework plain and JSON implementations (#2405) - match paths through a custom AsyncWebHandler instead of using generic not-found fallback handler - allow MQTT-like patterns when registering paths (`simple/path`, `path/+/something`, `path/#`) Replaces `relay/0`, `relay/1` etc. with `relay/+`. Magnitudes are plain paths, but using `/+` in case there's more than 1 magnitude of the same type. - restore `std::function` as callback container (no more single-byte arg nonsense). Still, limit to 1 type per handler type - adds JSON handlers which will receive JsonObject root as both input and output. Same logic as plain - GET returns resource data, PUT updates it. - breaking change to `apiAuthenticate(request)`, it no longer will do `request->send(403)` and expect this to be handled externally. - allow `Api-Key` header containing the key, works for both GET & PUT plain requests. The only way to set apikey for JSON. - add `ApiRequest::param` to retrieve both GET and PUT params (aka args), remove ApiBuffer - remove `API_BUFFER_SIZE`. Allow custom form-data key=value pairs for requests, allow to send basic `String`. - add `API_JSON_BUFFER_SIZE` for the JSON buffer (both input and output) - `/apis` replaced with `/api/list`, no longer uses custom handler and is an `apiRegister` callback - `/api/rpc` custom handler replaced with an `apiRegister` callback WIP further down: - no more `webLog` for API requests, unless `webAccessLog` / `WEB_ACCESS_LOG` is set to `1`. This also needs to happen to the other handlers. - migrate to ArduinoJson v6, since it become apparent it is actually a good upgrade :) - actually make use of JSON endpoints more, right now it's just existing GET for sensors and relays - fork ESPAsyncWebServer to cleanup path parsing and temporary objects attached to the request (also, fix things a lot of things based on PRs there...)
4 years ago
providers: relays, lights and buttons refactoring (#2414) - gpio module now tracks the known providers (right now, hardware and mcp expander) - refactored relay struct to use 'Provider' implementing setup,notify,change,boot instead of just BasePin actions - refactored button module to use gpio provider instead of referencing types itself - removed dual & stm code from buttons, migrate both to relay module - added status notify and change callbacks for relayStatus (i.e. 'notify' when relay status was called, but not changed. and 'changed' when it did) - relays runtime configuration keys - relay command now shows configured relays and current & target statuses - refactor the code using relayStatus(0, blah) under LIGHT_PROVIDER check to use lightState instead - remove rfbridge code form relay module. implement through a basic state listener in the rfbridge module, depend on RELAY_SUPPORT - allow to bind rf codes to real relays - drop tuya-specific lights provider, remove tuya code from relays and lights modules - integrate tuya via relay listeners and providers, use lights custom provider - implement channel transitions for tuya. disabled by default, and transition time and step are overridden to 2000 + 100. needs to be set to some value below the total time (i.e. `total transition time / step time == number of steps`, we need to figure out a correct time that serial comms could handle) - lights custom provider (global, not per-pin) and state listeners - remove lights code from relay module. implement through providers & listeners in the lights module, depend on RELAY_SUPPORT - lights per-channel relay provider (unused atm), depend on RELAY_SUPPORT - refactored channel transition - calculate step only once, make sure time + step values are sane, generate quick transitions with very small delay (10ms hardcoded) for transitions during OFF state i.e. we no longer waste 500ms (or whatever transition time is set to) on boot doing nothing - transition time + step parameter for the lightUpdate - report mask parameter for the lightUpdate - minor fixes across the board resolve #2222
3 years ago
  1. /*
  2. ENCODER MODULE
  3. Copyright (C) 2018-2019 by Xose Pérez <xose dot perez at gmail dot com>
  4. */
  5. #include "encoder.h"
  6. #if ENCODER_SUPPORT && (LIGHT_PROVIDER != LIGHT_PROVIDER_NONE)
  7. #include "light.h"
  8. #include "libs/Encoder.h"
  9. #include <vector>
  10. struct encoder_t {
  11. Encoder * encoder;
  12. unsigned char button_pin;
  13. unsigned char button_logic;
  14. unsigned char button_mode;
  15. unsigned char mode;
  16. unsigned char channel1; // default
  17. unsigned char channel2; // only if button defined and pressed
  18. };
  19. std::vector<encoder_t> _encoders;
  20. unsigned long _encoder_min_delta = 1;
  21. void _encoderConfigure() {
  22. _encoder_min_delta = getSetting("encMinDelta", ENCODER_MINIMUM_DELTA);
  23. if (!_encoder_min_delta) _encoder_min_delta = 1;
  24. // no need to reload objects right now
  25. if (_encoders.size()) return;
  26. // Clean previous encoders and re-add them
  27. for (auto& encoder : _encoders) {
  28. delete encoder.encoder;
  29. }
  30. _encoders.clear();
  31. // TODO: encEnable
  32. // TODO: implement reloading without re-allocating objects
  33. #if (ENCODER1_PIN1 != GPIO_NONE) && (ENCODER1_PIN2 != GPIO_NONE)
  34. {
  35. _encoders.push_back({
  36. new Encoder(ENCODER1_PIN1, ENCODER1_PIN2),
  37. ENCODER1_BUTTON_PIN, ENCODER1_BUTTON_LOGIC, ENCODER1_BUTTON_MODE, ENCODER1_MODE,
  38. ENCODER1_CHANNEL1, ENCODER1_CHANNEL2
  39. });
  40. }
  41. #endif
  42. #if (ENCODER2_PIN1 != GPIO_NONE) && (ENCODER2_PIN2 != GPIO_NONE)
  43. {
  44. _encoders.push_back({
  45. new Encoder(ENCODER2_PIN1, ENCODER2_PIN2),
  46. ENCODER2_BUTTON_PIN, ENCODER2_BUTTON_LOGIC, ENCODER2_BUTTON_MODE, ENCODER2_MODE,
  47. ENCODER2_CHANNEL1, ENCODER2_CHANNEL2
  48. });
  49. }
  50. #endif
  51. #if (ENCODER3_PIN1 != GPIO_NONE) && (ENCODER3_PIN2 != GPIO_NONE)
  52. {
  53. _encoders.push_back({
  54. new Encoder(ENCODER3_PIN1, ENCODER3_PIN2),
  55. ENCODER3_BUTTON_PIN, ENCODER3_BUTTON_LOGIC, ENCODER3_BUTTON_MODE, ENCODER3_MODE,
  56. ENCODER3_CHANNEL1, ENCODER3_CHANNEL2
  57. });
  58. }
  59. #endif
  60. #if (ENCODER4_PIN1 != GPIO_NONE) && (ENCODER4_PIN2 != GPIO_NONE)
  61. {
  62. _encoders.push_back({
  63. new Encoder(ENCODER4_PIN1, ENCODER4_PIN2),
  64. ENCODER4_BUTTON_PIN, ENCODER4_BUTTON_LOGIC, ENCODER4_BUTTON_MODE, ENCODER4_MODE,
  65. ENCODER4_CHANNEL1, ENCODER4_CHANNEL2
  66. });
  67. }
  68. #endif
  69. #if (ENCODER5_PIN1 != GPIO_NONE) && (ENCODER5_PIN2 != GPIO_NONE)
  70. {
  71. _encoders.push_back({
  72. new Encoder(ENCODER5_PIN1, ENCODER5_PIN2),
  73. ENCODER5_BUTTON_PIN, ENCODER5_BUTTON_LOGIC, ENCODER5_BUTTON_MODE, ENCODER5_MODE,
  74. ENCODER5_CHANNEL1, ENCODER5_CHANNEL2
  75. });
  76. }
  77. #endif
  78. // TODO: manage buttons through debounceevent?
  79. for (auto& encoder : _encoders) {
  80. if (GPIO_NONE != encoder.button_pin) {
  81. pinMode(encoder.button_pin, encoder.button_mode);
  82. }
  83. }
  84. }
  85. void _encoderLoop() {
  86. // for each encoder, read delta (read()) and map button action
  87. for (auto& encoder : _encoders) {
  88. const auto delta = encoder.encoder->read();
  89. encoder.encoder->write(0);
  90. if ((0 == delta) || (_encoder_min_delta > abs(delta))) continue;
  91. if (encoder.button_pin == GPIO_NONE) {
  92. // if there is no button, the encoder drives CHANNEL1
  93. lightChannelStep(encoder.channel1, delta);
  94. } else {
  95. // otherwise, use button based on encoder mode
  96. bool pressed = (digitalRead(encoder.button_pin) != encoder.button_logic);
  97. if (ENCODER_MODE_CHANNEL == encoder.mode) {
  98. // the button controls what channel we are changing
  99. lightChannelStep(pressed ? encoder.channel2 : encoder.channel1, delta);
  100. } if (ENCODER_MODE_RATIO == encoder.mode) {
  101. // the button controls if we are changing the channel ratio or the overall brightness
  102. if (pressed) {
  103. lightChannelStep(encoder.channel1, delta);
  104. lightChannelStep(encoder.channel2, -delta);
  105. } else {
  106. lightBrightnessStep(delta);
  107. }
  108. }
  109. }
  110. lightUpdate();
  111. }
  112. }
  113. // -----------------------------------------------------------------------------
  114. void encoderSetup() {
  115. // Configure encoders
  116. _encoderConfigure();
  117. // Main callbacks
  118. espurnaRegisterLoop(_encoderLoop);
  119. espurnaRegisterReload(_encoderConfigure);
  120. DEBUG_MSG_P(PSTR("[ENCODER] Number of encoders: %u\n"), _encoders.size());
  121. }
  122. #endif // ENCODER_SUPPORT && (LIGHT_PROVIDER != LIGHT_PROVIDER_NONE)