- /*
-
- WebSocketIncommingBuffer
-
- Code by Hermann Kraus (https://bitbucket.org/hermr2d2/)
- and slightly modified.
-
- */
-
- #pragma once
-
- #define MAX_WS_MSG_SIZE 4000
- typedef std::function<void(AsyncWebSocketClient *client, uint8_t *data, size_t len)> AwsMessageHandler;
-
- class WebSocketIncommingBuffer {
-
- public:
- WebSocketIncommingBuffer(AwsMessageHandler cb, bool terminate_string = true, bool cb_on_fragments = false) :
- _cb(cb),
- _terminate_string(terminate_string),
- _cb_on_fragments(cb_on_fragments),
- _buffer(0)
- {}
-
- ~WebSocketIncommingBuffer() {
- if (_buffer) delete _buffer;
- }
-
- void data_event(AsyncWebSocketClient *client, AwsFrameInfo *info, uint8_t *data, size_t len) {
-
- if ((info->final || _cb_on_fragments)
- && !_terminate_string
- && info->index == 0
- && info->len == len) {
-
- /* The whole message is in a single frame and we got all of it's
- data therefore we can parse it without copying the data first.*/
- _cb(client, data, len);
-
- } else {
-
- if (info->len > MAX_WS_MSG_SIZE) return;
-
- /* Check if previous fragment was discarded because it was too long. */
- //if (!_cb_on_fragments && info->num > 0 && !_buffer) return;
-
- if (!_buffer) _buffer = new std::vector<uint8_t>();
-
- if (info->index == 0) {
- //New frame => preallocate memory
- if (_cb_on_fragments) {
- _buffer->reserve(info->len + 1);
- } else {
- /* The current fragment would lead to a message which is
- too long. So discard everything received so far. */
- if (info->len + _buffer->size() > MAX_WS_MSG_SIZE) {
- delete _buffer;
- _buffer = 0;
- return;
- } else {
- _buffer->reserve(info->len + _buffer->size() + 1);
- }
- }
- }
-
- //assert(_buffer->size() == info->index);
- _buffer->insert(_buffer->end(), data, data+len);
- if (info->index + len == info->len
- && (info->final || _cb_on_fragments)) {
-
- // Frame/message complete
- if (_terminate_string) _buffer->push_back(0);
- _cb(client, _buffer->data(), _buffer->size());
- _buffer->clear();
-
- }
- }
- }
-
- private:
-
- AwsMessageHandler _cb;
- bool _cb_on_fragments;
- bool _terminate_string;
- std::vector<uint8_t> *_buffer;
-
- };
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