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- /*
- GARLAND MODULE
- Copyright (C) 2020 by Dmitry Blinov <dblinov76 at gmail dot com>
-
- Inspired by https://github.com/Vasil-Pahomov/ArWs2812 (currently https://github.com/Vasil-Pahomov/Liana)
-
- Tested on 60 led strip.
- !!! For more leds can cause WDT rebot. Need to be carefully tested for more than 60 leds !!!
- The most time consuming operation is actually showing leds by Adafruit Neopixel. It take about 1870 mcs.
- More long strip can take more time to show.
- Currently animation calculation, brightness calculation/transition and showing makes in one loop cycle.
- Debug output shows timings. Overal timing should be not more that 3000 ms.
-
- For longer strips have sense to divide entire strip (pixels) on parts about 100 pixels and show one part
- at a cycle.
- */
-
- #include "garland.h"
-
- #if GARLAND_SUPPORT
-
- #include <Adafruit_NeoPixel.h>
-
- #include <vector>
-
- #include "garland/color.h"
- #include "garland/palette.h"
- #include "garland/scene.h"
- #include "ws.h"
-
- const char* NAME_GARLAND_ENABLED = "garlandEnabled";
- const char* NAME_GARLAND_BRIGHTNESS = "garlandBrightness";
- const char* NAME_GARLAND_SPEED = "garlandSpeed";
-
- const char* NAME_GARLAND_SWITCH = "garland_switch";
- const char* NAME_GARLAND_SET_BRIGHTNESS = "garland_set_brightness";
- const char* NAME_GARLAND_SET_SPEED = "garland_set_speed";
- const char* NAME_GARLAND_SET_DEFAULT = "garland_set_default";
-
- #define EFFECT_UPDATE_INTERVAL_MIN 5000 // 5 sec
- #define EFFECT_UPDATE_INTERVAL_MAX 10000 // 10 sec
-
- bool _garland_enabled = true;
- unsigned long _last_update = 0;
- unsigned long _interval_effect_update;
-
- // Palette should
- Palette pals[] = {
- // palettes below are taken from http://www.color-hex.com/color-palettes/ (and modified)
- // RGB: Red,Green,Blue sequence
- Palette("RGB", {0xFF0000, 0x00FF00, 0x0000FF}),
-
- // Rainbow: Rainbow colors
- Palette("Rainbow", {0xFF0000, 0xAB5500, 0xABAB00, 0x00FF00, 0x00AB55, 0x0000FF, 0x5500AB, 0xAB0055}),
-
- // RainbowStripe: Rainbow colors with alternating stripes of black
- Palette("Stripe", {0xFF0000, 0x000000, 0xAB5500, 0x000000, 0xABAB00, 0x000000, 0x00FF00, 0x000000,
- 0x00AB55, 0x000000, 0x0000FF, 0x000000, 0x5500AB, 0x000000, 0xAB0055, 0x000000}),
-
- // Party: Blue purple ping red orange yellow (and back). Basically, everything but the greens.
- // This palette is good for lighting at a club or party.
- Palette("Party", {0x5500AB, 0x84007C, 0xB5004B, 0xE5001B, 0xE81700, 0xB84700, 0xAB7700, 0xABAB00,
- 0xAB5500, 0xDD2200, 0xF2000E, 0xC2003E, 0x8F0071, 0x5F00A1, 0x2F00D0, 0x0007F9}),
-
- // Heat: Approximate "black body radiation" palette, akin to the FastLED 'HeatColor' function.
- // Recommend that you use values 0-240 rather than the usual 0-255, as the last 15 colors will be
- // 'wrapping around' from the hot end to the cold end, which looks wrong.
- Palette("Heat", {0x700070, 0xFF0000, 0xFFFF00, 0xFFFFCC}),
-
- // Fire:
- Palette("Fire", {0x000000, 0x220000, 0x880000, 0xFF0000, 0xFF6600, 0xFFCC00}),
-
- // Blue:
- Palette("Blue", {0xffffff, 0x0000ff, 0x00ffff}),
-
- // Sun: Slice Of The Sun
- Palette("Sun", {0xfff95b, 0xffe048, 0xffc635, 0xffad22, 0xff930f}),
-
- // Lime: yellow green mix
- Palette("Lime", {0x51f000, 0x6fff00, 0x96ff00, 0xc9ff00, 0xf0ff00}),
-
- // Pastel: Pastel Fruity Mixture
- Palette("Pastel", {0x75aa68, 0x5960ae, 0xe4be6c, 0xca5959, 0x8366ac}),
-
- // Green: Vibrant greens
- Palette("Green", {0x89ff01, 0x42c501, 0x349404, 0x0f6902, 0x004208})};
-
- constexpr size_t palsSize() { return sizeof(pals)/sizeof(pals[0]); }
-
- Adafruit_NeoPixel pixels = Adafruit_NeoPixel(GARLAND_LEDS, GARLAND_D_PIN, NEO_GRB + NEO_KHZ800);
- Scene scene(&pixels);
-
- Anim* anims[] = {new AnimStart(), new AnimPixieDust(), new AnimSparkr(), new AnimRun(), new AnimStars(),
- new AnimSpread(), new AnimRandCyc(), new AnimFly(), new AnimComets(), new AnimAssemble()};
-
- constexpr size_t animsSize() { return sizeof(anims)/sizeof(anims[0]); }
-
- //------------------------------------------------------------------------------
- void garlandDisable() {
- pixels.clear();
- }
-
- //------------------------------------------------------------------------------
- void garlandEnabled(bool enabled) {
- _garland_enabled = enabled;
- }
-
- //------------------------------------------------------------------------------
- bool garlandEnabled() {
- return _garland_enabled;
- }
-
- //------------------------------------------------------------------------------
- // Setup
- //------------------------------------------------------------------------------
- void _garlandConfigure() {
- _garland_enabled = getSetting(NAME_GARLAND_ENABLED, true);
- DEBUG_MSG_P(PSTR("[GARLAND] _garland_enabled = %d\n"), _garland_enabled);
-
- byte brightness = getSetting(NAME_GARLAND_BRIGHTNESS, 255);
- scene.setBrightness(brightness);
- DEBUG_MSG_P(PSTR("[GARLAND] brightness = %d\n"), brightness);
-
- float speed = getSetting(NAME_GARLAND_SPEED, 50);
- scene.setSpeed(speed);
- }
-
- //------------------------------------------------------------------------------
- void _garlandReload() {
- _garlandConfigure();
- }
-
- #if WEB_SUPPORT
- //------------------------------------------------------------------------------
- void _garlandWebSocketOnConnected(JsonObject& root) {
- root[NAME_GARLAND_ENABLED] = garlandEnabled();
- root[NAME_GARLAND_BRIGHTNESS] = scene.getBrightness();
- root[NAME_GARLAND_SPEED] = scene.getSpeed();
- root["garlandVisible"] = 1;
- }
-
- //------------------------------------------------------------------------------
- bool _garlandWebSocketOnKeyCheck(const char* key, JsonVariant& value) {
- if (strncmp(key, NAME_GARLAND_ENABLED, strlen(NAME_GARLAND_ENABLED)) == 0) return true;
- if (strncmp(key, NAME_GARLAND_BRIGHTNESS, strlen(NAME_GARLAND_BRIGHTNESS)) == 0) return true;
- if (strncmp(key, NAME_GARLAND_SPEED, strlen(NAME_GARLAND_SPEED)) == 0) return true;
- return false;
- }
-
- //------------------------------------------------------------------------------
- void _garlandWebSocketOnAction(uint32_t client_id, const char* action, JsonObject& data) {
- if (strcmp(action, NAME_GARLAND_SWITCH) == 0) {
- if (data.containsKey("status") && data.is<int>("status")) {
- _garland_enabled = (1 == data["status"].as<int>());
- setSetting(NAME_GARLAND_ENABLED, _garland_enabled);
- if (!_garland_enabled) {
- schedule_function([](){
- pixels.clear();
- pixels.show();
- });
- }
- }
- }
-
- if (strcmp(action, NAME_GARLAND_SET_BRIGHTNESS) == 0) {
- if (data.containsKey("brightness")) {
- byte new_brightness = data.get<byte>("brightness");
- DEBUG_MSG_P(PSTR("[GARLAND] new brightness = %d\n"), new_brightness);
- setSetting(NAME_GARLAND_BRIGHTNESS, new_brightness);
- scene.setBrightness(new_brightness);
- }
- }
-
- if (strcmp(action, NAME_GARLAND_SET_SPEED) == 0) {
- if (data.containsKey("speed")) {
- byte new_speed = data.get<byte>("speed");
- DEBUG_MSG_P(PSTR("[GARLAND] new speed = %d\n"), new_speed);
- setSetting(NAME_GARLAND_SPEED, new_speed);
- scene.setSpeed(new_speed);
- }
- }
-
- if (strcmp(action, NAME_GARLAND_SET_DEFAULT) == 0) {
- scene.setDefault();
- byte brightness = scene.getBrightness();
- setSetting(NAME_GARLAND_BRIGHTNESS, brightness);
- byte speed = scene.getSpeed();
- setSetting(NAME_GARLAND_SPEED, speed);
- char buffer[128];
- snprintf_P(buffer, sizeof(buffer), PSTR("{\"garlandBrightness\": %d, \"garlandSpeed\": %d}"), brightness, speed);
- wsSend(buffer);
- }
- }
- #endif
-
- //------------------------------------------------------------------------------
- // Loop
- //------------------------------------------------------------------------------
- void garlandLoop(void) {
- if (!garlandEnabled())
- return;
-
- scene.run();
-
- unsigned long animation_time = millis() - _last_update;
- if (animation_time > _interval_effect_update && scene.finishedAnimCycle()) {
- _last_update = millis();
- _interval_effect_update = secureRandom(EFFECT_UPDATE_INTERVAL_MIN, EFFECT_UPDATE_INTERVAL_MAX);
-
- static int animInd = 0;
- int prevAnimInd = animInd;
- while (prevAnimInd == animInd) animInd = secureRandom(1, animsSize());
-
- static int paletteInd = 0;
- int prevPalInd = paletteInd;
- while (prevPalInd == paletteInd) paletteInd = secureRandom(palsSize());
-
- int numShows = scene.getNumShows();
- int frameRate = animation_time > 0 ? numShows * 1000 / animation_time : 0;
-
- DEBUG_MSG_P(PSTR("[GARLAND] Anim: %-10s Pal: %-8s timings: calc: %4d pixl: %3d show: %4d frate: %d\n"),
- anims[prevAnimInd]->name(), pals[prevPalInd].name(),
- scene.getAvgCalcTime(), scene.getAvgPixlTime(), scene.getAvgShowTime(), frameRate);
- DEBUG_MSG_P(PSTR("[GARLAND] Anim: %-10s Pal: %-8s Inter: %d\n"),
- anims[animInd]->name(), pals[paletteInd].name(), _interval_effect_update);
-
- scene.setAnim(anims[animInd]);
- scene.setPalette(&pals[paletteInd]);
- scene.setup();
- }
- }
-
- //------------------------------------------------------------------------------
- void garlandSetup() {
- _garlandConfigure();
-
- // Websockets
- #if WEB_SUPPORT
- wsRegister()
- .onConnected(_garlandWebSocketOnConnected)
- .onKeyCheck(_garlandWebSocketOnKeyCheck)
- .onAction(_garlandWebSocketOnAction);
- #endif
-
- espurnaRegisterLoop(garlandLoop);
- espurnaRegisterReload(_garlandReload);
-
- pixels.begin();
- scene.setAnim(anims[0]);
- scene.setPalette(&pals[0]);
- scene.setup();
-
- _interval_effect_update = secureRandom(EFFECT_UPDATE_INTERVAL_MIN, EFFECT_UPDATE_INTERVAL_MAX);
- }
-
- /*#######################################################################
- _____
- / ____|
- | (___ ___ ___ _ __ ___
- \___ \ / __| / _ \ | '_ \ / _ \
- ____) | | (__ | __/ | | | | | __/
- |_____/ \___| \___| |_| |_| \___|
- #######################################################################*/
-
- #define GARLAND_SCENE_TRANSITION_MS 1000 // transition time between animations, ms
- #define GARLAND_SCENE_SPEED_MAX 70
- #define GARLAND_SCENE_SPEED_FACTOR 10
- #define GARLAND_SCENE_DEFAULT_SPEED 50
- #define GARLAND_SCENE_DEFAULT_BRIGHTNESS 255
-
- Scene::Scene(Adafruit_NeoPixel* pixels)
- : _pixels(pixels),
- _numLeds(pixels->numPixels()),
- _leds1(_numLeds),
- _leds2(_numLeds),
- _ledstmp(_numLeds),
- _seq(_numLeds) {
- }
-
- void Scene::setPalette(Palette* palette) {
- _palette = palette;
- if (setUpOnPalChange) {
- setupImpl();
- }
- }
-
- void Scene::setBrightness(byte brightness) {
- DEBUG_MSG_P(PSTR("[GARLAND] Scene::setBrightness = %d\n"), brightness);
- this->brightness = brightness;
- }
-
- byte Scene::getBrightness() {
- DEBUG_MSG_P(PSTR("[GARLAND] Scene::getBrightness = %d\n"), brightness);
- return brightness;
- }
-
- // Speed is reverse to cycleFactor and 10x
- void Scene::setSpeed(byte speed) {
- this->speed = speed;
- cycleFactor = (float)(GARLAND_SCENE_SPEED_MAX - speed) / GARLAND_SCENE_SPEED_FACTOR;
- DEBUG_MSG_P(PSTR("[GARLAND] Scene::setSpeed %d cycleFactor = %d\n"), speed, (int)(cycleFactor * 1000));
- }
-
- byte Scene::getSpeed() {
- DEBUG_MSG_P(PSTR("[GARLAND] Scene::getSpeed %d cycleFactor = %d\n"), speed, (int)(cycleFactor * 1000));
- return speed;
- }
-
- void Scene::setDefault() {
- speed = GARLAND_SCENE_DEFAULT_SPEED;
- cycleFactor = (float)(GARLAND_SCENE_SPEED_MAX - speed) / GARLAND_SCENE_SPEED_FACTOR;
- brightness = GARLAND_SCENE_DEFAULT_BRIGHTNESS;
- DEBUG_MSG_P(PSTR("[GARLAND] Scene::setDefault speed = %d cycleFactor = %d brightness = %d\n"), speed, (int)(cycleFactor * 1000), brightness);
- }
-
- void Scene::run() {
- unsigned long iteration_start_time = micros();
-
- if (state == Calculate || cyclesRemain < 1) {
- // Calculate number of cycles for this animation iteration
- float cycleSum = cycleFactor * (_anim ? _anim->getCycleFactor() : 1.0) + cycleTail;
- cyclesRemain = cycleSum;
- if (cyclesRemain < 1) {
- cyclesRemain = 1;
- cycleSum = 0;
- cycleTail = 0;
- } else {
- cycleTail = cycleSum - cyclesRemain;
- }
-
- if (_anim) {
- _anim->Run();
- }
-
- sum_calc_time += (micros() - iteration_start_time);
- iteration_start_time = micros();
- ++calc_num;
- state = Transition;
- }
-
- if (state == Transition && cyclesRemain < 3) {
- // transition coef, if within 0..1 - transition is active
- // changes from 1 to 0 during transition, so we interpolate from current
- // color to previous
- float transc = (float)((long)transms - (long)millis()) / GARLAND_SCENE_TRANSITION_MS;
- Color* leds_prev = (_leds == &_leds1[0]) ? &_leds2[0] : &_leds1[0];
-
- if (transc > 0) {
- for (int i = 0; i < _numLeds; i++) {
- // transition is in progress
- Color c = _leds[i].interpolate(leds_prev[i], transc);
- byte r = (int)(bri_lvl[c.r]) * brightness / 256;
- byte g = (int)(bri_lvl[c.g]) * brightness / 256;
- byte b = (int)(bri_lvl[c.b]) * brightness / 256;
- _pixels->setPixelColor(i, _pixels->Color(r, g, b));
- }
- } else {
- for (int i = 0; i < _numLeds; i++) {
- // regular operation
- byte r = (int)(bri_lvl[_leds[i].r]) * brightness / 256;
- byte g = (int)(bri_lvl[_leds[i].g]) * brightness / 256;
- byte b = (int)(bri_lvl[_leds[i].b]) * brightness / 256;
- _pixels->setPixelColor(i, _pixels->Color(r, g, b));
- }
- }
-
- sum_pixl_time += (micros() - iteration_start_time);
- iteration_start_time = micros();
- ++pixl_num;
- state = Show;
- }
-
- if (state == Show && cyclesRemain < 2) {
- _pixels->show();
- sum_show_time += (micros() - iteration_start_time);
- ++show_num;
- state = Calculate;
- ++numShows;
- }
- --cyclesRemain;
- }
-
- void Scene::setupImpl() {
- transms = millis() + GARLAND_SCENE_TRANSITION_MS;
-
- // switch operation buffers (for transition to operate)
- if (_leds == &_leds1[0]) {
- _leds = &_leds2[0];
- } else {
- _leds = &_leds1[0];
- }
-
- if (_anim) {
- _anim->Setup(_palette, _numLeds, _leds, &_ledstmp[0], &_seq[0]);
- }
- }
-
- void Scene::setup() {
- sum_calc_time = 0;
- sum_pixl_time = 0;
- sum_show_time = 0;
- calc_num = 0;
- pixl_num = 0;
- show_num = 0;
- numShows = 0;
-
- if (!setUpOnPalChange) {
- setupImpl();
- }
- }
-
- unsigned long Scene::getAvgCalcTime() { return sum_calc_time / calc_num; }
- unsigned long Scene::getAvgPixlTime() { return sum_pixl_time / pixl_num; }
- unsigned long Scene::getAvgShowTime() { return sum_show_time / show_num; }
-
- /*#######################################################################
- _ _ _
- /\ (_) | | (_)
- / \ _ __ _ _ __ ___ __ _ | |_ _ ___ _ __
- / /\ \ | '_ \ | | | '_ ` _ \ / _` | | __| | | / _ \ | '_ \
- / ____ \ | | | | | | | | | | | | | (_| | | |_ | | | (_) | | | | |
- /_/ \_\ |_| |_| |_| |_| |_| |_| \__,_| \__| |_| \___/ |_| |_|
- #######################################################################*/
-
- Anim::Anim(const char* name) : _name(name) {}
-
- void Anim::Setup(Palette* palette, uint16_t numLeds, Color* leds, Color* ledstmp, byte* seq) {
- this->palette = palette;
- this->numLeds = numLeds;
- this->leds = leds;
- this->ledstmp = ledstmp;
- this->seq = seq;
- SetupImpl();
- }
-
- void Anim::initSeq() {
- for (int i = 0; i < numLeds; i++)
- seq[i] = i;
- }
-
- void Anim::shuffleSeq() {
- for (int i = 0; i < numLeds; i++) {
- byte ind = (unsigned int)(rngb() * numLeds / 256);
- if (ind != i) {
- std::swap(seq[ind], seq[i]);
- }
- }
- }
-
- void Anim::glowSetUp() {
- braPhaseSpd = secureRandom(4, 13);
- if (braPhaseSpd > 8) {
- braPhaseSpd = braPhaseSpd - 17;
- }
- braFreq = secureRandom(20, 60);
- }
-
- void Anim::glowForEachLed(int i) {
- int8 bra = braPhase + i * braFreq;
- bra = BRA_OFFSET + (abs(bra) >> BRA_AMP_SHIFT);
- leds[i] = leds[i].brightness(bra);
- }
-
- void Anim::glowRun() { braPhase += braPhaseSpd; }
-
- bool operator== (const Color &c1, const Color &c2)
- {
- return (c1.r == c2.r && c1.g == c2.g && c1.b == c2.b);
- }
-
- unsigned int rng() {
- static unsigned int y = 0;
- y += micros(); // seeded with changing number
- y ^= y << 2;
- y ^= y >> 7;
- y ^= y << 7;
- return (y);
- }
-
- // Ranom numbers generator in byte range (256) much faster than secureRandom.
- // For usage in time-critical places.
- byte rngb() { return (byte)rng(); }
-
- #endif // GARLAND_SUPPORT
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