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- /*
-
- TELNET MODULE
-
- Copyright (C) 2017-2018 by Xose Pérez <xose dot perez at gmail dot com>
- Parts of the code have been borrowed from Thomas Sarlandie's NetServer
- (https://github.com/sarfata/kbox-firmware/tree/master/src/esp)
-
- */
-
- #if TELNET_SUPPORT
-
- #include <ESPAsyncTCP.h>
-
- AsyncServer * _telnetServer;
- AsyncClient * _telnetClients[TELNET_MAX_CLIENTS];
- bool _authenticated[TELNET_MAX_CLIENTS];
- bool _telnetFirst = true;
-
- // -----------------------------------------------------------------------------
- // Private methods
- // -----------------------------------------------------------------------------
-
- #if WEB_SUPPORT
-
- bool _telnetWebSocketOnReceive(const char * key, JsonVariant& value) {
- return (strncmp(key, "telnet", 6) == 0);
- }
-
- void _telnetWebSocketOnSend(JsonObject& root) {
- root["telnetVisible"] = 1;
- root["telnetSTA"] = getSetting("telnetSTA", TELNET_STA).toInt() == 1;
- }
-
- #endif
-
- void _telnetDisconnect(unsigned char clientId) {
- _telnetClients[clientId]->free();
- delete _telnetClients[clientId];
- _telnetClients[clientId] = NULL;
- wifiReconnectCheck();
- DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId);
- }
-
- bool _telnetWrite(unsigned char clientId, void *data, size_t len) {
- if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) {
- return (_telnetClients[clientId]->write((const char*) data, len) > 0);
- }
- return false;
- }
-
- unsigned char _telnetWrite(void *data, size_t len) {
- unsigned char count = 0;
- for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
-
- // Do not send broadcast messages to unauthenticated clients
- if (_authenticated[i]) {
- if (_telnetWrite(i, data, len)) ++count;
- }
-
- }
- return count;
- }
-
- bool _telnetWrite(unsigned char clientId, const char * message) {
- _telnetWrite(clientId, (void *) message, strlen(message));
- }
-
- void _telnetData(unsigned char clientId, void *data, size_t len) {
-
- // Skip first message since it's always garbage
- if (_telnetFirst) {
- _telnetFirst = false;
- return;
- }
-
- // Capture close connection
- char * p = (char *) data;
-
- // C-d is sent as two bytes (sometimes repeating)
- if (len >= 2) {
- if ((p[0] == 0xFF) && (p[1] == 0xEC)) {
- _telnetClients[clientId]->close(true);
- return;
- }
- }
-
- if ((strncmp(p, "close", 5) == 0) || (strncmp(p, "quit", 4) == 0)) {
- _telnetClients[clientId]->close();
- return;
- }
-
- // Password
- if (!_authenticated[clientId]) {
- String password = getAdminPass();
- if (strncmp(p, password.c_str(), password.length()) == 0) {
- DEBUG_MSG_P(PSTR("[TELNET] Client #%d authenticated\n"), clientId);
- _telnetWrite(clientId, "Welcome!\n");
- _authenticated[clientId] = true;
- } else {
- _telnetWrite(clientId, "Password: ");
- }
- return;
- }
-
- // Inject command
- settingsInject(data, len);
-
- }
-
- void _telnetNewClient(AsyncClient *client) {
-
- if (client->localIP() != WiFi.softAPIP()) {
-
- // Telnet is always available for the ESPurna Core image
- #ifdef ESPURNA_CORE
- bool telnetSTA = true;
- #else
- bool telnetSTA = getSetting("telnetSTA", TELNET_STA).toInt() == 1;
- #endif
-
- if (!telnetSTA) {
- DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Only local connections\n"));
- client->onDisconnect([](void *s, AsyncClient *c) {
- c->free();
- delete c;
- });
- client->close(true);
- return;
- }
-
- }
-
- for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
-
- if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
-
- _telnetClients[i] = client;
-
- client->onAck([i](void *s, AsyncClient *c, size_t len, uint32_t time) {
- }, 0);
-
- client->onData([i](void *s, AsyncClient *c, void *data, size_t len) {
- _telnetData(i, data, len);
- }, 0);
-
- client->onDisconnect([i](void *s, AsyncClient *c) {
- _telnetDisconnect(i);
- }, 0);
-
- client->onError([i](void *s, AsyncClient *c, int8_t error) {
- DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%u\n"), c->errorToString(error), error, i);
- }, 0);
-
- client->onTimeout([i](void *s, AsyncClient *c, uint32_t time) {
- DEBUG_MSG_P(PSTR("[TELNET] Timeout on client #%u at %lu\n"), i, time);
- c->close();
- }, 0);
-
- DEBUG_MSG_P(PSTR("[TELNET] Client #%u connected\n"), i);
-
- // If there is no terminal support automatically dump info and crash data
- #if TERMINAL_SUPPORT == 0
- info();
- wifiDebug();
- debugDumpCrashInfo();
- debugClearCrashInfo();
- #endif
-
- _telnetFirst = true;
- _authenticated[i] = false;
- _telnetWrite(i, "Password: ");
- wifiReconnectCheck();
- return;
-
- }
-
- }
-
- DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Too many connections\n"));
- client->onDisconnect([](void *s, AsyncClient *c) {
- c->free();
- delete c;
- });
- client->close(true);
-
- }
-
- // -----------------------------------------------------------------------------
- // Public API
- // -----------------------------------------------------------------------------
-
- bool telnetConnected() {
- for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
- if (_telnetClients[i] && _telnetClients[i]->connected()) return true;
- }
- return false;
- }
-
- unsigned char telnetWrite(unsigned char ch) {
- char data[1] = {ch};
- return _telnetWrite(data, 1);
- }
-
- void telnetSetup() {
-
- _telnetServer = new AsyncServer(TELNET_PORT);
- _telnetServer->onClient([](void *s, AsyncClient* c) {
- _telnetNewClient(c);
- }, 0);
- _telnetServer->begin();
-
- #if WEB_SUPPORT
- wsOnSendRegister(_telnetWebSocketOnSend);
- wsOnReceiveRegister(_telnetWebSocketOnReceive);
- #endif
-
- DEBUG_MSG_P(PSTR("[TELNET] Listening on port %d\n"), TELNET_PORT);
-
- }
-
- #endif // TELNET_SUPPORT
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