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- /*
-
- TELNET MODULE
-
- Copyright (C) 2017 by Xose Pérez <xose dot perez at gmail dot com>
- Parts of the code have been borrowed from Thomas Sarlandie's NetServer
- (https://github.com/sarfata/kbox-firmware/tree/master/src/esp)
-
- */
-
- #if TELNET_SUPPORT
-
- #include <ESPAsyncTCP.h>
-
- AsyncServer * _telnetServer;
- AsyncClient * _telnetClients[TELNET_MAX_CLIENTS];
-
- // -----------------------------------------------------------------------------
- // Private methods
- // -----------------------------------------------------------------------------
-
- void _telnetDisconnect(unsigned char clientId) {
- _telnetClients[clientId]->free();
- delete(_telnetClients[clientId]);
- _telnetClients[clientId] = 0;
- DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId);
- }
-
- bool _telnetWrite(unsigned char clientId, void *data, size_t len) {
- if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) {
- return (_telnetClients[clientId]->write((const char*) data, len) > 0);
- }
- return false;
- }
-
- unsigned char _telnetWrite(void *data, size_t len) {
- unsigned char count = 0;
- for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
- if (_telnetWrite(i, data, len)) ++count;
- }
- return count;
- }
-
- void _telnetData(unsigned char clientId, void *data, size_t len) {
-
- // Capture close connection
- char * p = (char *) data;
- if (strncmp(p, "close", 5) == 0) {
- _telnetClients[clientId]->close();
- return;
- }
-
- // Inject into Embedis stream
- settingsInject(data, len);
-
- }
-
- void _telnetNewClient(AsyncClient *client) {
-
- client->onDisconnect([](void *s, AsyncClient *c) {
- delete(c);
- });
-
- #if TELNET_ONLY_AP
- if (client->localIP() != WiFi.softAPIP()) {
- DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Only local connections\n"));
- client->stop();
- }
- #endif
-
- for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
- if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
-
- _telnetClients[i] = client;
-
- client->onAck([i](void *s, AsyncClient *c, size_t len, uint32_t time) {
- }, 0);
-
- client->onData([i](void *s, AsyncClient *c, void *data, size_t len) {
- _telnetData(i, data, len);
- }, 0);
-
- client->onDisconnect([i](void *s, AsyncClient *c) {
- _telnetDisconnect(i);
- }, 0);
-
- client->onError([i](void *s, AsyncClient *c, int8_t error) {
- DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%d\n"), c->errorToString(error), error, i);
- }, 0);
-
- client->onTimeout([i](void *s, AsyncClient *c, uint32_t time) {
- DEBUG_MSG_P(PSTR("[TELNET] Timeout on client #%d at %i\n"), i, time);
- c->close();
- }, 0);
-
- DEBUG_MSG_P(PSTR("[TELNET] Client #%d connected\n"), i);
- return;
-
- }
- }
-
- DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Too many connections\n"));
- client->stop();
-
- }
-
- // -----------------------------------------------------------------------------
- // Public API
- // -----------------------------------------------------------------------------
-
- unsigned char telnetWrite(unsigned char ch) {
- char data[1] = {ch};
- return _telnetWrite(data, 1);
- }
-
- void telnetSetup() {
-
- _telnetServer = new AsyncServer(TELNET_PORT);
- _telnetServer->onClient([](void *s, AsyncClient* c) {
- _telnetNewClient(c);
- }, 0);
- _telnetServer->begin();
-
- DEBUG_MSG_P(PSTR("[TELNET] Listening on port %d\n"), TELNET_PORT);
-
- }
-
- #endif // TELNET_SUPPORT
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