Browse Source

changed alexa change propagation to a queue based impl. to be more efficient

i18n
qubeck 7 years ago
parent
commit
0f948e0498
1 changed files with 13 additions and 14 deletions
  1. +13
    -14
      code/espurna/alexa.ino

+ 13
- 14
code/espurna/alexa.ino View File

@ -9,17 +9,18 @@ Copyright (C) 2016-2018 by Xose Pérez <xose dot perez at gmail dot com>
#if ALEXA_SUPPORT
#include <fauxmoESP.h>
#include <map>
#include <queue>
fauxmoESP alexa;
// -----------------------------------------------------------------------------
// ALEXA
// -----------------------------------------------------------------------------
struct alexa_dev {
bool _alexa_change = false;
bool _alexa_state = false;
struct AlexaDevChange {
AlexaDevChange(unsigned char device_id, bool state) : device_id(device_id), state(state) {};
unsigned char device_id = 0;
bool state = false;
};
std::map<unsigned char, alexa_dev> alexa_devices;
static std::queue<AlexaDevChange> _alexa_dev_changes;
void _alexaWebSocketOnSend(JsonObject& root) {
root["alexaVisible"] = 1;
@ -59,8 +60,8 @@ void alexaSetup() {
}
alexa.onSetState([&](unsigned char device_id, const char * name, bool state) {
alexa_devices[device_id]._alexa_change = true;
alexa_devices[device_id]._alexa_state = state;
AlexaDevChange change(device_id, state);
_alexa_dev_changes.push(change);
});
alexa.onGetState([relays](unsigned char device_id, const char * name) {
@ -73,14 +74,12 @@ void alexaLoop() {
alexa.handle();
for (std::map<unsigned char, alexa_dev>::iterator it=alexa_devices.begin(); it!=alexa_devices.end(); ++it) {
if (it->second._alexa_change) {
DEBUG_MSG_P(PSTR("[ALEXA] Device #%d state: %s\n"), it->first, it->second._alexa_state ? "ON" : "OFF");
it->second._alexa_change = false;
relayStatus(it->first, it->second._alexa_state);
}
while (!_alexa_dev_changes.empty()) {
AlexaDevChange& change = _alexa_dev_changes.front();
DEBUG_MSG_P(PSTR("[ALEXA] Device #%d state: %s\n"), change.device_id, change.state ? "ON" : "OFF");
relayStatus(change.device_id, change.state);
_alexa_dev_changes.pop();
}
}
#endif

Loading…
Cancel
Save