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Telnet: (optional) buffered output for AsyncTcp server (#1929)

* telnet: buffered output for async server

* telnet: make async buffer an option

* just use the queue containers directly

* try with simpler list

* exhaust buffers as much as possible in a single try

* don't forget to destroy the client object

* naming

* kill the connection earlier

* fix merge issues
master
Max Prokhorov 5 years ago
committed by GitHub
parent
commit
1949bc8e3b
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 274 additions and 95 deletions
  1. +2
    -0
      code/espurna/config/all.h
  2. +5
    -0
      code/espurna/config/dependencies.h
  3. +5
    -0
      code/espurna/config/general.h
  4. +6
    -1
      code/espurna/config/prototypes.h
  5. +256
    -94
      code/espurna/telnet.ino

+ 2
- 0
code/espurna/config/all.h View File

@ -19,6 +19,8 @@
*/ */
#include <core_version.h>
#ifdef USE_CUSTOM_H #ifdef USE_CUSTOM_H
#include "custom.h" #include "custom.h"
#endif #endif


+ 5
- 0
code/espurna/config/dependencies.h View File

@ -86,3 +86,8 @@
#undef MDNS_CLIENT_SUPPORT #undef MDNS_CLIENT_SUPPORT
#define MDNS_CLIENT_SUPPORT 0 // default resolver already handles this #define MDNS_CLIENT_SUPPORT 0 // default resolver already handles this
#endif #endif
#if not defined(ARDUINO_ESP8266_RELEASE_2_3_0)
#undef TELNET_SERVER_ASYNC_BUFFERED
#define TELNET_SERVER_ASYNC_BUFFERED 1 // enable buffered telnet by default on latest Cores
#endif

+ 5
- 0
code/espurna/config/general.h View File

@ -130,6 +130,11 @@
#define TELNET_SERVER TELNET_SERVER_ASYNC // Can be either TELNET_SERVER_ASYNC (using ESPAsyncTCP) or TELNET_SERVER_WIFISERVER (using WiFiServer) #define TELNET_SERVER TELNET_SERVER_ASYNC // Can be either TELNET_SERVER_ASYNC (using ESPAsyncTCP) or TELNET_SERVER_WIFISERVER (using WiFiServer)
#endif #endif
#ifndef TELNET_SERVER_ASYNC_BUFFERED
#define TELNET_SERVER_ASYNC_BUFFERED 0 // Enable buffered output for telnet server (+1Kb)
// Helps to avoid lost data with lwip2 TCP_MSS=536 option
#endif
// Enable this flag to add support for reverse telnet (+800 bytes) // Enable this flag to add support for reverse telnet (+800 bytes)
// This is useful to telnet to a device behind a NAT or firewall // This is useful to telnet to a device behind a NAT or firewall
// To use this feature, start a listen server on a publicly reachable host with e.g. "ncat -vlp <port>" and use the MQTT reverse telnet command to connect // To use this feature, start a listen server on a publicly reachable host with e.g. "ncat -vlp <port>" and use the MQTT reverse telnet command to connect


+ 6
- 1
code/espurna/config/prototypes.h View File

@ -3,7 +3,6 @@
#include <functional> #include <functional>
#include <vector> #include <vector>
#include <memory> #include <memory>
#include <core_version.h>
extern "C" { extern "C" {
#include "user_interface.h" #include "user_interface.h"
@ -32,6 +31,12 @@ extern "C" {
#include <lwip/init.h> // LWIP_VERSION_MAJOR #include <lwip/init.h> // LWIP_VERSION_MAJOR
} }
// ref: https://github.com/me-no-dev/ESPAsyncTCP/pull/115/files#diff-e2e636049095cc1ff920c1bfabf6dcacR8
// This is missing with Core 2.3.0 and is sometimes missing from the build flags. Assume HIGH_BANDWIDTH version.
#ifndef TCP_MSS
#define TCP_MSS (1460)
#endif
uint32_t systemResetReason(); uint32_t systemResetReason();
uint8_t systemStabilityCounter(); uint8_t systemStabilityCounter();
void systemStabilityCounter(uint8_t); void systemStabilityCounter(uint8_t);


+ 256
- 94
code/espurna/telnet.ino View File

@ -3,9 +3,13 @@
TELNET MODULE TELNET MODULE
Copyright (C) 2017-2019 by Xose Pérez <xose dot perez at gmail dot com> Copyright (C) 2017-2019 by Xose Pérez <xose dot perez at gmail dot com>
Parts of the code have been borrowed from Thomas Sarlandie's NetServer Parts of the code have been borrowed from Thomas Sarlandie's NetServer
(https://github.com/sarfata/kbox-firmware/tree/master/src/esp) (https://github.com/sarfata/kbox-firmware/tree/master/src/esp)
AsyncBufferedClient based on ESPAsyncTCPbuffer, distributed with the ESPAsyncTCP
(https://github.com/me-no-dev/ESPAsyncTCP/blob/master/src/ESPAsyncTCPbuffer.cpp)
*/ */
#if TELNET_SUPPORT #if TELNET_SUPPORT
@ -14,14 +18,59 @@ Parts of the code have been borrowed from Thomas Sarlandie's NetServer
#define TELNET_XEOF 0xEC #define TELNET_XEOF 0xEC
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER #if TELNET_SERVER == TELNET_SERVER_WIFISERVER
#include <ESP8266WiFi.h>
WiFiServer _telnetServer = WiFiServer(TELNET_PORT);
std::unique_ptr<WiFiClient> _telnetClients[TELNET_MAX_CLIENTS];
#else
using TTelnetServer = WiFiServer;
using TTelnetClient = WiFiClient;
#elif TELNET_SERVER == TELNET_SERVER_ASYNC
#include <ESPAsyncTCP.h> #include <ESPAsyncTCP.h>
AsyncServer _telnetServer = AsyncServer(TELNET_PORT);
std::unique_ptr<AsyncClient> _telnetClients[TELNET_MAX_CLIENTS];
#endif
#include <Schedule.h>
using TTelnetServer = AsyncServer;
#if TELNET_SERVER_ASYNC_BUFFERED
#include <list>
struct AsyncBufferedClient {
constexpr static const size_t BUFFERS_MAX = 5;
using buffer_t = std::vector<uint8_t>;
AsyncBufferedClient(AsyncClient* client) :
_client(client)
{
_client->onAck(_s_onAck, this);
_client->onPoll(_s_onPoll, this);
}
void _addBuffer();
static void _trySend(AsyncBufferedClient* client);
static void _s_onAck(void* client_ptr, AsyncClient*, size_t, uint32_t);
static void _s_onPoll(void* client_ptr, AsyncClient* client);
size_t write(char c);
size_t write(const char* data, size_t size=0);
void flush();
size_t available();
bool connect(const char *host, uint16_t port);
void close(bool now = false);
bool connected();
std::unique_ptr<AsyncClient> _client;
std::list<buffer_t> _buffers;
};
using TTelnetClient = AsyncBufferedClient;
#else
using TTelnetClient = AsyncClient;
#endif // TELNET_SERVER_ASYNC_BUFFERED
#endif // TELNET_SERVER == TELNET_SERVER_WIFISERVER
TTelnetServer _telnetServer(TELNET_PORT);
std::unique_ptr<TTelnetClient> _telnetClients[TELNET_MAX_CLIENTS];
bool _telnetAuth = TELNET_AUTHENTICATION; bool _telnetAuth = TELNET_AUTHENTICATION;
bool _telnetClientsAuth[TELNET_MAX_CLIENTS]; bool _telnetClientsAuth[TELNET_MAX_CLIENTS];
@ -44,75 +93,189 @@ void _telnetWebSocketOnConnected(JsonObject& root) {
#endif #endif
#if TELNET_REVERSE_SUPPORT #if TELNET_REVERSE_SUPPORT
void _telnetReverse(const char * host, uint16_t port) {
DEBUG_MSG_P(PSTR("[TELNET] Connecting to reverse telnet on %s:%d\n"), host, port);
unsigned char i;
for (i = 0; i < TELNET_MAX_CLIENTS; i++) {
if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER
_telnetClients[i] = std::make_unique<WiFiClient>();
#else // TELNET_SERVER_ASYNC
_telnetClients[i] = std::make_unique<AsyncClient>();
#endif
if (_telnetClients[i]->connect(host, port)) {
return _telnetNotifyConnected(i);
} else {
DEBUG_MSG_P(PSTR("[TELNET] Error connecting reverse telnet\n"));
return _telnetDisconnect(i);
}
void _telnetReverse(const char * host, uint16_t port) {
DEBUG_MSG_P(PSTR("[TELNET] Connecting to reverse telnet on %s:%d\n"), host, port);
unsigned char i;
for (i = 0; i < TELNET_MAX_CLIENTS; i++) {
if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER
_telnetClients[i] = std::make_unique<TTelnetClient>();
#else // TELNET_SERVER == TELNET_SERVER_ASYNC
_telnetSetupClient(i, new AsyncClient());
#endif
if (_telnetClients[i]->connect(host, port)) {
_telnetNotifyConnected(i);
return;
} else {
DEBUG_MSG_P(PSTR("[TELNET] Error connecting reverse telnet\n"));
_telnetDisconnect(i);
return;
} }
} }
}
//no free/disconnected spot so reject
if (i == TELNET_MAX_CLIENTS) {
DEBUG_MSG_P(PSTR("[TELNET] Failed too connect - too many clients connected\n"));
}
//no free/disconnected spot so reject
if (i == TELNET_MAX_CLIENTS) {
DEBUG_MSG_P(PSTR("[TELNET] Failed too connect - too many clients connected\n"));
} }
}
#if MQTT_SUPPORT
void _telnetReverseMQTTCallback(unsigned int type, const char * topic, const char * payload) {
if (type == MQTT_CONNECT_EVENT) {
mqttSubscribe(MQTT_TOPIC_TELNET_REVERSE);
} else if (type == MQTT_MESSAGE_EVENT) {
String t = mqttMagnitude((char *) topic);
if (t.equals(MQTT_TOPIC_TELNET_REVERSE)) {
String pl = String(payload);
int col = pl.indexOf(':');
if (col != -1) {
String host = pl.substring(0, col);
uint16_t port = pl.substring(col + 1).toInt();
_telnetReverse(host.c_str(), port);
} else {
DEBUG_MSG_P(PSTR("[TELNET] Incorrect reverse telnet value given, use the form \"host:ip\""));
}
#if MQTT_SUPPORT
void _telnetReverseMQTTCallback(unsigned int type, const char * topic, const char * payload) {
if (type == MQTT_CONNECT_EVENT) {
mqttSubscribe(MQTT_TOPIC_TELNET_REVERSE);
} else if (type == MQTT_MESSAGE_EVENT) {
String t = mqttMagnitude((char *) topic);
if (t.equals(MQTT_TOPIC_TELNET_REVERSE)) {
String pl = String(payload);
int col = pl.indexOf(':');
if (col != -1) {
String host = pl.substring(0, col);
uint16_t port = pl.substring(col + 1).toInt();
_telnetReverse(host.c_str(), port);
} else {
DEBUG_MSG_P(PSTR("[TELNET] Incorrect reverse telnet value given, use the form \"host:ip\""));
} }
} }
} }
#endif
#endif
}
#endif // MQTT_SUPPORT
#endif // TELNET_REVERSE_SUPPORT
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER
void _telnetDisconnect(unsigned char clientId) { void _telnetDisconnect(unsigned char clientId) {
// ref: we are called from onDisconnect, async is already stopped
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER
_telnetClients[clientId]->stop();
#endif
_telnetClients[clientId]->stop();
_telnetClients[clientId] = nullptr; _telnetClients[clientId] = nullptr;
wifiReconnectCheck(); wifiReconnectCheck();
DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId); DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId);
} }
bool _telnetWrite(unsigned char clientId, const char *data, size_t len) {
#elif TELNET_SERVER == TELNET_SERVER_ASYNC
void _telnetCleanUp() {
schedule_function([] () {
for (unsigned char clientId=0; clientId < TELNET_MAX_CLIENTS; ++clientId) {
if (!_telnetClients[clientId]->connected()) {
_telnetClients[clientId] = nullptr;
wifiReconnectCheck();
DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId);
}
}
});
}
// just close, clean-up method above will destroy the object later
void _telnetDisconnect(unsigned char clientId) {
_telnetClients[clientId]->close(true);
}
#if TELNET_SERVER_ASYNC_BUFFERED
void AsyncBufferedClient::_trySend(AsyncBufferedClient* client) {
while (!client->_buffers.empty()) {
auto& chunk = client->_buffers.front();
if (client->_client->space() >= chunk.size()) {
client->_client->write((const char*)chunk.data(), chunk.size());
client->_buffers.pop_front();
continue;
}
return;
}
}
void AsyncBufferedClient::_s_onAck(void* client_ptr, AsyncClient*, size_t, uint32_t) {
_trySend(reinterpret_cast<AsyncBufferedClient*>(client_ptr));
}
void AsyncBufferedClient::_s_onPoll(void* client_ptr, AsyncClient* client) {
_trySend(reinterpret_cast<AsyncBufferedClient*>(client_ptr));
}
void AsyncBufferedClient::_addBuffer() {
// Note: c++17 emplace returns created object reference
_buffers.emplace_back();
_buffers.back().reserve(TCP_MSS);
}
size_t AsyncBufferedClient::write(const char* data, size_t size) {
if (_buffers.size() > AsyncBufferedClient::BUFFERS_MAX) return 0;
size_t written = 0;
if (_buffers.empty()) {
written = _client->add(data, size);
if (written == size) return size;
}
const size_t full_size = size;
char* data_ptr = const_cast<char*>(data + written);
size -= written;
while (size) {
if (_buffers.empty()) _addBuffer();
auto& current = _buffers.back();
const auto have = current.capacity() - current.size();
if (have >= size) {
current.insert(current.end(), data_ptr, data_ptr + size);
size = 0;
} else {
current.insert(current.end(), data_ptr, data_ptr + have);
_addBuffer();
data_ptr += have;
size -= have;
}
}
return full_size;
}
size_t AsyncBufferedClient::write(char c) {
char _c[1] {c};
return write(_c, 1);
}
void AsyncBufferedClient::flush() {
_client->send();
}
size_t AsyncBufferedClient::available() {
return _client->space();
}
bool AsyncBufferedClient::connect(const char *host, uint16_t port) {
return _client->connect(host, port);
}
void AsyncBufferedClient::close(bool now) {
_client->close(now);
}
bool AsyncBufferedClient::connected() {
return _client->connected();
}
#endif // TELNET_SERVER_ASYNC_BUFFERED
#endif // TELNET_SERVER == TELNET_SERVER_WIFISERVER
size_t _telnetWrite(unsigned char clientId, const char *data, size_t len) {
if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) { if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) {
return (_telnetClients[clientId]->write(data, len) > 0);
return _telnetClients[clientId]->write(data, len);
} }
return false;
return 0;
} }
unsigned char _telnetWrite(const char *data, size_t len) {
size_t _telnetWrite(const char *data, size_t len) {
unsigned char count = 0; unsigned char count = 0;
for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) { for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
// Do not send broadcast messages to unauthenticated clients // Do not send broadcast messages to unauthenticated clients
@ -125,28 +288,30 @@ unsigned char _telnetWrite(const char *data, size_t len) {
return count; return count;
} }
unsigned char _telnetWrite(const char *data) {
size_t _telnetWrite(const char *data) {
return _telnetWrite(data, strlen(data)); return _telnetWrite(data, strlen(data));
} }
bool _telnetWrite(unsigned char clientId, const char * message) {
size_t _telnetWrite(unsigned char clientId, const char * message) {
return _telnetWrite(clientId, message, strlen(message)); return _telnetWrite(clientId, message, strlen(message));
} }
void _telnetData(unsigned char clientId, void *data, size_t len) {
// Capture close connection
char * p = (char *) data;
void _telnetData(unsigned char clientId, char * data, size_t len) {
if ((len >= 2) && (p[0] == TELNET_IAC)) {
if ((len >= 2) && (data[0] == TELNET_IAC)) {
// C-d is sent as two bytes (sometimes repeating) // C-d is sent as two bytes (sometimes repeating)
if (p[1] == TELNET_XEOF) {
if (data[1] == TELNET_XEOF) {
_telnetDisconnect(clientId); _telnetDisconnect(clientId);
} }
return; // Ignore telnet negotiation return; // Ignore telnet negotiation
} }
if ((strncmp(p, "close", 5) == 0) || (strncmp(p, "quit", 4) == 0)) {
_telnetDisconnect(clientId);
if ((strncmp(data, "close", 5) == 0) || (strncmp(data, "quit", 4) == 0)) {
#if TELNET_SERVER == TELNET_SERVER_WIFISERVER
_telnetDisconnect(clientId);
#else
_telnetClients[clientId]->close();
#endif
return; return;
} }
@ -159,7 +324,7 @@ void _telnetData(unsigned char clientId, void *data, size_t len) {
if (_telnetAuth && !authenticated) { if (_telnetAuth && !authenticated) {
String password = getAdminPass(); String password = getAdminPass();
if (strncmp(p, password.c_str(), password.length()) == 0) {
if (strncmp(data, password.c_str(), password.length()) == 0) {
DEBUG_MSG_P(PSTR("[TELNET] Client #%d authenticated\n"), clientId); DEBUG_MSG_P(PSTR("[TELNET] Client #%d authenticated\n"), clientId);
_telnetWrite(clientId, "Password correct, welcome!\n"); _telnetWrite(clientId, "Password correct, welcome!\n");
_telnetClientsAuth[clientId] = true; _telnetClientsAuth[clientId] = true;
@ -171,7 +336,7 @@ void _telnetData(unsigned char clientId, void *data, size_t len) {
// Inject command // Inject command
#if TERMINAL_SUPPORT #if TERMINAL_SUPPORT
terminalInject(data, len);
terminalInject((void*)data, len);
#endif #endif
} }
@ -179,28 +344,6 @@ void _telnetNotifyConnected(unsigned char i) {
DEBUG_MSG_P(PSTR("[TELNET] Client #%u connected\n"), i); DEBUG_MSG_P(PSTR("[TELNET] Client #%u connected\n"), i);
#if TELNET_SERVER == TELNET_SERVER_ASYNC
_telnetClients[i]->onAck([i](void *s, AsyncClient *c, size_t len, uint32_t time) {
}, 0);
_telnetClients[i]->onData([i](void *s, AsyncClient *c, void *data, size_t len) {
_telnetData(i, data, len);
}, 0);
_telnetClients[i]->onDisconnect([i](void *s, AsyncClient *c) {
_telnetDisconnect(i);
}, 0);
_telnetClients[i]->onError([i](void *s, AsyncClient *c, int8_t error) {
DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%u\n"), c->errorToString(error), error, i);
}, 0);
_telnetClients[i]->onTimeout([i](void *s, AsyncClient *c, uint32_t time) {
DEBUG_MSG_P(PSTR("[TELNET] Timeout on client #%u at %lu\n"), i, time);
c->close();
}, 0);
#endif
// If there is no terminal support automatically dump info and crash data // If there is no terminal support automatically dump info and crash data
#if TERMINAL_SUPPORT == 0 #if TERMINAL_SUPPORT == 0
info(); info();
@ -235,7 +378,7 @@ void _telnetLoop() {
for (i = 0; i < TELNET_MAX_CLIENTS; i++) { for (i = 0; i < TELNET_MAX_CLIENTS; i++) {
if (!_telnetClients[i] || !_telnetClients[i]->connected()) { if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
_telnetClients[i] = std::unique_ptr<WiFiClient>(new WiFiClient(_telnetServer.available()));
_telnetClients[i] = std::make_unique<TTelnetClient>(_telnetServer.available());
if (_telnetClients[i]->localIP() != WiFi.softAPIP()) { if (_telnetClients[i]->localIP() != WiFi.softAPIP()) {
// Telnet is always available for the ESPurna Core image // Telnet is always available for the ESPurna Core image
@ -285,7 +428,28 @@ void _telnetLoop() {
} }
} }
#else // TELNET_SERVER_ASYNC
#elif TELNET_SERVER == TELNET_SERVER_ASYNC
void _telnetSetupClient(unsigned char i, AsyncClient *client) {
client->onError([i](void *s, AsyncClient *client, int8_t error) {
DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%u\n"), client->errorToString(error), error, i);
});
client->onData([i](void*, AsyncClient*, void *data, size_t len){
_telnetData(i, reinterpret_cast<char*>(data), len);
});
client->onDisconnect([i](void*, AsyncClient*) {
_telnetCleanUp();
});
// XXX: AsyncClient does not have copy ctor
#if TELNET_SERVER_ASYNC_BUFFERED
_telnetClients[i] = std::make_unique<TTelnetClient>(client);
#else
_telnetClients[i] = std::unique_ptr<TTelnetClient>(client);
#endif // TELNET_SERVER_ASYNC_BUFFERED
}
void _telnetNewClient(AsyncClient* client) { void _telnetNewClient(AsyncClient* client) {
if (client->localIP() != WiFi.softAPIP()) { if (client->localIP() != WiFi.softAPIP()) {
@ -309,9 +473,7 @@ void _telnetNewClient(AsyncClient* client) {
for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) { for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
if (!_telnetClients[i] || !_telnetClients[i]->connected()) { if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
_telnetClients[i] = std::unique_ptr<AsyncClient>(client);
_telnetSetupClient(i, client);
_telnetNotifyConnected(i); _telnetNotifyConnected(i);
return; return;
} }


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