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@ -40,6 +40,7 @@ typedef struct { |
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} channel_t; |
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} channel_t; |
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std::vector<channel_t> _light_channel; |
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std::vector<channel_t> _light_channel; |
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bool _light_dirty = false; |
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bool _light_state = false; |
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bool _light_state = false; |
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bool _light_use_transitions = false; |
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bool _light_use_transitions = false; |
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unsigned int _light_transition_time = LIGHT_TRANSITION_TIME; |
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unsigned int _light_transition_time = LIGHT_TRANSITION_TIME; |
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@ -82,14 +83,29 @@ const unsigned char _light_gamma_table[] = { |
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// UTILS
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// UTILS
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// -----------------------------------------------------------------------------
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// -----------------------------------------------------------------------------
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void _setValue(unsigned char id, unsigned int value) { |
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if (_light_channel[id].value != value) { |
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_light_channel[id].value = value; |
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_light_dirty = true; |
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} |
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} |
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void _setInputValue(unsigned char id, unsigned int value) { |
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if (_light_channel[id].inputValue != value) { |
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_light_channel[id].inputValue = value; |
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//_light_dirty = true;
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} |
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} |
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void _setRGBInputValue(unsigned char red, unsigned char green, unsigned char blue) { |
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void _setRGBInputValue(unsigned char red, unsigned char green, unsigned char blue) { |
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_light_channel[0].inputValue = constrain(red, 0, LIGHT_MAX_VALUE); |
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_light_channel[1].inputValue = constrain(green, 0, LIGHT_MAX_VALUE);; |
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_light_channel[2].inputValue = constrain(blue, 0, LIGHT_MAX_VALUE);; |
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_setInputValue(0, constrain(red, 0, LIGHT_MAX_VALUE)); |
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_setInputValue(1, constrain(green, 0, LIGHT_MAX_VALUE)); |
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_setInputValue(2, constrain(blue, 0, LIGHT_MAX_VALUE)); |
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} |
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} |
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void _generateBrightness() { |
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void _generateBrightness() { |
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unsigned char value; |
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double brightness = (double) _light_brightness / LIGHT_MAX_BRIGHTNESS; |
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double brightness = (double) _light_brightness / LIGHT_MAX_BRIGHTNESS; |
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// Convert RGB to RGBW(W)
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// Convert RGB to RGBW(W)
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@ -98,7 +114,7 @@ void _generateBrightness() { |
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// Substract the common part from RGB channels and add it to white channel. So [250,150,50] -> [200,100,0,50]
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// Substract the common part from RGB channels and add it to white channel. So [250,150,50] -> [200,100,0,50]
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unsigned char white = std::min(_light_channel[0].inputValue, std::min(_light_channel[1].inputValue, _light_channel[2].inputValue)); |
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unsigned char white = std::min(_light_channel[0].inputValue, std::min(_light_channel[1].inputValue, _light_channel[2].inputValue)); |
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for (unsigned int i=0; i < 3; i++) { |
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for (unsigned int i=0; i < 3; i++) { |
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_light_channel[i].value = _light_channel[i].inputValue - white; |
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_setValue(i, _light_channel[i].inputValue - white); |
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} |
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} |
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// Split the White Value across 2 White LED Strips.
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// Split the White Value across 2 White LED Strips.
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@ -109,14 +125,14 @@ void _generateBrightness() { |
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// set cold white
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// set cold white
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_light_channel[3].inputValue = 0; |
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_light_channel[3].inputValue = 0; |
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_light_channel[3].value = round(((double) 1.0 - miredFactor) * white); |
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_setValue(3, round(((double) 1.0 - miredFactor) * white)); |
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// set warm white
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// set warm white
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_light_channel[4].inputValue = 0; |
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_light_channel[4].inputValue = 0; |
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_light_channel[4].value = round(miredFactor * white); |
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_setValue(4, round(miredFactor * white)); |
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} else { |
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} else { |
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_light_channel[3].inputValue = 0; |
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_light_channel[3].inputValue = 0; |
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_light_channel[3].value = white; |
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_setValue(3, white); |
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} |
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} |
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// Scale up to equal input values. So [250,150,50] -> [200,100,0,50] -> [250, 125, 0, 63]
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// Scale up to equal input values. So [250,150,50] -> [200,100,0,50] -> [250, 125, 0, 63]
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@ -130,25 +146,25 @@ void _generateBrightness() { |
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double factor = (max_out > 0) ? (double) (max_in / max_out) : 0; |
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double factor = (max_out > 0) ? (double) (max_in / max_out) : 0; |
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for (unsigned char i=0; i < channelSize; i++) { |
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for (unsigned char i=0; i < channelSize; i++) { |
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_light_channel[i].value = round((double) _light_channel[i].value * factor * brightness); |
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_setValue(i, round((double) _light_channel[i].value * factor * brightness)); |
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} |
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} |
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// Scale white channel to match brightness
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// Scale white channel to match brightness
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for (unsigned char i=3; i < channelSize; i++) { |
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for (unsigned char i=3; i < channelSize; i++) { |
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_light_channel[i].value = constrain(_light_channel[i].value * LIGHT_WHITE_FACTOR, 0, LIGHT_MAX_BRIGHTNESS); |
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_setValue(i, constrain(_light_channel[i].value * LIGHT_WHITE_FACTOR, 0, LIGHT_MAX_BRIGHTNESS)); |
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} |
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} |
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// For the rest of channels, don't apply brightness, it is already in the inputValue
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// For the rest of channels, don't apply brightness, it is already in the inputValue
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// i should be 4 when RGBW and 5 when RGBWW
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// i should be 4 when RGBW and 5 when RGBWW
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for (unsigned char i=channelSize; i < _light_channel.size(); i++) { |
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for (unsigned char i=channelSize; i < _light_channel.size(); i++) { |
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_light_channel[i].value = _light_channel[i].inputValue; |
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_setValue(i, _light_channel[i].inputValue); |
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} |
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} |
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} else { |
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} else { |
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// Apply brightness equally to all channels
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// Apply brightness equally to all channels
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for (unsigned char i=0; i < _light_channel.size(); i++) { |
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for (unsigned char i=0; i < _light_channel.size(); i++) { |
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_light_channel[i].value = _light_channel[i].inputValue * brightness; |
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_setValue(i, _light_channel[i].inputValue * brightness); |
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} |
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} |
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} |
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} |
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@ -194,7 +210,7 @@ void _fromRGB(const char * rgb) { |
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tok = strtok(p, ","); |
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tok = strtok(p, ","); |
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while (tok != NULL) { |
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while (tok != NULL) { |
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_light_channel[count].inputValue = atoi(tok); |
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_setInputValue(count, atoi(tok)); |
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if (++count == channels) break; |
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if (++count == channels) break; |
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tok = strtok(NULL, ","); |
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tok = strtok(NULL, ","); |
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} |
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} |
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@ -204,7 +220,7 @@ void _fromRGB(const char * rgb) { |
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// check channel 1 and 2:
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// check channel 1 and 2:
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for (int i = 1; i <= 2; i++) { |
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for (int i = 1; i <= 2; i++) { |
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if (count < (i+1)) { |
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if (count < (i+1)) { |
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_light_channel[i].inputValue = 0; |
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_setInputValue(i, 0); |
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} |
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} |
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} |
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} |
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} |
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} |
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@ -721,8 +737,13 @@ void _lightComms(unsigned char mask) { |
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void lightUpdate(bool save, bool forward, bool group_forward) { |
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void lightUpdate(bool save, bool forward, bool group_forward) { |
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// Calculate values based on inputs and brightness
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_generateBrightness(); |
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_generateBrightness(); |
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// Only update if a channel has changed
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if (!_light_dirty) return; |
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_light_dirty = false; |
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// Update channels
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// Update channels
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for (unsigned int i=0; i < _light_channel.size(); i++) { |
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for (unsigned int i=0; i < _light_channel.size(); i++) { |
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_light_channel[i].target = _light_state && _light_channel[i].state ? _light_channel[i].value : 0; |
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_light_channel[i].target = _light_state && _light_channel[i].state ? _light_channel[i].value : 0; |
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@ -759,7 +780,10 @@ void lightSave() { |
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#endif
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#endif
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void lightState(unsigned char i, bool state) { |
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void lightState(unsigned char i, bool state) { |
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_light_channel[i].state = state; |
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if (_light_channel[i].state != state) { |
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_light_channel[i].state = state; |
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_light_dirty = true; |
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} |
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} |
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} |
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bool lightState(unsigned char i) { |
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bool lightState(unsigned char i) { |
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@ -767,7 +791,10 @@ bool lightState(unsigned char i) { |
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} |
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} |
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void lightState(bool state) { |
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void lightState(bool state) { |
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_light_state = state; |
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if (_light_state != state) { |
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_light_state = state; |
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_light_dirty = true; |
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} |
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} |
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} |
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bool lightState() { |
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bool lightState() { |
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