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@ -10,66 +10,6 @@ Copyright (C) 2016-2017 by Xose Pérez <xose dot perez at gmail dot com> |
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// BUTTON
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// -----------------------------------------------------------------------------
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#ifdef SONOFF_DUAL
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#ifdef MQTT_BUTTON_TOPIC
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void buttonMQTT(unsigned char id) { |
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String mqttGetter = getSetting("mqttGetter", MQTT_USE_GETTER); |
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char buffer[strlen(MQTT_BUTTON_TOPIC) + mqttGetter.length() + 3]; |
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sprintf(buffer, "%s/%d%s", MQTT_BUTTON_TOPIC, id, mqttGetter.c_str()); |
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mqttSend(buffer, "1"); |
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} |
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#endif
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void buttonSetup() {} |
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void buttonLoop() { |
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if (Serial.available() >= 4) { |
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unsigned char value; |
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if (Serial.read() == 0xA0) { |
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if (Serial.read() == 0x04) { |
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value = Serial.read(); |
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if (Serial.read() == 0xA1) { |
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// RELAYs and BUTTONs are synchonized in the SIL F330
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// The on-board BUTTON2 should toggle RELAY0 value
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// Since we are not passing back RELAY2 value
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// (in the relayStatus method) it will only be present
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// here if it has actually been pressed
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if ((value & 4) == 4) { |
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value = value ^ 1; |
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#ifdef MQTT_BUTTON_TOPIC
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buttonMQTT(0); |
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#endif
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} |
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// Otherwise check if any of the other two BUTTONs
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// (in the header) has been pressent, but we should
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// ensure that we only toggle one of them to avoid
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// the synchronization going mad
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// This loop is generic for any PSB-04 module
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for (unsigned int i=0; i<relayCount(); i++) { |
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bool status = (value & (1 << i)) > 0; |
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// relayStatus returns true if the status has changed
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if (relayStatus(i, status)) break; |
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} |
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} |
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} |
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} |
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} |
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} |
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#else
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#ifdef BUTTON1_PIN
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#include <DebounceEvent.h>
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#include <vector>
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@ -112,86 +52,140 @@ unsigned int buttonStore(unsigned char pressed, unsigned char click, unsigned ch |
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return value; |
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} |
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uint8_t mapEvent(uint8_t event) { |
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if (event == EVENT_PRESSED) return BUTTON_EVENT_PRESSED; |
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if (event == EVENT_CHANGED) return BUTTON_EVENT_CLICK; |
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if (event == EVENT_SINGLE_CLICK) return BUTTON_EVENT_CLICK; |
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if (event == EVENT_DOUBLE_CLICK) return BUTTON_EVENT_DBLCLICK; |
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if (event == EVENT_LONG_CLICK) return BUTTON_EVENT_LNGCLICK; |
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return BUTTON_EVENT_NONE; |
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} |
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void buttonSetup() { |
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void buttonEvent(unsigned int id, unsigned char event) { |
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#ifdef BUTTON1_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE), actions, BUTTON1_RELAY}); |
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} |
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#endif
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#ifdef BUTTON2_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE), actions, BUTTON2_RELAY}); |
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} |
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#endif
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#ifdef BUTTON3_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE), actions, BUTTON3_RELAY}); |
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} |
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DEBUG_MSG("[BUTTON] Pressed #%d, event: %d\n", id, event); |
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if (event == 0) return; |
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#ifdef MQTT_BUTTON_TOPIC
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buttonMQTT(id, event); |
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#endif
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#ifdef BUTTON4_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE), actions, BUTTON4_RELAY}); |
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unsigned char action = buttonAction(id, event); |
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if (action == BUTTON_MODE_TOGGLE) { |
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if (_buttons[id].relayID > 0) { |
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relayToggle(_buttons[id].relayID - 1); |
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} |
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} |
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#endif
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if (action == BUTTON_MODE_AP) createAP(); |
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if (action == BUTTON_MODE_RESET) ESP.reset(); |
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if (action == BUTTON_MODE_PULSE) relayPulseToggle(); |
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} |
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void buttonSetup() { |
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#ifdef SONOFF_DUAL
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unsigned int actions = buttonStore(BUTTON_MODE_NONE, BUTTON_MODE_TOGGLE, BUTTON_MODE_NONE, BUTTON_MODE_NONE); |
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_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), 0, 1}); |
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_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), 0, 2}); |
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_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, BUTTON3_RELAY}); |
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#else
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#ifdef BUTTON1_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE), actions, BUTTON1_RELAY}); |
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} |
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#endif
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#ifdef BUTTON2_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE), actions, BUTTON2_RELAY}); |
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} |
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#endif
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#ifdef BUTTON3_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE), actions, BUTTON3_RELAY}); |
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} |
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#endif
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#ifdef BUTTON4_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE), actions, BUTTON4_RELAY}); |
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} |
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#endif
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#ifdef LED_PULSE
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pinMode(LED_PULSE, OUTPUT); |
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byte relayPulseMode = getSetting("relayPulseMode", String(RELAY_PULSE_MODE)).toInt(); |
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digitalWrite(LED_PULSE, relayPulseMode != RELAY_PULSE_NONE); |
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#endif
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#ifdef LED_PULSE
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pinMode(LED_PULSE, OUTPUT); |
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byte relayPulseMode = getSetting("relayPulseMode", String(RELAY_PULSE_MODE)).toInt(); |
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digitalWrite(LED_PULSE, relayPulseMode != RELAY_PULSE_NONE); |
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#endif
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DEBUG_MSG("[BUTTON] Number of buttons: %d\n", _buttons.size()); |
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} |
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uint8_t mapEvent(uint8_t event) { |
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if (event == EVENT_PRESSED) return BUTTON_EVENT_PRESSED; |
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if (event == EVENT_CHANGED) return BUTTON_EVENT_CLICK; |
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if (event == EVENT_SINGLE_CLICK) return BUTTON_EVENT_CLICK; |
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if (event == EVENT_DOUBLE_CLICK) return BUTTON_EVENT_DBLCLICK; |
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if (event == EVENT_LONG_CLICK) return BUTTON_EVENT_LNGCLICK; |
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return BUTTON_EVENT_NONE; |
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} |
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void buttonLoop() { |
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for (unsigned int i=0; i < _buttons.size(); i++) { |
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if (_buttons[i].button->loop()) { |
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#ifdef SONOFF_DUAL
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if (Serial.available() >= 4) { |
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unsigned char value; |
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if (Serial.read() == 0xA0) { |
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if (Serial.read() == 0x04) { |
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value = Serial.read(); |
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if (Serial.read() == 0xA1) { |
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// RELAYs and BUTTONs are synchonized in the SIL F330
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// The on-board BUTTON2 should toggle RELAY0 value
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// Since we are not passing back RELAY2 value
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// (in the relayStatus method) it will only be present
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// here if it has actually been pressed
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if ((value & 4) == 4) { |
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buttonEvent(2, BUTTON_EVENT_CLICK); |
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return; |
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} |
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uint8_t event = mapEvent(_buttons[i].button->getEvent()); |
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DEBUG_MSG("[BUTTON] Pressed #%d, event: %d\n", i, event); |
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if (event == 0) continue; |
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// Otherwise check if any of the other two BUTTONs
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// (in the header) has been pressent, but we should
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// ensure that we only toggle one of them to avoid
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// the synchronization going mad
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// This loop is generic for any PSB-04 module
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for (unsigned int i=0; i<relayCount(); i++) { |
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#ifdef MQTT_BUTTON_TOPIC
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buttonMQTT(i, event); |
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#endif
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bool status = (value & (1 << i)) > 0; |
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unsigned char action = buttonAction(i, event); |
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// Cjeck if the status for that relay has changed
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if (relayStatus(i) != status) { |
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buttonEvent(i, BUTTON_EVENT_CLICK); |
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break; |
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} |
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if (action == BUTTON_MODE_TOGGLE) { |
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if (_buttons[i].relayID > 0) { |
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relayToggle(_buttons[i].relayID - 1); |
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} |
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} |
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} |
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} |
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if (action == BUTTON_MODE_AP) createAP(); |
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if (action == BUTTON_MODE_RESET) ESP.reset(); |
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if (action == BUTTON_MODE_PULSE) relayPulseToggle(); |
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} |
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} |
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} |
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#else
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#else
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for (unsigned int i=0; i < _buttons.size(); i++) { |
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if (_buttons[i].button->loop()) { |
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uint8_t event = mapEvent(_buttons[i].button->getEvent()); |
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buttonEvent(i, event); |
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} |
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} |
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void buttonSetup() {} |
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void buttonLoop() {} |
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#endif
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#endif
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#endif
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} |