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Fix unknown reference in Arduino IDE

fastled
Xose Pérez 7 years ago
parent
commit
79a8dc6c06
1 changed files with 11 additions and 13 deletions
  1. +11
    -13
      code/espurna/button.ino

+ 11
- 13
code/espurna/button.ino View File

@ -94,13 +94,6 @@ void buttonEvent(unsigned int id, unsigned char event) {
}
DebounceEvent::TDebounceEventCallback buttonCallbackProvider(unsigned int index) {
return [index](uint8_t pin, uint8_t event, uint8_t count, uint16_t length) {
uint8_t mapped = mapEvent(event, count, length);
buttonEvent(index, mapped);
};
}
void buttonSetup() {
#ifdef SONOFF_DUAL
@ -115,25 +108,25 @@ void buttonSetup() {
#ifdef BUTTON1_PIN
{
unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK, BUTTON1_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON1_PIN, buttonCallbackProvider(_buttons.size()), BUTTON1_MODE), actions, BUTTON1_RELAY});
_buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE), actions, BUTTON1_RELAY});
}
#endif
#ifdef BUTTON2_PIN
{
unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK, BUTTON2_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON2_PIN, buttonCallbackProvider(_buttons.size()), BUTTON2_MODE), actions, BUTTON2_RELAY});
_buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE), actions, BUTTON2_RELAY});
}
#endif
#ifdef BUTTON3_PIN
{
unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK, BUTTON3_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON3_PIN, buttonCallbackProvider(_buttons.size()), BUTTON3_MODE), actions, BUTTON3_RELAY});
_buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE), actions, BUTTON3_RELAY});
}
#endif
#ifdef BUTTON4_PIN
{
unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK, BUTTON4_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON4_PIN, buttonCallbackProvider(_buttons.size()), BUTTON4_MODE), actions, BUTTON4_RELAY});
_buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE), actions, BUTTON4_RELAY});
}
#endif
@ -191,8 +184,13 @@ void buttonLoop() {
#else
for (unsigned int i=0; i < _buttons.size(); i++) {
_buttons[i].button->loop();
}
if (unsigned char event = _buttons[i].button->loop()) {
unsigned char count = _buttons[i].button->getEventCount();
unsigned long length = _buttons[i].button->getEventLength();
unsigned char mapped = mapEvent(event, count, length);
buttonEvent(i, mapped);
}
}
#endif


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