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@ -94,13 +94,6 @@ void buttonEvent(unsigned int id, unsigned char event) { |
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} |
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DebounceEvent::TDebounceEventCallback buttonCallbackProvider(unsigned int index) { |
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return [index](uint8_t pin, uint8_t event, uint8_t count, uint16_t length) { |
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uint8_t mapped = mapEvent(event, count, length); |
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buttonEvent(index, mapped); |
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}; |
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} |
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void buttonSetup() { |
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#ifdef SONOFF_DUAL
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@ -115,25 +108,25 @@ void buttonSetup() { |
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#ifdef BUTTON1_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK, BUTTON1_LNGLNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON1_PIN, buttonCallbackProvider(_buttons.size()), BUTTON1_MODE), actions, BUTTON1_RELAY}); |
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_buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE), actions, BUTTON1_RELAY}); |
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} |
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#endif
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#ifdef BUTTON2_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK, BUTTON2_LNGLNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON2_PIN, buttonCallbackProvider(_buttons.size()), BUTTON2_MODE), actions, BUTTON2_RELAY}); |
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_buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE), actions, BUTTON2_RELAY}); |
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} |
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#endif
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#ifdef BUTTON3_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK, BUTTON3_LNGLNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON3_PIN, buttonCallbackProvider(_buttons.size()), BUTTON3_MODE), actions, BUTTON3_RELAY}); |
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_buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE), actions, BUTTON3_RELAY}); |
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} |
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#endif
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#ifdef BUTTON4_PIN
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{ |
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unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK, BUTTON4_LNGLNGCLICK); |
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_buttons.push_back({new DebounceEvent(BUTTON4_PIN, buttonCallbackProvider(_buttons.size()), BUTTON4_MODE), actions, BUTTON4_RELAY}); |
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_buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE), actions, BUTTON4_RELAY}); |
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} |
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#endif
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@ -191,8 +184,13 @@ void buttonLoop() { |
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#else
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for (unsigned int i=0; i < _buttons.size(); i++) { |
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_buttons[i].button->loop(); |
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} |
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if (unsigned char event = _buttons[i].button->loop()) { |
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unsigned char count = _buttons[i].button->getEventCount(); |
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unsigned long length = _buttons[i].button->getEventLength(); |
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unsigned char mapped = mapEvent(event, count, length); |
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buttonEvent(i, mapped); |
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} |
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} |
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#endif
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