Change the underlying command line handling:
- switch to a custom parser, inspired by redis / sds
- update terminalRegisterCommand signature, pass only bare minimum
- clean-up `help` & `commands`. update settings `set`, `get` and `del`
- allow our custom test suite to run command-line tests
- clean-up Stream IO to allow us to print large things into debug stream (for example, `eeprom.dump`)
- send parsing errors to the debug log
As a proof of concept, introduce `TERMINAL_MQTT_SUPPORT` and `TERMINAL_WEB_API_SUPPORT`
- MQTT subscribes to the `<root>/cmd/set` and sends response to the `<root>/cmd`. We can't output too much, as we don't have any large-send API.
- Web API listens to the `/api/cmd?apikey=...&line=...` (or PUT, params inside the body). This one is intended as a possible replacement of the `API_SUPPORT`. Internals introduce a 'task' around the AsyncWebServerRequest object that will simulate what WiFiClient does and push data into it continuously, switching between CONT and SYS.
Both are experimental. We only accept a single command and not every command is updated to use Print `ctx.output` object. We are also somewhat limited by the Print / Stream overall, perhaps I am overestimating the usefulness of Arduino compatibility to such an extent :)
Web API handler can also sometimes show only part of the result, whenever the command tries to yield() by itself waiting for something. Perhaps we would need to create a custom request handler for that specific use-case.
- general conversion from .ino modules into a separate .cpp files
- clean-up internal headers, place libraries into .h. guard .cpp with _SUPPORT flags
- fix some instances of shared variables instead of public methods
- tweak build system to still build a single source file via os environment variable ESPURNA_BUILD_SINGLE_SOURCE
* telnet: buffered output for async server
* telnet: make async buffer an option
* just use the queue containers directly
* try with simpler list
* exhaust buffers as much as possible in a single try
* don't forget to destroy the client object
* naming
* kill the connection earlier
* fix merge issues
- update every dynamicjsonbuffer with fixed size constructor argument
- change to ws callback registration to use a class builder (just cosmetic)
- test multiple ws data callbacks for each module
- remove some of the static strings in favour of ws data callback
- improve sensor ws callback data size, remove duplicated strings
- use static buffer in wsDebugSend
- postpone wsSend until loop, implement wsPost to allow other modules to queue message callbacks. remove Ticker based ws callbacks for data
- update WebUI files
* Telnet rewrite, no longer using ESPAsyncTCP
* Support two telnet server implementations
* Clean up diff
* Update types, no free() calls, cleanup
* Use std::unique_ptr
* Fix nullptr checks
* Fix double log with async server
* Common new connection method
* use same connected() check as sync variant
* fixup! use same connected() check as sync variant
* Fix compile issue, close connection in case of timeout and when max connections reached
* Use AyncsClient* in function call
* Allow overriding telnet port + max clients
* Do not allocate 512 bytes by default
* Use TERMINAL_BUFFER_SIZE