#if GARLAND_SUPPORT #include "../anim.h" #include "../palette.h" //------------------------------------------------------------------------------ class AnimGlow : public Anim { public: AnimGlow() : Anim("Glow") { } void SetupImpl() override { curColor = palette->getRndInterpColor(); inc = secureRandom(2) * 2 - 1; glowSetUp(); } void Run() override { if (inc > 0) { for (int i = 0; i < numLeds; ++i) { leds[i] = curColor; glowForEachLed(i); } } else { for (int i = numLeds - 1 ; i >= 0; --i) { leds[i] = curColor; glowForEachLed(i); } } glowRun(); } }; #endif // GARLAND_SUPPORT