/* TELNET MODULE Copyright (C) 2017 by Xose PĂ©rez Parts of the code have been borrowed from Thomas Sarlandie's NetServer (https://github.com/sarfata/kbox-firmware/tree/master/src/esp) */ #if TELNET_SUPPORT #include AsyncServer * _telnetServer; AsyncClient * _telnetClients[TELNET_MAX_CLIENTS]; // ----------------------------------------------------------------------------- // Private methods // ----------------------------------------------------------------------------- void _telnetDisconnect(unsigned char clientId) { _telnetClients[clientId]->free(); delete(_telnetClients[clientId]); _telnetClients[clientId] = 0; DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId); } bool _telnetWrite(unsigned char clientId, void *data, size_t len) { if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) { return (_telnetClients[clientId]->write((const char*) data, len) > 0); } return false; } unsigned char _telnetWrite(void *data, size_t len) { unsigned char count = 0; for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) { if (_telnetWrite(i, data, len)) ++count; } return count; } void _telnetData(unsigned char clientId, void *data, size_t len) { // Capture close connection char * p = (char *) data; if (strncmp(p, "close", 5) == 0) { _telnetClients[clientId]->close(); return; } // Inject into Embedis stream settingsInject(data, len); } void _telnetNewClient(AsyncClient *client) { client->onDisconnect([](void *s, AsyncClient *c) { delete(c); }); #if TELNET_ONLY_AP if (client->localIP() != WiFi.softAPIP()) { DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Only local connections\n")); client->stop(); } #endif for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) { if (!_telnetClients[i] || !_telnetClients[i]->connected()) { _telnetClients[i] = client; client->onAck([i](void *s, AsyncClient *c, size_t len, uint32_t time) { }, 0); client->onData([i](void *s, AsyncClient *c, void *data, size_t len) { _telnetData(i, data, len); }, 0); client->onDisconnect([i](void *s, AsyncClient *c) { _telnetDisconnect(i); }, 0); client->onError([i](void *s, AsyncClient *c, int8_t error) { DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%d\n"), c->errorToString(error), error, i); }, 0); client->onTimeout([i](void *s, AsyncClient *c, uint32_t time) { DEBUG_MSG_P(PSTR("[TELNET] Timeout on client #%d at %i\n"), i, time); c->close(); }, 0); DEBUG_MSG_P(PSTR("[TELNET] Client #%d connected\n"), i); return; } } DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Too many connections\n")); client->stop(); } // ----------------------------------------------------------------------------- // Public API // ----------------------------------------------------------------------------- unsigned char telnetWrite(unsigned char ch) { char data[1] = {ch}; return _telnetWrite(data, 1); } void telnetSetup() { _telnetServer = new AsyncServer(TELNET_PORT); _telnetServer->onClient([](void *s, AsyncClient* c) { _telnetNewClient(c); }, 0); _telnetServer->begin(); DEBUG_MSG_P(PSTR("[TELNET] Listening on port %d\n"), TELNET_PORT); } #endif // TELNET_SUPPORT