// ----------------------------------------------------------------------------- // Lights // ----------------------------------------------------------------------------- #pragma once #include "espurna.h" // TODO: lowercase namespace Light { constexpr size_t Channels = LIGHT_CHANNELS; constexpr size_t ChannelsMax = 5; constexpr long VALUE_MIN = LIGHT_MIN_VALUE; constexpr long VALUE_MAX = LIGHT_MAX_VALUE; constexpr long BRIGHTNESS_MIN = LIGHT_MIN_BRIGHTNESS; constexpr long BRIGHTNESS_MAX = LIGHT_MAX_BRIGHTNESS; constexpr long PWM_MIN = LIGHT_MIN_PWM; constexpr long PWM_MAX = LIGHT_MAX_PWM; constexpr long PWM_LIMIT = LIGHT_LIMIT_PWM; enum class Report { None = 0, Web = 1 << 0, Mqtt = 1 << 1, MqttGroup = 1 << 2, Broker = 1 << 3 }; constexpr int operator|(Report lhs, int rhs) { return static_cast(lhs) | rhs; } constexpr int operator|(int lhs, Report rhs) { return lhs | static_cast(rhs); } constexpr int operator|(Report lhs, Report rhs) { return static_cast(lhs) | static_cast(rhs); } constexpr int operator&(int lhs, Report rhs) { return lhs & static_cast(rhs); } constexpr int operator&(Report lhs, int rhs) { return static_cast(lhs) & rhs; } constexpr int DefaultReport { Report::Web | Report::Mqtt | Report::MqttGroup | Report::Broker }; } // namespace Light using LightStateListener = std::function; class LightProvider { public: virtual void update() = 0; virtual void state(bool) = 0; virtual void channel(unsigned char ch, double value) = 0; }; struct LightTransition { unsigned long time; unsigned long step; }; size_t lightChannels(); LightTransition lightTransition(); unsigned long lightTransitionTime(); unsigned long lightTransitionStep(); void lightTransition(unsigned long time, unsigned long step); void lightTransition(LightTransition transition); void lightColor(const char* color, bool rgb); void lightColor(const String& color, bool rgb); void lightColor(const String& color); void lightColor(const char* color); void lightColor(unsigned long color); String lightColor(bool rgb); String lightColor(); bool lightSave(); void lightSave(bool save); void lightState(unsigned char i, bool state); bool lightState(unsigned char i); void lightState(bool state); bool lightState(); void lightBrightness(long brightness); long lightBrightness(); long lightChannel(unsigned char id); void lightChannel(unsigned char id, long value); void lightBrightnessStep(long steps, long multiplier = LIGHT_STEP); void lightChannelStep(unsigned char id, long steps, long multiplier = LIGHT_STEP); void lightUpdate(bool save, LightTransition transition, Light::Report report); void lightUpdate(bool save, LightTransition transition, int report); void lightUpdate(LightTransition transition); void lightUpdate(bool save); void lightUpdate(); bool lightHasColor(); bool lightUseCCT(); void lightMQTT(); void lightSetStateListener(LightStateListener); void lightSetProvider(std::unique_ptr&&); bool lightAdd(); void lightSetup();