#if GARLAND_SUPPORT
|
|
|
|
#include "../anim.h"
|
|
|
|
//------------------------------------------------------------------------------
|
|
class AnimStart : public Anim {
|
|
public:
|
|
AnimStart() : Anim("Start") {
|
|
}
|
|
|
|
void SetupImpl() override {
|
|
phase = 0;
|
|
}
|
|
|
|
void Run() override {
|
|
if (phase < numLeds) {
|
|
leds[phase].r = 255;
|
|
leds[phase].g = 255;
|
|
leds[phase].b = 255;
|
|
for (int i = 0; i < numLeds; i++) {
|
|
leds[i].fade(50);
|
|
}
|
|
} else if (phase >= numLeds) {
|
|
for (int i = 0; i < numLeds; i++) {
|
|
short r = numLeds + 255 - phase + rngb();
|
|
r = min(r, (short)255);
|
|
leds[i].r = (byte)max(r, (short)0);
|
|
short g = numLeds + 255 - phase + rngb();
|
|
g = min(g, (short)255);
|
|
leds[i].g = (byte)max(g, (short)0);
|
|
short b = numLeds + 255 - phase + rngb();
|
|
b = min(b, (short)255);
|
|
leds[i].b = (byte)max(b, (short)0);
|
|
}
|
|
phase++;
|
|
}
|
|
|
|
phase++;
|
|
}
|
|
};
|
|
#endif // GARLAND_SUPPORT
|