Fork of the espurna firmware for `mhsw` switches
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// -----------------------------------------------------------------------------
// Lights
// -----------------------------------------------------------------------------
#pragma once
#include "espurna.h"
#define MQTT_TOPIC_LIGHT "light"
#define MQTT_TOPIC_LIGHT_JSON "light_json"
#define MQTT_TOPIC_CHANNEL "channel"
#define MQTT_TOPIC_COLOR_RGB "rgb"
#define MQTT_TOPIC_COLOR_HEX "hex"
#define MQTT_TOPIC_COLOR_HSV "hsv"
#define MQTT_TOPIC_ANIM_MODE "anim_mode"
#define MQTT_TOPIC_ANIM_SPEED "anim_speed"
#define MQTT_TOPIC_BRIGHTNESS "brightness"
#define MQTT_TOPIC_MIRED "mired"
#define MQTT_TOPIC_KELVIN "kelvin"
#define MQTT_TOPIC_TRANSITION "transition"
// TODO: lowercase
namespace Light {
constexpr size_t ChannelsMax = 5;
constexpr long ValueMin = LIGHT_MIN_VALUE;
constexpr long ValueMax = LIGHT_MAX_VALUE;
constexpr long BrightnessMin = LIGHT_MIN_BRIGHTNESS;
constexpr long BrightnessMax = LIGHT_MAX_BRIGHTNESS;
constexpr long MiredsCold = LIGHT_COLDWHITE_MIRED;
constexpr long MiredsWarm = LIGHT_WARMWHITE_MIRED;
constexpr long PwmMin = LIGHT_MIN_PWM;
constexpr long PwmMax = LIGHT_MAX_PWM;
constexpr long PwmLimit = LIGHT_LIMIT_PWM;
enum class Report {
None = 0,
Web = 1 << 0,
Mqtt = 1 << 1,
MqttGroup = 1 << 2,
Broker = 1 << 3
};
constexpr int operator|(Report lhs, int rhs) {
return static_cast<int>(lhs) | rhs;
}
constexpr int operator|(int lhs, Report rhs) {
return lhs | static_cast<int>(rhs);
}
constexpr int operator|(Report lhs, Report rhs) {
return static_cast<int>(lhs) | static_cast<int>(rhs);
}
constexpr int operator&(int lhs, Report rhs) {
return lhs & static_cast<int>(rhs);
}
constexpr int operator&(Report lhs, int rhs) {
return static_cast<int>(lhs) & rhs;
}
constexpr int DefaultReport {
Report::Web | Report::Mqtt | Report::MqttGroup | Report::Broker
};
struct Hsv {
static constexpr long HueMin { 0 };
static constexpr long HueMax { 360 };
static constexpr long SaturationMin { 0 };
static constexpr long SaturationMax { 100 };
static constexpr long ValueMin { 0 };
static constexpr long ValueMax { 100 };
Hsv() = default;
Hsv(long hue, long saturation, long value) :
_hue(std::clamp(hue, HueMin, HueMax)),
_saturation(std::clamp(saturation, SaturationMin, SaturationMax)),
_value(std::clamp(value, ValueMin, ValueMax))
{}
long hue() const {
return _hue;
}
long saturation() const {
return _saturation;
}
long value() const {
return _value;
}
private:
long _hue { HueMin };
long _saturation { SaturationMin };
long _value { ValueMin };
};
struct Rgb {
static constexpr long Min { 0 };
static constexpr long Max { 255 };
Rgb() = default;
Rgb(long red, long green, long blue) :
_red(std::clamp(red, Min, Max)),
_green(std::clamp(green, Min, Max)),
_blue(std::clamp(blue, Min, Max))
{}
long red() const {
return _red;
}
long green() const {
return _green;
}
long blue() const {
return _blue;
}
unsigned long asUlong() const;
private:
long _red { Min };
long _green { Min };
long _blue { Min };
};
struct MiredsRange {
constexpr MiredsRange() = default;
MiredsRange(long cold, long warm) :
_cold(cold),
_warm(warm)
{}
long cold() const {
return _cold;
}
long warm() const {
return _warm;
}
private:
long _cold { MiredsCold };
long _warm { MiredsWarm };
};
} // namespace Light
using LightStateListener = std::function<void(bool)>;
using LightReportListener = void(*)();
class LightProvider {
public:
virtual void update() = 0;
virtual void state(bool) = 0;
virtual void channel(unsigned char ch, float value) = 0;
};
struct LightTransition {
unsigned long time;
unsigned long step;
};
size_t lightChannels();
LightTransition lightTransition();
unsigned long lightTransitionTime();
unsigned long lightTransitionStep();
void lightTransition(unsigned long time, unsigned long step);
void lightTransition(LightTransition transition);
void lightColor(const char* color, bool rgb);
void lightColor(const String& color, bool rgb);
void lightColor(const char* color);
void lightColor(const String& color);
void lightColor(unsigned long color);
String lightRgbPayload();
String lightHsvPayload();
String lightColor();
bool lightSave();
void lightSave(bool save);
Light::Rgb lightRgb();
void lightRgb(Light::Rgb);
Light::Hsv lightHsv();
void lightHs(long hue, long saturation);
void lightHsv(Light::Hsv);
void lightMireds(long mireds);
Light::MiredsRange lightMiredsRange();
void lightRed(long value);
long lightRed();
void lightGreen(long value);
long lightGreen();
void lightBlue(long value);
long lightBlue();
void lightColdWhite(long value);
long lightColdWhite();
void lightWarmWhite(long value);
long lightWarmWhite();
void lightState(unsigned char i, bool state);
bool lightState(unsigned char i);
void lightState(bool state);
bool lightState();
void lightBrightness(long brightness);
long lightBrightness();
long lightChannel(unsigned char id);
void lightChannel(unsigned char id, long value);
void lightBrightnessStep(long steps, long multiplier = LIGHT_STEP);
void lightChannelStep(unsigned char id, long steps, long multiplier = LIGHT_STEP);
void lightUpdate(bool save, LightTransition transition, Light::Report report);
void lightUpdate(bool save, LightTransition transition, int report);
void lightUpdate(LightTransition transition);
void lightUpdate(bool save);
void lightUpdate();
bool lightHasColor();
bool lightUseRGB();
bool lightUseCCT();
void lightMQTT();
void lightSetReportListener(LightReportListener);
void lightSetStateListener(LightStateListener);
void lightSetProvider(std::unique_ptr<LightProvider>&&);
bool lightAdd();
void lightSetup();