/*
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TELNET MODULE
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Copyright (C) 2017 by Xose Pérez <xose dot perez at gmail dot com>
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Parts of the code have been borrowed from Thomas Sarlandie's NetServer
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(https://github.com/sarfata/kbox-firmware/tree/master/src/esp)
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*/
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#if TELNET_SUPPORT
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#include <ESPAsyncTCP.h>
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AsyncServer * _telnetServer;
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AsyncClient * _telnetClients[TELNET_MAX_CLIENTS];
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// -----------------------------------------------------------------------------
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// Private methods
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// -----------------------------------------------------------------------------
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void _telnetDisconnect(unsigned char clientId) {
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_telnetClients[clientId]->free();
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delete(_telnetClients[clientId]);
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_telnetClients[clientId] = 0;
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DEBUG_MSG_P(PSTR("[TELNET] Client #%d disconnected\n"), clientId);
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}
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bool _telnetWrite(unsigned char clientId, void *data, size_t len) {
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if (_telnetClients[clientId] && _telnetClients[clientId]->connected()) {
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return (_telnetClients[clientId]->write((const char*) data, len) > 0);
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}
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return false;
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}
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unsigned char _telnetWrite(void *data, size_t len) {
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unsigned char count = 0;
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for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
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if (_telnetWrite(i, data, len)) ++count;
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}
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return count;
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}
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void _telnetData(unsigned char clientId, void *data, size_t len) {
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// Capture close connection
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char * p = (char *) data;
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if (strncmp(p, "close", 5) == 0) {
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_telnetClients[clientId]->close();
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return;
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}
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// Inject into Embedis stream
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settingsInject(data, len);
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}
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void _telnetNewClient(AsyncClient *client) {
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client->onDisconnect([](void *s, AsyncClient *c) {
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delete(c);
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});
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#if TELNET_ONLY_AP
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if (client->localIP() != WiFi.softAPIP()) {
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DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Only local connections\n"));
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client->stop();
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}
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#endif
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for (unsigned char i = 0; i < TELNET_MAX_CLIENTS; i++) {
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if (!_telnetClients[i] || !_telnetClients[i]->connected()) {
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_telnetClients[i] = client;
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client->onAck([i](void *s, AsyncClient *c, size_t len, uint32_t time) {
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}, 0);
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client->onData([i](void *s, AsyncClient *c, void *data, size_t len) {
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_telnetData(i, data, len);
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}, 0);
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client->onDisconnect([i](void *s, AsyncClient *c) {
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_telnetDisconnect(i);
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}, 0);
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client->onError([i](void *s, AsyncClient *c, int8_t error) {
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DEBUG_MSG_P(PSTR("[TELNET] Error %s (%d) on client #%d\n"), c->errorToString(error), error, i);
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}, 0);
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client->onTimeout([i](void *s, AsyncClient *c, uint32_t time) {
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DEBUG_MSG_P(PSTR("[TELNET] Timeout on client #%d at %i\n"), i, time);
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c->close();
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}, 0);
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DEBUG_MSG_P(PSTR("[TELNET] Client #%d connected\n"), i);
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return;
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}
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}
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DEBUG_MSG_P(PSTR("[TELNET] Rejecting - Too many connections\n"));
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client->stop();
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}
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// -----------------------------------------------------------------------------
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// Public API
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// -----------------------------------------------------------------------------
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unsigned char telnetWrite(unsigned char ch) {
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char data[1] = {ch};
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return _telnetWrite(data, 1);
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}
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void telnetSetup() {
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_telnetServer = new AsyncServer(TELNET_PORT);
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_telnetServer->onClient([](void *s, AsyncClient* c) {
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_telnetNewClient(c);
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}, 0);
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_telnetServer->begin();
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DEBUG_MSG_P(PSTR("[TELNET] Listening on port %d\n"), TELNET_PORT);
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}
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#endif // TELNET_SUPPORT
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