Fork of the espurna firmware for `mhsw` switches
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/*
BUTTON MODULE
Copyright (C) 2016-2017 by Xose Pérez <xose dot perez at gmail dot com>
*/
// -----------------------------------------------------------------------------
// BUTTON
// -----------------------------------------------------------------------------
#include <DebounceEvent.h>
#include <vector>
typedef struct {
DebounceEvent * button;
unsigned long actions;
unsigned int relayID;
} button_t;
std::vector<button_t> _buttons;
#ifdef MQTT_TOPIC_BUTTON
void buttonMQTT(unsigned char id, uint8_t event) {
if (id >= _buttons.size()) return;
char payload[2];
snprintf_P(payload, sizeof(payload), PSTR("%d"), event);
mqttSend(MQTT_TOPIC_BUTTON, id, payload);
}
#endif
int buttonFromRelay(unsigned int relayID) {
for (unsigned int i=0; i < _buttons.size(); i++) {
if (_buttons[i].relayID == relayID) return i;
}
return -1;
}
bool buttonState(unsigned char id) {
if (id >= _buttons.size()) return false;
return _buttons[id].button->pressed();
}
unsigned char buttonAction(unsigned char id, unsigned char event) {
if (id >= _buttons.size()) return BUTTON_MODE_NONE;
unsigned long actions = _buttons[id].actions;
if (event == BUTTON_EVENT_PRESSED) return (actions) & 0x0F;
if (event == BUTTON_EVENT_CLICK) return (actions >> 4) & 0x0F;
if (event == BUTTON_EVENT_DBLCLICK) return (actions >> 8) & 0x0F;
if (event == BUTTON_EVENT_LNGCLICK) return (actions >> 12) & 0x0F;
if (event == BUTTON_EVENT_LNGLNGCLICK) return (actions >> 16) & 0x0F;
return BUTTON_MODE_NONE;
}
unsigned long buttonStore(unsigned char pressed, unsigned char click, unsigned char dblclick, unsigned char lngclick, unsigned char lnglngclick) {
unsigned int value;
value = pressed;
value += click << 4;
value += dblclick << 8;
value += lngclick << 12;
value += lnglngclick << 16;
return value;
}
uint8_t mapEvent(uint8_t event, uint8_t count, uint16_t length) {
if (event == EVENT_PRESSED) return BUTTON_EVENT_PRESSED;
if (event == EVENT_CHANGED) return BUTTON_EVENT_CLICK;
if (event == EVENT_RELEASED) {
if (count == 1) {
if (length > BUTTON_LNGLNGCLICK_DELAY) return BUTTON_EVENT_LNGLNGCLICK;
if (length > BUTTON_LNGCLICK_DELAY) return BUTTON_EVENT_LNGCLICK;
return BUTTON_EVENT_CLICK;
}
if (count == 2) return BUTTON_EVENT_DBLCLICK;
}
}
void buttonEvent(unsigned int id, unsigned char event) {
DEBUG_MSG_P(PSTR("[BUTTON] Pressed #%d, event: %d\n"), id, event);
if (event == 0) return;
#ifdef MQTT_TOPIC_BUTTON
buttonMQTT(id, event);
#endif
unsigned char action = buttonAction(id, event);
if (action == BUTTON_MODE_TOGGLE) {
if (_buttons[id].relayID > 0) {
relayToggle(_buttons[id].relayID - 1);
}
}
if (action == BUTTON_MODE_ON) {
if (_buttons[id].relayID > 0) {
relayStatus(_buttons[id].relayID - 1, true);
}
}
if (action == BUTTON_MODE_OFF) {
if (_buttons[id].relayID > 0) {
relayStatus(_buttons[id].relayID - 1, false);
}
}
if (action == BUTTON_MODE_AP) createAP();
if (action == BUTTON_MODE_RESET) {
customReset(CUSTOM_RESET_HARDWARE);
ESP.restart();
}
if (action == BUTTON_MODE_PULSE) relayPulseToggle();
if (action == BUTTON_MODE_FACTORY) {
DEBUG_MSG_P(PSTR("\n\nFACTORY RESET\n\n"));
settingsFactoryReset();
customReset(CUSTOM_RESET_FACTORY);
ESP.restart();
}
}
void buttonSetup() {
#ifdef ITEAD_SONOFF_DUAL
unsigned int actions = buttonStore(BUTTON_MODE_NONE, BUTTON_MODE_TOGGLE, BUTTON_MODE_NONE, BUTTON_MODE_NONE, BUTTON_MODE_NONE);
_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, 1});
_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, 2});
_buttons.push_back({new DebounceEvent(0, BUTTON_PUSHBUTTON), actions, BUTTON3_RELAY});
#else
unsigned long btnDelay = getSetting("btnDelay", BUTTON_DBLCLICK_DELAY).toInt();
#ifdef BUTTON1_PIN
{
unsigned int actions = buttonStore(BUTTON1_PRESS, BUTTON1_CLICK, BUTTON1_DBLCLICK, BUTTON1_LNGCLICK, BUTTON1_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON1_PIN, BUTTON1_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON1_RELAY});
}
#endif
#ifdef BUTTON2_PIN
{
unsigned int actions = buttonStore(BUTTON2_PRESS, BUTTON2_CLICK, BUTTON2_DBLCLICK, BUTTON2_LNGCLICK, BUTTON2_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON2_PIN, BUTTON2_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON2_RELAY});
}
#endif
#ifdef BUTTON3_PIN
{
unsigned int actions = buttonStore(BUTTON3_PRESS, BUTTON3_CLICK, BUTTON3_DBLCLICK, BUTTON3_LNGCLICK, BUTTON3_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON3_PIN, BUTTON3_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON3_RELAY});
}
#endif
#ifdef BUTTON4_PIN
{
unsigned int actions = buttonStore(BUTTON4_PRESS, BUTTON4_CLICK, BUTTON4_DBLCLICK, BUTTON4_LNGCLICK, BUTTON4_LNGLNGCLICK);
_buttons.push_back({new DebounceEvent(BUTTON4_PIN, BUTTON4_MODE, BUTTON_DEBOUNCE_DELAY, btnDelay), actions, BUTTON4_RELAY});
}
#endif
#endif
DEBUG_MSG_P(PSTR("[BUTTON] Number of buttons: %d\n"), _buttons.size());
}
void buttonLoop() {
#ifdef ITEAD_SONOFF_DUAL
if (Serial.available() >= 4) {
unsigned char value;
if (Serial.read() == 0xA0) {
if (Serial.read() == 0x04) {
value = Serial.read();
if (Serial.read() == 0xA1) {
// RELAYs and BUTTONs are synchonized in the SIL F330
// The on-board BUTTON2 should toggle RELAY0 value
// Since we are not passing back RELAY2 value
// (in the relayStatus method) it will only be present
// here if it has actually been pressed
if ((value & 4) == 4) {
buttonEvent(2, BUTTON_EVENT_CLICK);
return;
}
// Otherwise check if any of the other two BUTTONs
// (in the header) has been pressed, but we should
// ensure that we only toggle one of them to avoid
// the synchronization going mad
// This loop is generic for any PSB-04 module
for (unsigned int i=0; i<relayCount(); i++) {
bool status = (value & (1 << i)) > 0;
// Check if the status for that relay has changed
if (relayStatus(i) != status) {
buttonEvent(i, BUTTON_EVENT_CLICK);
break;
}
}
}
}
}
}
#else
for (unsigned int i=0; i < _buttons.size(); i++) {
if (unsigned char event = _buttons[i].button->loop()) {
unsigned char count = _buttons[i].button->getEventCount();
unsigned long length = _buttons[i].button->getEventLength();
unsigned char mapped = mapEvent(event, count, length);
buttonEvent(i, mapped);
}
}
#endif
}