// -----------------------------------------------------------------------------
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// Lights
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// -----------------------------------------------------------------------------
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#pragma once
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#include "espurna.h"
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#define MQTT_TOPIC_LIGHT "light"
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#define MQTT_TOPIC_LIGHT_JSON "light_json"
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#define MQTT_TOPIC_CHANNEL "channel"
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#define MQTT_TOPIC_COLOR_RGB "rgb"
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#define MQTT_TOPIC_COLOR_HEX "hex"
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#define MQTT_TOPIC_COLOR_HSV "hsv"
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#define MQTT_TOPIC_ANIM_MODE "anim_mode"
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#define MQTT_TOPIC_ANIM_SPEED "anim_speed"
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#define MQTT_TOPIC_BRIGHTNESS "brightness"
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#define MQTT_TOPIC_MIRED "mired"
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#define MQTT_TOPIC_KELVIN "kelvin"
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#define MQTT_TOPIC_TRANSITION "transition"
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// TODO: lowercase
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namespace Light {
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constexpr size_t ChannelsMax = 5;
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constexpr long ValueMin = LIGHT_MIN_VALUE;
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constexpr long ValueMax = LIGHT_MAX_VALUE;
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constexpr long BrightnessMin = LIGHT_MIN_BRIGHTNESS;
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constexpr long BrightnessMax = LIGHT_MAX_BRIGHTNESS;
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constexpr long MiredsCold = LIGHT_COLDWHITE_MIRED;
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constexpr long MiredsWarm = LIGHT_WARMWHITE_MIRED;
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constexpr long PwmMin = LIGHT_MIN_PWM;
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constexpr long PwmMax = LIGHT_MAX_PWM;
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constexpr long PwmLimit = LIGHT_LIMIT_PWM;
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enum class Report {
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None = 0,
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Web = 1 << 0,
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Mqtt = 1 << 1,
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MqttGroup = 1 << 2
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};
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constexpr int operator|(Report lhs, int rhs) {
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return static_cast<int>(lhs) | rhs;
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}
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constexpr int operator|(int lhs, Report rhs) {
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return lhs | static_cast<int>(rhs);
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}
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constexpr int operator|(Report lhs, Report rhs) {
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return static_cast<int>(lhs) | static_cast<int>(rhs);
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}
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constexpr int operator&(int lhs, Report rhs) {
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return lhs & static_cast<int>(rhs);
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}
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constexpr int operator&(Report lhs, int rhs) {
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return static_cast<int>(lhs) & rhs;
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}
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constexpr int DefaultReport {
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Report::Web | Report::Mqtt | Report::MqttGroup
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};
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struct Hsv {
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static constexpr long HueMin { 0 };
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static constexpr long HueMax { 360 };
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static constexpr long SaturationMin { 0 };
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static constexpr long SaturationMax { 100 };
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static constexpr long ValueMin { 0 };
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static constexpr long ValueMax { 100 };
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Hsv() = default;
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Hsv(long hue, long saturation, long value) :
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_hue(std::clamp(hue, HueMin, HueMax)),
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_saturation(std::clamp(saturation, SaturationMin, SaturationMax)),
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_value(std::clamp(value, ValueMin, ValueMax))
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{}
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long hue() const {
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return _hue;
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}
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long saturation() const {
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return _saturation;
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}
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long value() const {
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return _value;
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}
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private:
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long _hue { HueMin };
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long _saturation { SaturationMin };
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long _value { ValueMin };
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};
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struct Rgb {
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static constexpr long Min { 0 };
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static constexpr long Max { 255 };
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Rgb() = default;
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Rgb(long red, long green, long blue) :
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_red(std::clamp(red, Min, Max)),
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_green(std::clamp(green, Min, Max)),
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_blue(std::clamp(blue, Min, Max))
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{}
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long red() const {
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return _red;
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}
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long green() const {
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return _green;
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}
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long blue() const {
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return _blue;
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}
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unsigned long asUlong() const;
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private:
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long _red { Min };
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long _green { Min };
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long _blue { Min };
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};
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struct MiredsRange {
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constexpr MiredsRange() = default;
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MiredsRange(long cold, long warm) :
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_cold(cold),
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_warm(warm)
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{}
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long cold() const {
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return _cold;
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}
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long warm() const {
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return _warm;
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}
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private:
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long _cold { MiredsCold };
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long _warm { MiredsWarm };
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};
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} // namespace Light
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using LightStateListener = std::function<void(bool)>;
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using LightReportListener = void(*)();
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class LightProvider {
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public:
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virtual void update() = 0;
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virtual void state(bool) = 0;
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virtual void channel(size_t ch, float value) = 0;
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};
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struct LightTransition {
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unsigned long time;
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unsigned long step;
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};
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size_t lightChannels();
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LightTransition lightTransition();
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unsigned long lightTransitionTime();
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unsigned long lightTransitionStep();
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void lightTransition(unsigned long time, unsigned long step);
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void lightTransition(LightTransition transition);
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void lightColor(const char* color, bool rgb);
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void lightColor(const String& color, bool rgb);
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void lightColor(const char* color);
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void lightColor(const String& color);
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void lightColor(unsigned long color);
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String lightRgbPayload();
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String lightHsvPayload();
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String lightColor();
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bool lightSave();
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void lightSave(bool save);
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Light::Rgb lightRgb();
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void lightRgb(Light::Rgb);
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Light::Hsv lightHsv();
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void lightHs(long hue, long saturation);
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void lightHsv(Light::Hsv);
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void lightMireds(long mireds);
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Light::MiredsRange lightMiredsRange();
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void lightRed(long value);
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long lightRed();
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void lightGreen(long value);
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long lightGreen();
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void lightBlue(long value);
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long lightBlue();
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void lightColdWhite(long value);
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long lightColdWhite();
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void lightWarmWhite(long value);
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long lightWarmWhite();
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void lightState(size_t id, bool state);
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bool lightState(size_t id);
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void lightState(bool state);
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bool lightState();
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void lightBrightness(long brightness);
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long lightBrightness();
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long lightChannel(size_t id);
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void lightChannel(size_t id, long value);
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void lightBrightnessStep(long steps, long multiplier = LIGHT_STEP);
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void lightChannelStep(size_t id, long steps, long multiplier = LIGHT_STEP);
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void lightUpdate(bool save, LightTransition transition, Light::Report report);
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void lightUpdate(bool save, LightTransition transition, int report);
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void lightUpdate(LightTransition transition);
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void lightUpdate(bool save);
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void lightUpdate();
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bool lightHasColor();
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bool lightUseRGB();
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bool lightUseCCT();
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void lightMQTT();
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void lightSetReportListener(LightReportListener);
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void lightSetStateListener(LightStateListener);
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void lightSetProvider(std::unique_ptr<LightProvider>&&);
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bool lightAdd();
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void lightSetup();
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