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  1. /*
  2. Copyright 2015 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. /* USB Device descriptor parameter */
  16. #define VENDOR_ID 0xCA04
  17. #define PRODUCT_ID 0xA7A5
  18. #define DEVICE_VER 0x0001
  19. #define MANUFACTURER CannonKeys
  20. #define PRODUCT Atlas
  21. #define DESCRIPTION Atlas Keyboard
  22. /* key matrix size */
  23. #define MATRIX_ROWS 5
  24. #define MATRIX_COLS 12
  25. #define MATRIX_COL_PINS { A9, A10, A15, B9, C13, C14, C15, F0, F1, A0, A1, A2 }
  26. #define MATRIX_ROW_PINS { A8, B14, B12, B4, B3 }
  27. #define DIODE_DIRECTION COL2ROW
  28. /* define if matrix has ghost */
  29. //#define MATRIX_HAS_GHOST
  30. /* Set 0 if debouncing isn't needed */
  31. #define DEBOUNCE 5
  32. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  33. #define LOCKING_SUPPORT_ENABLE
  34. /* Locking resynchronize hack */
  35. #define LOCKING_RESYNC_ENABLE
  36. #define RGBLIGHT_ANIMATIONS
  37. #define WS2812_SPI SPID2
  38. #define RGB_DI_PIN B15
  39. #define RGBLED_NUM 22
  40. #define WS2812_SPI_MOSI_PAL_MODE 0
  41. /*
  42. * Feature disable options
  43. * These options are also useful to firmware size reduction.
  44. */
  45. /* disable debug print */
  46. //#define NO_DEBUG
  47. /* disable print */
  48. //#define NO_PRINT
  49. /* disable action features */
  50. //#define NO_ACTION_LAYER
  51. //#define NO_ACTION_TAPPING
  52. //#define NO_ACTION_ONESHOT
  53. //#define NO_ACTION_MACRO
  54. //#define NO_ACTION_FUNCTION