|
|
- /*
- Copyright 2019 Ryota Goto
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- #include "config_common.h"
-
- /* key matrix size */
- #define MATRIX_ROWS 5
- #define MATRIX_COLS 14
-
- /*
- * Keyboard Matrix Assignments
- *
- * Change this to how you wired your keyboard
- * COLS: AVR pins used for columns, left to right
- * ROWS: AVR pins used for rows, top to bottom
- * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
- * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
- *
- */
- #define MATRIX_ROW_PINS { B1, B2, B3, F0, F1 }
- #define MATRIX_COL_PINS { F4, F7, F5, F6, C7, C6, B6, B5, B4, D7, D6, D4, D5, D3 }
-
- /* COL2ROW, ROW2COL*/
- #define DIODE_DIRECTION COL2ROW
-
- #define BACKLIGHT_PIN B7
- #define BACKLIGHT_BREATHING
- #define BACKLIGHT_LEVELS 5
-
- #define RGB_DI_PIN D2
- #ifdef RGB_DI_PIN
- #define RGBLED_NUM 14
- #define RGBLIGHT_HUE_STEP 8
- #define RGBLIGHT_SAT_STEP 8
- #define RGBLIGHT_VAL_STEP 8
- #define RGBLIGHT_LIMIT_VAL 200 /* The maximum brightness level */
- #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
- /*== all animations enable ==*/
- #define RGBLIGHT_ANIMATIONS
- // /*== or choose animations ==*/
- // #define RGBLIGHT_EFFECT_BREATHING
- // #define RGBLIGHT_EFFECT_RAINBOW_MOOD
- // #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
- // #define RGBLIGHT_EFFECT_SNAKE
- // #define RGBLIGHT_EFFECT_KNIGHT
- // #define RGBLIGHT_EFFECT_CHRISTMAS
- // #define RGBLIGHT_EFFECT_STATIC_GRADIENT
- // #define RGBLIGHT_EFFECT_RGB_TEST
- // #define RGBLIGHT_EFFECT_ALTERNATING
- // /*== customize breathing effect ==*/
- // /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
- // #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
- // /*==== use exp() and sin() ====*/
- // #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
- // #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
- #endif
-
- /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
- #define DEBOUNCE 5
-
- /* define if matrix has ghost (lacks anti-ghosting diodes) */
- //#define MATRIX_HAS_GHOST
-
- /* number of backlight levels */
-
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
-
- /*
- * Feature disable options
- * These options are also useful to firmware size reduction.
- */
-
- /* disable debug print */
- //#define NO_DEBUG
-
- /* disable print */
- //#define NO_PRINT
-
- /* disable action features */
- //#define NO_ACTION_LAYER
- //#define NO_ACTION_TAPPING
- //#define NO_ACTION_ONESHOT
-
- /* Bootmagic Lite key configuration */
- // #define BOOTMAGIC_LITE_ROW 0
- // #define BOOTMAGIC_LITE_COLUMN 0
|