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  1. /*
  2. Copyright 2012 Jun Wako <wakojun@gmail.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* key matrix size */
  17. #define MATRIX_ROWS 5
  18. #define MATRIX_COLS 14
  19. /*
  20. * Keyboard Matrix Assignments
  21. *
  22. * Change this to how you wired your keyboard
  23. * COLS: AVR pins used for columns, left to right
  24. * ROWS: AVR pins used for rows, top to bottom
  25. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  26. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  27. *
  28. */
  29. #define MATRIX_ROW_PINS { F7, F6, F5, F4, D5 }
  30. #define MATRIX_COL_PINS { F1, F0, E6, C7, C6, B0, D4, B1, B7, B5, B4, D7, D6, B3 }
  31. /* COL2ROW, ROW2COL */
  32. #define DIODE_DIRECTION COL2ROW
  33. #define LED_CAPS_LOCK_PIN B2
  34. #define LED_PIN_ON_STATE 0
  35. #define BACKLIGHT_PIN B6
  36. #define BACKLIGHT_LEVELS 4
  37. #define BACKLIGHT_BREATHING
  38. #define RGB_DI_PIN E2
  39. #ifdef RGB_DI_PIN
  40. # define RGBLED_NUM 8
  41. # define RGBLIGHT_HUE_STEP 10
  42. # define RGBLIGHT_SAT_STEP 17
  43. # define RGBLIGHT_VAL_STEP 17
  44. //# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  45. //# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  46. /*== all animations enable ==*/
  47. # define RGBLIGHT_ANIMATIONS
  48. /*== or choose animations ==*/
  49. //# define RGBLIGHT_EFFECT_BREATHING
  50. //# define RGBLIGHT_EFFECT_RAINBOW_MOOD
  51. //# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  52. //# define RGBLIGHT_EFFECT_SNAKE
  53. //# define RGBLIGHT_EFFECT_KNIGHT
  54. //# define RGBLIGHT_EFFECT_CHRISTMAS
  55. //# define RGBLIGHT_EFFECT_STATIC_GRADIENT
  56. //# define RGBLIGHT_EFFECT_RGB_TEST
  57. //# define RGBLIGHT_EFFECT_ALTERNATING
  58. /*== customize breathing effect ==*/
  59. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  60. //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  61. /*==== use exp() and sin() ====*/
  62. //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  63. //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  64. #endif
  65. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  66. #define DEBOUNCE 5
  67. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  68. //#define MATRIX_HAS_GHOST
  69. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  70. #define LOCKING_SUPPORT_ENABLE
  71. /* Locking resynchronize hack */
  72. #define LOCKING_RESYNC_ENABLE
  73. /*
  74. * Feature disable options
  75. * These options are also useful to firmware size reduction.
  76. */
  77. /* disable debug print */
  78. //#define NO_DEBUG
  79. /* disable print */
  80. //#define NO_PRINT
  81. /* disable action features */
  82. //#define NO_ACTION_LAYER
  83. //#define NO_ACTION_TAPPING
  84. //#define NO_ACTION_ONESHOT
  85. /* Bootmagic Lite key configuration */
  86. //#define BOOTMAGIC_LITE_ROW 0
  87. //#define BOOTMAGIC_LITE_COLUMN 0