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  1. #include "sofle.h"
  2. #ifdef SWAP_HANDS_ENABLE
  3. __attribute__ ((weak))
  4. const keypos_t PROGMEM hand_swap_config[MATRIX_ROWS][MATRIX_COLS] =
  5. // The LAYOUT macro could work for this, but it was harder to figure out the
  6. // identity using it.
  7. // This is the identity layout.
  8. /*
  9. {
  10. { {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} },
  11. { {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} },
  12. { {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} },
  13. { {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} },
  14. { {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} },
  15. { {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} },
  16. { {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} },
  17. { {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} },
  18. { {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} },
  19. { {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} },
  20. };
  21. */
  22. // This is the mirror, q <-> p, w <-> o, etc...
  23. {
  24. { {0, 5}, {1, 5}, {2, 5}, {3, 5}, {4, 5}, {5, 5} },
  25. { {0, 6}, {1, 6}, {2, 6}, {3, 6}, {4, 6}, {5, 6} },
  26. { {0, 7}, {1, 7}, {2, 7}, {3, 7}, {4, 7}, {5, 7} },
  27. { {0, 8}, {1, 8}, {2, 8}, {3, 8}, {4, 8}, {5, 8} },
  28. { {0, 9}, {1, 9}, {2, 9}, {3, 9}, {4, 9}, {5, 9} },
  29. { {0, 0}, {1, 0}, {2, 0}, {3, 0}, {4, 0}, {5, 0} },
  30. { {0, 1}, {1, 1}, {2, 1}, {3, 1}, {4, 1}, {5, 1} },
  31. { {0, 2}, {1, 2}, {2, 2}, {3, 2}, {4, 2}, {5, 2} },
  32. { {0, 3}, {1, 3}, {2, 3}, {3, 3}, {4, 3}, {5, 3} },
  33. { {0, 4}, {1, 4}, {2, 4}, {3, 4}, {4, 4}, {5, 4} },
  34. };
  35. # ifdef ENCODER_MAP_ENABLE
  36. const uint8_t PROGMEM encoder_hand_swap_config[NUM_ENCODERS] = {1, 0};
  37. # endif
  38. #endif