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  1. /*
  2. Copyright 2020 quark
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* USB Device descriptor parameter */
  17. #define VENDOR_ID 0x514B // QK Quark
  18. #define PRODUCT_ID 0x5341 // SA smAllice
  19. #define DEVICE_VER 0x0001
  20. #define MANUFACTURER quark
  21. #define PRODUCT smAllice
  22. /* key matrix size */
  23. #define MATRIX_ROWS 4
  24. #define MATRIX_COLS 15
  25. /*
  26. * Keyboard Matrix Assignments
  27. *
  28. * Change this to how you wired your keyboard
  29. * COLS: AVR pins used for columns, left to right
  30. * ROWS: AVR pins used for rows, top to bottom
  31. * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
  32. * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
  33. *
  34. */
  35. #define MATRIX_ROW_PINS { B0, B6, B5, B4 }
  36. #define MATRIX_COL_PINS { C7, C6, F7, F6, F5, F4, F1, D4, D6, D7, D0, D1, D2, D3, D5 }
  37. #define UNUSED_PINS { E6, F0 }
  38. /* COL2ROW, ROW2COL */
  39. #define DIODE_DIRECTION COL2ROW
  40. #define RGB_DI_PIN B7
  41. #ifdef RGB_DI_PIN
  42. # define RGBLED_NUM 12
  43. # define RGBLIGHT_HUE_STEP 8
  44. # define RGBLIGHT_SAT_STEP 8
  45. # define RGBLIGHT_VAL_STEP 8
  46. # define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
  47. # define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  48. /*== all animations enable ==*/
  49. # define RGBLIGHT_ANIMATIONS
  50. /*== or choose animations ==*/
  51. //# define RGBLIGHT_EFFECT_BREATHING
  52. //# define RGBLIGHT_EFFECT_RAINBOW_MOOD
  53. //# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  54. //# define RGBLIGHT_EFFECT_SNAKE
  55. //# define RGBLIGHT_EFFECT_KNIGHT
  56. //# define RGBLIGHT_EFFECT_CHRISTMAS
  57. //# define RGBLIGHT_EFFECT_STATIC_GRADIENT
  58. //# define RGBLIGHT_EFFECT_RGB_TEST
  59. //# define RGBLIGHT_EFFECT_ALTERNATING
  60. /*== customize breathing effect ==*/
  61. /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
  62. //# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
  63. /*==== use exp() and sin() ====*/
  64. //# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
  65. //# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
  66. #endif
  67. /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
  68. #define DEBOUNCE 5
  69. /* define if matrix has ghost (lacks anti-ghosting diodes) */
  70. //#define MATRIX_HAS_GHOST
  71. /* disable these deprecated features by default */
  72. #define NO_ACTION_MACRO
  73. #define NO_ACTION_FUNCTION
  74. /* Bootmagic Lite key configuration */
  75. #define BOOTMAGIC_LITE_ROW 0
  76. #define BOOTMAGIC_LITE_COLUMN 0