- /*
- Copyright 2017 Danny Nguyen <danny@keeb.io>
-
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation, either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
- #pragma once
-
- /* USB Device descriptor parameter */
- #define VENDOR_ID 0xCB10
- #define PRODUCT_ID 0x1256
- #define DEVICE_VER 0x0300
- #define MANUFACTURER Keebio
- #define PRODUCT Keebio Iris Rev. 3
-
- /* key matrix size */
- // Rows are doubled-up
- #define MATRIX_ROWS 10
- #define MATRIX_COLS 6
-
- // wiring of each half
- #define MATRIX_ROW_PINS { D2, D3, D5, D7, D6 }
- #define MATRIX_COL_PINS { F1, F4, F5, F6, D4, B4 }
- #define SPLIT_HAND_PIN F0
- #define QMK_ESC_OUTPUT F1
- #define QMK_ESC_INPUT D2
- #define QMK_LED B0
- #define QMK_SPEAKER C6
-
- #define ENCODERS_PAD_A { B5 }
- #define ENCODERS_PAD_B { B7 }
-
- /* COL2ROW or ROW2COL */
- #define DIODE_DIRECTION COL2ROW
-
- /* define if matrix has ghost */
- //#define MATRIX_HAS_GHOST
-
- /* number of backlight levels */
- // #define BACKLIGHT_LEVELS 3
-
- /* Set 0 if debouncing isn't needed */
- #define DEBOUNCE 5
-
- /* serial.c configuration for split keyboard */
- #define SOFT_SERIAL_PIN D0
-
- /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
- #define LOCKING_SUPPORT_ENABLE
- /* Locking resynchronize hack */
- #define LOCKING_RESYNC_ENABLE
-
- #define BACKLIGHT_PIN B6
- #define BACKLIGHT_LEVELS 5
-
- /* ws2812 RGB LED */
- #define RGB_DI_PIN F7
- #define RGBLED_NUM 12 // Number of LEDs
- #define RGBLED_SPLIT { 6, 6 }
- #define RGBLIGHT_ANIMATIONS
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