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  1. /*
  2. Copyright 2017 Danny Nguyen <danny@hexwire.com>
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #include "config_common.h"
  16. /* key matrix size */
  17. // Rows are doubled-up
  18. // wiring of each half
  19. #define MATRIX_ROWS 10
  20. #define MATRIX_COLS 7
  21. // Proton-C does pin conversion
  22. #define MATRIX_ROW_PINS { C6, E6, B5, D7, B4 }
  23. #define MATRIX_COL_PINS { F4, F5, F6, F7, B3, B1, B2 }
  24. #define ENCODERS_PAD_A { D4 }
  25. #define ENCODERS_PAD_B { D2 }
  26. #define RGB_DI_PIN B6
  27. #define SOFT_SERIAL_PIN D3
  28. /* COL2ROW or ROW2COL */
  29. #define DIODE_DIRECTION COL2ROW
  30. /* define if matrix has ghost */
  31. //#define MATRIX_HAS_GHOST
  32. /* Set 0 if debouncing isn't needed */
  33. #define DEBOUNCE 5
  34. /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
  35. #define LOCKING_SUPPORT_ENABLE
  36. /* Locking resynchronize hack */
  37. #define LOCKING_RESYNC_ENABLE
  38. /* ws2812 RGB LED */
  39. #define RGBLED_NUM 34 // Number of LEDs
  40. #define RGBLIGHT_ANIMATIONS
  41. /*
  42. * Feature disable options
  43. * These options are also useful to firmware size reduction.
  44. */
  45. /* disable debug print */
  46. // #define NO_DEBUG
  47. /* disable print */
  48. // #define NO_PRINT
  49. /* disable action features */
  50. //#define NO_ACTION_LAYER
  51. //#define NO_ACTION_TAPPING
  52. //#define NO_ACTION_ONESHOT