You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

570 lines
14 KiB

  1. /* Copyright 2016 Jack Humbert
  2. *
  3. * This program is free software: you can redistribute it and/or modify
  4. * it under the terms of the GNU General Public License as published by
  5. * the Free Software Foundation, either version 2 of the License, or
  6. * (at your option) any later version.
  7. *
  8. * This program is distributed in the hope that it will be useful,
  9. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  10. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  11. * GNU General Public License for more details.
  12. *
  13. * You should have received a copy of the GNU General Public License
  14. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  15. */
  16. #include "audio.h"
  17. #include "ch.h"
  18. #include "hal.h"
  19. #include <string.h>
  20. #include "print.h"
  21. #include "keymap.h"
  22. #include "eeconfig.h"
  23. // -----------------------------------------------------------------------------
  24. int voices = 0;
  25. int voice_place = 0;
  26. float frequency = 0;
  27. float frequency_alt = 0;
  28. int volume = 0;
  29. long position = 0;
  30. float frequencies[8] = {0, 0, 0, 0, 0, 0, 0, 0};
  31. int volumes[8] = {0, 0, 0, 0, 0, 0, 0, 0};
  32. bool sliding = false;
  33. float place = 0;
  34. uint8_t * sample;
  35. uint16_t sample_length = 0;
  36. bool playing_notes = false;
  37. bool playing_note = false;
  38. float note_frequency = 0;
  39. float note_length = 0;
  40. uint8_t note_tempo = TEMPO_DEFAULT;
  41. float note_timbre = TIMBRE_DEFAULT;
  42. uint32_t note_position = 0;
  43. float (* notes_pointer)[][2];
  44. uint16_t notes_count;
  45. bool notes_repeat;
  46. bool note_resting = false;
  47. uint16_t current_note = 0;
  48. uint8_t rest_counter = 0;
  49. #ifdef VIBRATO_ENABLE
  50. float vibrato_counter = 0;
  51. float vibrato_strength = .5;
  52. float vibrato_rate = 0.125;
  53. #endif
  54. float polyphony_rate = 0;
  55. static bool audio_initialized = false;
  56. audio_config_t audio_config;
  57. uint16_t envelope_index = 0;
  58. bool glissando = true;
  59. #ifndef STARTUP_SONG
  60. #define STARTUP_SONG SONG(STARTUP_SOUND)
  61. #endif
  62. float startup_song[][2] = STARTUP_SONG;
  63. /** Size of the dac_buffer arrays. All must be the same size. */
  64. #define DAC_BUFFER_SIZE 256U
  65. /** Highest value allowed by our 12bit DAC */
  66. #ifndef DAC_SAMPLE_MAX
  67. #define DAC_SAMPLE_MAX 4095U
  68. #endif
  69. /** Effective bitrate of the DAC. 44.1khz is the standard for most audio - any
  70. * lower will sacrifice perceptible audio quality. Any higher will limit the
  71. * number of simultaneous voices.
  72. */
  73. #ifndef DAC_SAMPLE_RATE
  74. #define DAC_SAMPLE_RATE 44100U
  75. #endif
  76. /** The number of voices (in polyphony) that are supported. Certain voices will
  77. * glitch out at different values - most (the look-ups) survive 5.
  78. */
  79. #ifndef DAC_VOICES_MAX
  80. #define DAC_VOICES_MAX 5
  81. #endif
  82. /** The default value of the DAC when not playing anything. Certain hardware
  83. * setups may require a high (DAC_SAMPLE_MAX) or low (0) value here.
  84. */
  85. #ifndef DAC_OFF_VALUE
  86. #define DAC_OFF_VALUE DAC_SAMPLE_MAX / 2
  87. #endif
  88. GPTConfig gpt7cfg1 = {
  89. .frequency = DAC_SAMPLE_RATE,
  90. .callback = NULL,
  91. .cr2 = TIM_CR2_MMS_1, /* MMS = 010 = TRGO on Update Event. */
  92. .dier = 0U
  93. };
  94. static const dacsample_t dac_buffer[DAC_BUFFER_SIZE] = {
  95. // 256 values, max 4095
  96. 0x800,0x832,0x864,0x896,0x8c8,0x8fa,0x92c,0x95e,
  97. 0x98f,0x9c0,0x9f1,0xa22,0xa52,0xa82,0xab1,0xae0,
  98. 0xb0f,0xb3d,0xb6b,0xb98,0xbc5,0xbf1,0xc1c,0xc47,
  99. 0xc71,0xc9a,0xcc3,0xceb,0xd12,0xd39,0xd5f,0xd83,
  100. 0xda7,0xdca,0xded,0xe0e,0xe2e,0xe4e,0xe6c,0xe8a,
  101. 0xea6,0xec1,0xedc,0xef5,0xf0d,0xf24,0xf3a,0xf4f,
  102. 0xf63,0xf76,0xf87,0xf98,0xfa7,0xfb5,0xfc2,0xfcd,
  103. 0xfd8,0xfe1,0xfe9,0xff0,0xff5,0xff9,0xffd,0xffe,
  104. 0xfff,0xffe,0xffd,0xff9,0xff5,0xff0,0xfe9,0xfe1,
  105. 0xfd8,0xfcd,0xfc2,0xfb5,0xfa7,0xf98,0xf87,0xf76,
  106. 0xf63,0xf4f,0xf3a,0xf24,0xf0d,0xef5,0xedc,0xec1,
  107. 0xea6,0xe8a,0xe6c,0xe4e,0xe2e,0xe0e,0xded,0xdca,
  108. 0xda7,0xd83,0xd5f,0xd39,0xd12,0xceb,0xcc3,0xc9a,
  109. 0xc71,0xc47,0xc1c,0xbf1,0xbc5,0xb98,0xb6b,0xb3d,
  110. 0xb0f,0xae0,0xab1,0xa82,0xa52,0xa22,0x9f1,0x9c0,
  111. 0x98f,0x95e,0x92c,0x8fa,0x8c8,0x896,0x864,0x832,
  112. 0x800,0x7cd,0x79b,0x769,0x737,0x705,0x6d3,0x6a1,
  113. 0x670,0x63f,0x60e,0x5dd,0x5ad,0x57d,0x54e,0x51f,
  114. 0x4f0,0x4c2,0x494,0x467,0x43a,0x40e,0x3e3,0x3b8,
  115. 0x38e,0x365,0x33c,0x314,0x2ed,0x2c6,0x2a0,0x27c,
  116. 0x258,0x235,0x212,0x1f1,0x1d1,0x1b1,0x193,0x175,
  117. 0x159,0x13e,0x123,0x10a,0xf2,0xdb,0xc5,0xb0,
  118. 0x9c,0x89,0x78,0x67,0x58,0x4a,0x3d,0x32,
  119. 0x27,0x1e,0x16,0xf,0xa,0x6,0x2,0x1,
  120. 0x0,0x1,0x2,0x6,0xa,0xf,0x16,0x1e,
  121. 0x27,0x32,0x3d,0x4a,0x58,0x67,0x78,0x89,
  122. 0x9c,0xb0,0xc5,0xdb,0xf2,0x10a,0x123,0x13e,
  123. 0x159,0x175,0x193,0x1b1,0x1d1,0x1f1,0x212,0x235,
  124. 0x258,0x27c,0x2a0,0x2c6,0x2ed,0x314,0x33c,0x365,
  125. 0x38e,0x3b8,0x3e3,0x40e,0x43a,0x467,0x494,0x4c2,
  126. 0x4f0,0x51f,0x54e,0x57d,0x5ad,0x5dd,0x60e,0x63f,
  127. 0x670,0x6a1,0x6d3,0x705,0x737,0x769,0x79b,0x7cd
  128. };
  129. static const dacsample_t dac_buffer_triangle[DAC_BUFFER_SIZE] = {
  130. // 256 values, max 4095
  131. 0x20,0x40,0x60,0x80,0xa0,0xc0,0xe0,0x100,
  132. 0x120,0x140,0x160,0x180,0x1a0,0x1c0,0x1e0,0x200,
  133. 0x220,0x240,0x260,0x280,0x2a0,0x2c0,0x2e0,0x300,
  134. 0x320,0x340,0x360,0x380,0x3a0,0x3c0,0x3e0,0x400,
  135. 0x420,0x440,0x460,0x480,0x4a0,0x4c0,0x4e0,0x500,
  136. 0x520,0x540,0x560,0x580,0x5a0,0x5c0,0x5e0,0x600,
  137. 0x620,0x640,0x660,0x680,0x6a0,0x6c0,0x6e0,0x700,
  138. 0x720,0x740,0x760,0x780,0x7a0,0x7c0,0x7e0,0x800,
  139. 0x81f,0x83f,0x85f,0x87f,0x89f,0x8bf,0x8df,0x8ff,
  140. 0x91f,0x93f,0x95f,0x97f,0x99f,0x9bf,0x9df,0x9ff,
  141. 0xa1f,0xa3f,0xa5f,0xa7f,0xa9f,0xabf,0xadf,0xaff,
  142. 0xb1f,0xb3f,0xb5f,0xb7f,0xb9f,0xbbf,0xbdf,0xbff,
  143. 0xc1f,0xc3f,0xc5f,0xc7f,0xc9f,0xcbf,0xcdf,0xcff,
  144. 0xd1f,0xd3f,0xd5f,0xd7f,0xd9f,0xdbf,0xddf,0xdff,
  145. 0xe1f,0xe3f,0xe5f,0xe7f,0xe9f,0xebf,0xedf,0xeff,
  146. 0xf1f,0xf3f,0xf5f,0xf7f,0xf9f,0xfbf,0xfdf,0xfff,
  147. 0xfdf,0xfbf,0xf9f,0xf7f,0xf5f,0xf3f,0xf1f,0xeff,
  148. 0xedf,0xebf,0xe9f,0xe7f,0xe5f,0xe3f,0xe1f,0xdff,
  149. 0xddf,0xdbf,0xd9f,0xd7f,0xd5f,0xd3f,0xd1f,0xcff,
  150. 0xcdf,0xcbf,0xc9f,0xc7f,0xc5f,0xc3f,0xc1f,0xbff,
  151. 0xbdf,0xbbf,0xb9f,0xb7f,0xb5f,0xb3f,0xb1f,0xaff,
  152. 0xadf,0xabf,0xa9f,0xa7f,0xa5f,0xa3f,0xa1f,0x9ff,
  153. 0x9df,0x9bf,0x99f,0x97f,0x95f,0x93f,0x91f,0x8ff,
  154. 0x8df,0x8bf,0x89f,0x87f,0x85f,0x83f,0x81f,0x800,
  155. 0x7e0,0x7c0,0x7a0,0x780,0x760,0x740,0x720,0x700,
  156. 0x6e0,0x6c0,0x6a0,0x680,0x660,0x640,0x620,0x600,
  157. 0x5e0,0x5c0,0x5a0,0x580,0x560,0x540,0x520,0x500,
  158. 0x4e0,0x4c0,0x4a0,0x480,0x460,0x440,0x420,0x400,
  159. 0x3e0,0x3c0,0x3a0,0x380,0x360,0x340,0x320,0x300,
  160. 0x2e0,0x2c0,0x2a0,0x280,0x260,0x240,0x220,0x200,
  161. 0x1e0,0x1c0,0x1a0,0x180,0x160,0x140,0x120,0x100,
  162. 0xe0,0xc0,0xa0,0x80,0x60,0x40,0x20,0x0
  163. };
  164. // static const dacsample_t dac_buffer_square[DAC_BUFFER_SIZE] = {
  165. // // First half is max, second half is 0
  166. // [0 ... DAC_BUFFER_SIZE/2-1] = DAC_SAMPLE_MAX,
  167. // [DAC_BUFFER_SIZE/2 ... DAC_BUFFER_SIZE -1] = 0,
  168. // };
  169. dacsample_t dac_buffer_lr[DAC_BUFFER_SIZE] = { DAC_OFF_VALUE };
  170. float dac_if[8] = {0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0};
  171. /*
  172. * DAC streaming callback.
  173. */
  174. static void end_cb1(DACDriver * dacp, dacsample_t * samples, size_t rows) {
  175. (void)dacp;
  176. (void)dac_buffer;
  177. uint8_t working_voices = voices;
  178. if (working_voices > DAC_VOICES_MAX)
  179. working_voices = DAC_VOICES_MAX;
  180. for (uint8_t s = 0; s < rows; s++) {
  181. if (working_voices > 0) {
  182. uint16_t sample_sum = 0;
  183. for (uint8_t i = 0; i < working_voices; i++) {
  184. dac_if[i] = dac_if[i] + ((frequencies[i]*(float)DAC_BUFFER_SIZE)/(float)DAC_SAMPLE_RATE*1.5);
  185. // Needed because % doesn't work with floats
  186. // 0.5 less than the size because we use round() later
  187. while(dac_if[i] >= (DAC_BUFFER_SIZE - 0.5))
  188. dac_if[i] = dac_if[i] - DAC_BUFFER_SIZE;
  189. // Wavetable generation/lookup
  190. // sine
  191. // sample_sum += dac_buffer[(uint16_t)round(dac_if[i])] / working_voices;
  192. // triangle wave (5 voices)
  193. sample_sum += dac_buffer_triangle[(uint16_t)round(dac_if[i])] / working_voices;
  194. // rising triangle (4 voices)
  195. // sample_sum += (uint16_t)round((dac_if[i] * DAC_SAMPLE_MAX) / DAC_BUFFER_SIZE / working_voices );
  196. // square (max 5 voices)
  197. // sample_sum += ((dac_if[i] > (DAC_BUFFER_SIZE / 2)) ? DAC_SAMPLE_MAX / working_voices: 0);
  198. }
  199. samples[s] = sample_sum;
  200. } else {
  201. samples[s] = DAC_OFF_VALUE;
  202. }
  203. }
  204. if (playing_notes) {
  205. note_position += rows;
  206. // end of the note
  207. if ((note_position >= (note_length*420))) {
  208. stop_note((*notes_pointer)[current_note][0]);
  209. current_note++;
  210. if (current_note >= notes_count) {
  211. if (notes_repeat) {
  212. current_note = 0;
  213. } else {
  214. playing_notes = false;
  215. return;
  216. }
  217. }
  218. play_note((*notes_pointer)[current_note][0], 15);
  219. envelope_index = 0;
  220. note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
  221. note_position = note_position - (note_length*420);
  222. // note_position = 0;
  223. }
  224. }
  225. }
  226. /*
  227. * DAC error callback.
  228. */
  229. static void error_cb1(DACDriver *dacp, dacerror_t err) {
  230. (void)dacp;
  231. (void)err;
  232. chSysHalt("DAC failure");
  233. }
  234. static const DACConfig dac1cfg1 = {
  235. .init = DAC_SAMPLE_MAX,
  236. .datamode = DAC_DHRM_12BIT_RIGHT
  237. };
  238. static const DACConversionGroup dacgrpcfg1 = {
  239. .num_channels = 1U,
  240. .end_cb = end_cb1,
  241. .error_cb = error_cb1,
  242. .trigger = DAC_TRG(0)
  243. };
  244. void audio_init() {
  245. if (audio_initialized) {
  246. return;
  247. }
  248. // Check EEPROM
  249. #if defined(STM32_EEPROM_ENABLE) || defined(PROTOCOL_ARM_ATSAM) || defined(EEPROM_SIZE)
  250. if (!eeconfig_is_enabled()) {
  251. eeconfig_init();
  252. }
  253. audio_config.raw = eeconfig_read_audio();
  254. #else // ARM EEPROM
  255. audio_config.enable = true;
  256. #ifdef AUDIO_CLICKY_ON
  257. audio_config.clicky_enable = true;
  258. #endif
  259. #endif // ARM EEPROM
  260. palSetPadMode(GPIOA, 5, PAL_MODE_INPUT_ANALOG );
  261. // palSetPadMode(GPIOA, 4, PAL_MODE_INPUT_ANALOG );
  262. palSetPadMode(GPIOA, 4, PAL_MODE_OUTPUT_PUSHPULL );
  263. palSetPad(GPIOA, 4);
  264. // dacStart(&DACD1, &dac1cfg1);
  265. // dacStartConversion(&DACD1, &dacgrpcfg1, dac_buffer_lr, 1);
  266. dacStart(&DACD2, &dac1cfg1);
  267. dacStartConversion(&DACD2, &dacgrpcfg1, dac_buffer_lr, DAC_BUFFER_SIZE);
  268. gptStart(&GPTD6, &gpt7cfg1);
  269. gptStartContinuous(&GPTD6, 2U);
  270. // gptStart(&GPTD7, &gpt7cfg1);
  271. // gptStartContinuous(&GPTD7, 2U);
  272. audio_initialized = true;
  273. if (audio_config.enable) {
  274. PLAY_SONG(startup_song);
  275. } else {
  276. stop_all_notes();
  277. }
  278. }
  279. void stop_all_notes() {
  280. dprintf("audio stop all notes");
  281. if (!audio_initialized) {
  282. audio_init();
  283. }
  284. voices = 0;
  285. gptStopTimer(&GPTD8);
  286. playing_notes = false;
  287. playing_note = false;
  288. frequency = 0;
  289. frequency_alt = 0;
  290. volume = 0;
  291. for (uint8_t i = 0; i < 8; i++)
  292. {
  293. frequencies[i] = 0;
  294. volumes[i] = 0;
  295. }
  296. }
  297. void stop_note(float freq) {
  298. dprintf("audio stop note freq=%d", (int)freq);
  299. if (playing_note) {
  300. if (!audio_initialized) {
  301. audio_init();
  302. }
  303. for (int i = 7; i >= 0; i--) {
  304. if (frequencies[i] == freq) {
  305. frequencies[i] = 0;
  306. volumes[i] = 0;
  307. for (int j = i; (j < 7); j++) {
  308. frequencies[j] = frequencies[j+1];
  309. frequencies[j+1] = 0;
  310. volumes[j] = volumes[j+1];
  311. volumes[j+1] = 0;
  312. }
  313. break;
  314. }
  315. }
  316. voices--;
  317. if (voices < 0) {
  318. voices = 0;
  319. }
  320. if (voice_place >= voices) {
  321. voice_place = 0;
  322. }
  323. if (voices == 0) {
  324. frequency = 0;
  325. frequency_alt = 0;
  326. volume = 0;
  327. playing_note = false;
  328. }
  329. }
  330. }
  331. #ifdef VIBRATO_ENABLE
  332. float mod(float a, int b) {
  333. float r = fmod(a, b);
  334. return r < 0 ? r + b : r;
  335. }
  336. float vibrato(float average_freq) {
  337. #ifdef VIBRATO_STRENGTH_ENABLE
  338. float vibrated_freq = average_freq * pow(vibrato_lut[(int)vibrato_counter], vibrato_strength);
  339. #else
  340. float vibrated_freq = average_freq * vibrato_lut[(int)vibrato_counter];
  341. #endif
  342. vibrato_counter = mod((vibrato_counter + vibrato_rate * (1.0 + 440.0/average_freq)), VIBRATO_LUT_LENGTH);
  343. return vibrated_freq;
  344. }
  345. #endif
  346. void play_note(float freq, int vol) {
  347. dprintf("audio play note freq=%d vol=%d", (int)freq, vol);
  348. if (!audio_initialized) {
  349. audio_init();
  350. }
  351. if (audio_config.enable && voices < 8) {
  352. // Cancel notes if notes are playing
  353. // if (playing_notes) {
  354. // stop_all_notes();
  355. // }
  356. playing_note = true;
  357. if (freq > 0) {
  358. envelope_index = 0;
  359. frequencies[voices] = freq;
  360. volumes[voices] = vol;
  361. voices++;
  362. }
  363. }
  364. }
  365. void play_notes(float (*np)[][2], uint16_t n_count, bool n_repeat) {
  366. if (!audio_initialized) {
  367. audio_init();
  368. }
  369. if (audio_config.enable) {
  370. playing_notes = true;
  371. notes_pointer = np;
  372. notes_count = n_count;
  373. notes_repeat = n_repeat;
  374. place = 0;
  375. current_note = 0;
  376. note_length = ((*notes_pointer)[current_note][1] / 4) * (((float)note_tempo) / 100);
  377. note_position = 0;
  378. play_note((*notes_pointer)[current_note][0], 15);
  379. }
  380. }
  381. bool is_playing_notes(void) {
  382. return playing_notes;
  383. }
  384. bool is_audio_on(void) {
  385. return (audio_config.enable != 0);
  386. }
  387. void audio_toggle(void) {
  388. audio_config.enable ^= 1;
  389. eeconfig_update_audio(audio_config.raw);
  390. if (audio_config.enable) {
  391. audio_on_user();
  392. }
  393. }
  394. void audio_on(void) {
  395. audio_config.enable = 1;
  396. eeconfig_update_audio(audio_config.raw);
  397. audio_on_user();
  398. }
  399. void audio_off(void) {
  400. stop_all_notes();
  401. audio_config.enable = 0;
  402. eeconfig_update_audio(audio_config.raw);
  403. }
  404. #ifdef VIBRATO_ENABLE
  405. // Vibrato rate functions
  406. void set_vibrato_rate(float rate) {
  407. vibrato_rate = rate;
  408. }
  409. void increase_vibrato_rate(float change) {
  410. vibrato_rate *= change;
  411. }
  412. void decrease_vibrato_rate(float change) {
  413. vibrato_rate /= change;
  414. }
  415. #ifdef VIBRATO_STRENGTH_ENABLE
  416. void set_vibrato_strength(float strength) {
  417. vibrato_strength = strength;
  418. }
  419. void increase_vibrato_strength(float change) {
  420. vibrato_strength *= change;
  421. }
  422. void decrease_vibrato_strength(float change) {
  423. vibrato_strength /= change;
  424. }
  425. #endif /* VIBRATO_STRENGTH_ENABLE */
  426. #endif /* VIBRATO_ENABLE */
  427. // Polyphony functions
  428. void set_polyphony_rate(float rate) {
  429. polyphony_rate = rate;
  430. }
  431. void enable_polyphony() {
  432. polyphony_rate = 5;
  433. }
  434. void disable_polyphony() {
  435. polyphony_rate = 0;
  436. }
  437. void increase_polyphony_rate(float change) {
  438. polyphony_rate *= change;
  439. }
  440. void decrease_polyphony_rate(float change) {
  441. polyphony_rate /= change;
  442. }
  443. // Timbre function
  444. void set_timbre(float timbre) {
  445. note_timbre = timbre;
  446. }
  447. // Tempo functions
  448. void set_tempo(uint8_t tempo) {
  449. note_tempo = tempo;
  450. }
  451. void decrease_tempo(uint8_t tempo_change) {
  452. note_tempo += tempo_change;
  453. }
  454. void increase_tempo(uint8_t tempo_change) {
  455. if (note_tempo - tempo_change < 10) {
  456. note_tempo = 10;
  457. } else {
  458. note_tempo -= tempo_change;
  459. }
  460. }