- #ifdef RGB_MATRIX_KEYREACTIVE_ENABLED
- # if defined(ENABLE_RGB_MATRIX_SOLID_SPLASH) || defined(ENABLE_RGB_MATRIX_SOLID_MULTISPLASH)
-
- # ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
- RGB_MATRIX_EFFECT(SOLID_SPLASH)
- # endif
-
- # ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- RGB_MATRIX_EFFECT(SOLID_MULTISPLASH)
- # endif
-
- # ifdef RGB_MATRIX_CUSTOM_EFFECT_IMPLS
-
- HSV SOLID_SPLASH_math(HSV hsv, int16_t dx, int16_t dy, uint8_t dist, uint16_t tick) {
- uint16_t effect = tick - dist;
- if (effect > 255) effect = 255;
- hsv.v = qadd8(hsv.v, 255 - effect);
- return hsv;
- }
-
- # ifdef ENABLE_RGB_MATRIX_SOLID_SPLASH
- bool SOLID_SPLASH(effect_params_t* params) { return effect_runner_reactive_splash(qsub8(g_last_hit_tracker.count, 1), params, &SOLID_SPLASH_math); }
- # endif
-
- # ifdef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
- bool SOLID_MULTISPLASH(effect_params_t* params) { return effect_runner_reactive_splash(0, params, &SOLID_SPLASH_math); }
- # endif
-
- # endif // RGB_MATRIX_CUSTOM_EFFECT_IMPLS
- # endif // !defined(ENABLE_RGB_MATRIX_SPLASH) && !defined(ENABLE_RGB_MATRIX_MULTISPLASH)
- #endif // RGB_MATRIX_KEYREACTIVE_ENABLED
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