You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

110 lines
4.0 KiB

  1. /*
  2. Copyright 2021 Drashna Jael're
  3. This program is free software: you can redistribute it and/or modify
  4. it under the terms of the GNU General Public License as published by
  5. the Free Software Foundation, either version 2 of the License, or
  6. (at your option) any later version.
  7. This program is distributed in the hope that it will be useful,
  8. but WITHOUT ANY WARRANTY; without even the implied warranty of
  9. MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  10. GNU General Public License for more details.
  11. You should have received a copy of the GNU General Public License
  12. along with this program. If not, see <http://www.gnu.org/licenses/>.
  13. */
  14. #pragma once
  15. #define RGBLIGHT_DI_PIN C7
  16. #define RGBLED_NUM 6
  17. //# define RGBLIGHT_HUE_STEP 8
  18. //# define RGBLIGHT_SAT_STEP 8
  19. //# define RGBLIGHT_VAL_STEP 8
  20. #define RGBLIGHT_LIMIT_VAL 120 /* The maximum brightness level */
  21. #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
  22. /*== or choose animations ==*/
  23. #define RGBLIGHT_EFFECT_BREATHING
  24. #define RGBLIGHT_EFFECT_RAINBOW_MOOD
  25. #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
  26. #define RGBLIGHT_EFFECT_SNAKE
  27. #define RGBLIGHT_EFFECT_KNIGHT
  28. #define RGBLIGHT_EFFECT_CHRISTMAS
  29. #define RGBLIGHT_EFFECT_STATIC_GRADIENT
  30. #define RGBLIGHT_EFFECT_TWINKLE
  31. #define RGBLIGHT_DEFAULT_MODE RGBLIGHT_MODE_STATIC_LIGHT
  32. #define RGBLIGHT_DEFAULT_HUE 170
  33. #define RGB_MATRIX_LED_COUNT 2
  34. #define RGB_MATRIX_MAXIMUM_BRIGHTNESS 120
  35. #define RGB_MATRIX_DISABLE_KEYCODES
  36. #define RGB_DISABLE_WHEN_USB_SUSPENDED
  37. #define RGB_MATRIX_FRAMEBUFFER_EFFECTS
  38. // #define RGB_MATRIX_KEYPRESSES
  39. // RGB Matrix Animation modes. Explicitly enabled
  40. // For full list of effects, see:
  41. // https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
  42. #define ENABLE_RGB_MATRIX_ALPHAS_MODS
  43. #define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
  44. #define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
  45. #define ENABLE_RGB_MATRIX_BREATHING
  46. #define ENABLE_RGB_MATRIX_BAND_SAT
  47. #define ENABLE_RGB_MATRIX_BAND_VAL
  48. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
  49. #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
  50. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
  51. #define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
  52. #define ENABLE_RGB_MATRIX_CYCLE_ALL
  53. #define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
  54. #define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
  55. #define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
  56. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
  57. #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
  58. #define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
  59. #define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
  60. #define ENABLE_RGB_MATRIX_DUAL_BEACON
  61. #define ENABLE_RGB_MATRIX_RAINBOW_BEACON
  62. #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
  63. #define ENABLE_RGB_MATRIX_RAINDROPS
  64. #define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
  65. #define ENABLE_RGB_MATRIX_HUE_BREATHING
  66. #define ENABLE_RGB_MATRIX_HUE_PENDULUM
  67. #define ENABLE_RGB_MATRIX_HUE_WAVE
  68. #define ENABLE_RGB_MATRIX_PIXEL_RAIN
  69. #define ENABLE_RGB_MATRIX_PIXEL_FLOW
  70. #define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
  71. // enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
  72. #define ENABLE_RGB_MATRIX_TYPING_HEATMAP
  73. #define ENABLE_RGB_MATRIX_DIGITAL_RAIN
  74. // enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
  75. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
  76. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE
  77. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
  78. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
  79. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
  80. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
  81. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
  82. // #define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
  83. // #define ENABLE_RGB_MATRIX_SPLASH
  84. // #define ENABLE_RGB_MATRIX_MULTISPLASH
  85. // #define ENABLE_RGB_MATRIX_SOLID_SPLASH
  86. // #define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
  87. /*
  88. * Feature disable options
  89. * These options are also useful to firmware size reduction.
  90. */
  91. /* disable debug print */
  92. //#define NO_DEBUG
  93. /* disable print */
  94. //#define NO_PRINT
  95. /* disable action features */
  96. //#define NO_ACTION_LAYER
  97. //#define NO_ACTION_TAPPING
  98. //#define NO_ACTION_ONESHOT